* clutter/cogl/common/cogl-mesh.c:
Re-works validate_custom_attribute_name() so it doesn't access an un-initialised variable.
This commit is contained in:
parent
39aa5c27b5
commit
2705547469
@ -1,3 +1,9 @@
|
||||
2008-11-18 Robert Bragg <robert@linux.intel.com>
|
||||
|
||||
* clutter/cogl/common/cogl-mesh.c:
|
||||
Re-works validate_custom_attribute_name() so it doesn't access an
|
||||
un-initialised variable.
|
||||
|
||||
2008-11-18 Robert Bragg <robert@linux.intel.com>
|
||||
|
||||
A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce
|
||||
@ -32,7 +38,7 @@
|
||||
submitting vertices, it uses vertex arrays like GLES and this gives
|
||||
a small but measurable fps improvement for test-text.
|
||||
|
||||
2008-11-17 Robert Bragg <robert@linux.intel.com>
|
||||
2008-11-18 Robert Bragg <robert@linux.intel.com>
|
||||
|
||||
* clutter/cogl/gl/cogl-internal.h
|
||||
* clutter/cogl/gles/cogl-internal.h:
|
||||
|
@ -300,7 +300,6 @@ validate_custom_attribute_name (const char *attribute_name)
|
||||
{
|
||||
char *detail_seperator = NULL;
|
||||
int name_len;
|
||||
const char *p;
|
||||
int i;
|
||||
|
||||
detail_seperator = strstr (attribute_name, "::");
|
||||
@ -309,11 +308,13 @@ validate_custom_attribute_name (const char *attribute_name)
|
||||
else
|
||||
name_len = strlen (attribute_name);
|
||||
|
||||
if (name_len == 0 || !g_ascii_isalpha (*p) || *p != '_')
|
||||
if (name_len == 0
|
||||
|| !g_ascii_isalpha (attribute_name[0])
|
||||
|| attribute_name[0] != '_')
|
||||
return FALSE;
|
||||
|
||||
for (i = 1; i < name_len; i++)
|
||||
if (!g_ascii_isalnum (*p) || *p != '_')
|
||||
if (!g_ascii_isalnum (attribute_name[i]) || attribute_name[i] != '_')
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
|
Loading…
Reference in New Issue
Block a user