mir: don't always allocate when getting the mir surface
Add proper documentation on header file
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@ -268,6 +268,19 @@ cogl_wayland_onscreen_resize (CoglOnscreen *onscreen,
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#endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
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#if defined (COGL_HAS_EGL_PLATFORM_MIR_SUPPORT)
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/**
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* cogl_mir_onscreen_get_surface:
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* @onscreen: A #CoglOnscreen framebuffer
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*
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* Allows you to get the internal #MirSurface linked to the given @onscreen.
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* This function might return %NULL if the @onscreen has not been allocated
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* (see cogl_framebuffer_allocate() for more details)
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*
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* Returns: (transfer none): a #MirSurface or %NULL.
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*
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* Since: 1.18
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* Stability: unstable
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*/
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struct MirSurface *
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cogl_mir_onscreen_get_surface (CoglOnscreen *onscreen);
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@ -744,7 +744,9 @@ cogl_mir_onscreen_get_surface (CoglOnscreen *onscreen)
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CoglOnscreenMir *mir_onscreen;
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_onscreen (onscreen), NULL);
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cogl_framebuffer_allocate (COGL_FRAMEBUFFER (onscreen), NULL);
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if (!COGL_FRAMEBUFFER (onscreen)->allocated)
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return NULL;
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egl_onscreen = onscreen->winsys;
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mir_onscreen = egl_onscreen->platform;
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