surface-actor-wayland: Clean up and optimize check for primary view
Avoid some allocations, save some CPU cycles and make the code easier to read. Behaviourwise the only expected change is that now, if there are mapped clones, we unconditionally choose the view with the highest refresh rate the actor (or one of its clones) is on and don't check the obscurred region any more. Thus in some cases a client may receive a higher rate of frame callbacks when obscured on a faster view while a clone is present on a slower one. The assumption is that cases like this are relatively rare and that the reduction of code complexity, the reduction of allocations in `meta_surface_actor_is_obscured_on_stage_view()` whenever the actor is not fully obscured and has clones on other views, as well as generally fewer lookups and less code in most common cases, compensate for that. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2671>
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@ -67,60 +67,79 @@ meta_surface_actor_wayland_is_opaque (MetaSurfaceActor *actor)
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#define UNOBSCURED_TRESHOLD 0.1
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ClutterStageView *
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meta_surface_actor_wayland_get_current_primary_view (MetaSurfaceActor *actor,
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ClutterStage *stage)
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gboolean
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meta_surface_actor_wayland_is_view_primary (MetaSurfaceActor *actor,
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ClutterStageView *stage_view)
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{
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ClutterStageView *current_primary_view = NULL;
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float highest_refresh_rate = 0.f;
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float biggest_unobscurred_fraction = 0.f;
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GList *l;
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for (l = clutter_stage_peek_stage_views (stage); l; l = l->next)
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{
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ClutterStageView *stage_view = l->data;
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float refresh_rate;
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float unobscurred_fraction = 1.f;
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if (!clutter_actor_is_effectively_on_stage_view (CLUTTER_ACTOR (actor),
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stage_view))
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return FALSE;
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if (clutter_actor_has_mapped_clones (CLUTTER_ACTOR (actor)))
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{
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ClutterStage *stage;
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stage = CLUTTER_STAGE (clutter_actor_get_stage (CLUTTER_ACTOR (actor)));
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for (l = clutter_stage_peek_stage_views (stage); l; l = l->next)
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{
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ClutterStageView *view = l->data;
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float refresh_rate;
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if (!clutter_actor_is_effectively_on_stage_view (CLUTTER_ACTOR (actor),
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stage_view))
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view))
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continue;
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refresh_rate = clutter_stage_view_get_refresh_rate (view);
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if (refresh_rate > highest_refresh_rate)
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{
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current_primary_view = view;
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highest_refresh_rate = refresh_rate;
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}
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else
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}
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return current_primary_view == stage_view;
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}
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l = clutter_actor_peek_stage_views (CLUTTER_ACTOR (actor));
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g_return_val_if_fail (l, FALSE);
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if (!l->next)
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{
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if (l->next || biggest_unobscurred_fraction > 0.f)
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g_return_val_if_fail (l->data == stage_view, FALSE);
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return !meta_surface_actor_is_obscured (actor);
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}
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for (; l; l = l->next)
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{
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ClutterStageView *view = l->data;
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float refresh_rate;
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float unobscurred_fraction;
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if (meta_surface_actor_is_obscured_on_stage_view (actor,
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stage_view,
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view,
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&unobscurred_fraction))
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continue;
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}
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else
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{
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if (meta_surface_actor_is_obscured (actor) ||
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!clutter_actor_is_effectively_on_stage_view (CLUTTER_ACTOR (actor),
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stage_view))
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continue;
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}
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}
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refresh_rate = clutter_stage_view_get_refresh_rate (stage_view);
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refresh_rate = clutter_stage_view_get_refresh_rate (view);
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if ((refresh_rate > highest_refresh_rate &&
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(unobscurred_fraction > UNOBSCURED_TRESHOLD ||
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biggest_unobscurred_fraction < UNOBSCURED_TRESHOLD)) ||
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(biggest_unobscurred_fraction < UNOBSCURED_TRESHOLD ||
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unobscurred_fraction > UNOBSCURED_TRESHOLD)) ||
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(biggest_unobscurred_fraction < UNOBSCURED_TRESHOLD &&
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unobscurred_fraction > UNOBSCURED_TRESHOLD))
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{
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current_primary_view = stage_view;
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current_primary_view = view;
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highest_refresh_rate = refresh_rate;
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biggest_unobscurred_fraction = unobscurred_fraction;
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}
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}
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return current_primary_view;
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return current_primary_view == stage_view;
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}
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static void
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@ -44,8 +44,8 @@ MetaSurfaceActor * meta_surface_actor_wayland_new (MetaWaylandSurface *surface);
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MetaWaylandSurface * meta_surface_actor_wayland_get_surface (MetaSurfaceActorWayland *self);
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void meta_surface_actor_wayland_surface_destroyed (MetaSurfaceActorWayland *self);
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ClutterStageView * meta_surface_actor_wayland_get_current_primary_view (MetaSurfaceActor *actor,
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ClutterStage *stage);
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gboolean meta_surface_actor_wayland_is_view_primary (MetaSurfaceActor *actor,
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ClutterStageView *stage_view);
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G_END_DECLS
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@ -156,7 +156,6 @@ on_after_paint (ClutterStage *stage,
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GList *l_cur = l;
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MetaWaylandSurface *surface = l->data;
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MetaSurfaceActor *actor;
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ClutterStageView *surface_primary_view;
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l = l->next;
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@ -164,9 +163,8 @@ on_after_paint (ClutterStage *stage,
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if (!actor)
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continue;
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surface_primary_view =
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meta_surface_actor_wayland_get_current_primary_view (actor, stage);
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if (stage_view != surface_primary_view)
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if (!meta_surface_actor_wayland_is_view_primary (actor,
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stage_view))
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continue;
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if (!wl_list_empty (&surface->presentation_time.feedback_list))
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@ -229,7 +229,6 @@ on_after_update (ClutterStage *stage,
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MetaWaylandSurface *surface = l->data;
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MetaSurfaceActor *actor;
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MetaWaylandActorSurface *actor_surface;
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ClutterStageView *surface_primary_view;
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l = l->next;
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@ -237,9 +236,8 @@ on_after_update (ClutterStage *stage,
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if (!actor)
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continue;
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surface_primary_view =
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meta_surface_actor_wayland_get_current_primary_view (actor, stage);
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if (stage_view != surface_primary_view)
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if (!meta_surface_actor_wayland_is_view_primary (actor,
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stage_view))
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continue;
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actor_surface = META_WAYLAND_ACTOR_SURFACE (surface->role);
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