renderer-native-gles3: Don't pass GPU when rendering
It wasn't used for anything, so don't pass it. https://bugzilla.gnome.org/show_bug.cgi?id=788695
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@ -103,7 +103,6 @@ paint_egl_image (MetaGles3 *gles3,
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gboolean
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meta_renderer_native_gles3_blit_shared_bo (MetaEgl *egl,
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MetaGles3 *gles3,
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MetaGpuKms *gpu_kms,
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EGLDisplay egl_display,
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EGLContext egl_context,
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EGLSurface egl_surface,
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@ -27,11 +27,9 @@
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#include "backends/meta-egl.h"
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#include "backends/meta-gles3.h"
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#include "backends/native/meta-gpu-kms.h"
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gboolean meta_renderer_native_gles3_blit_shared_bo (MetaEgl *egl,
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MetaGles3 *gles3,
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MetaGpuKms *gpu_kms,
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EGLDisplay egl_display,
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EGLContext egl_context,
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EGLSurface egl_surface,
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@ -1356,7 +1356,6 @@ copy_shared_framebuffer_gpu (CoglOnscreen *onscreen,
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if (!meta_renderer_native_gles3_blit_shared_bo (egl,
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renderer_native->gles3,
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secondary_gpu_state->gpu_kms,
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renderer_gpu_data->egl_display,
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renderer_gpu_data->secondary.egl_context,
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secondary_gpu_state->egl_surface,
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