effect: Allow any effect to override the paint volume

An Effect implementation might override the paint volume of the actor to
which it is applied to. The get_paint_volume() virtual function should
be added to the Effect class vtable so that any effect can get the
current paint volume and update it.

The clutter_actor_get_paint_volume() function becomes context aware, and
does the right thing if called from within a ClutterEffect pre_paint()
or post_paint() implementation, by allowing all effects in the chain up
to the caller to modify the paint volume.
This commit is contained in:
Emmanuele Bassi 2010-08-16 17:02:15 +01:00 committed by Robert Bragg
parent 94ce747f83
commit 25abdf09b7
4 changed files with 80 additions and 6 deletions

View File

@ -493,6 +493,8 @@ struct _ClutterActorPrivate
ClutterMetaGroup *actions;
ClutterMetaGroup *constraints;
ClutterMetaGroup *effects;
ClutterActorMeta *current_effect;
};
enum
@ -2338,14 +2340,20 @@ _clutter_actor_effects_pre_paint (ClutterActor *self)
const GList *effects, *l;
gboolean was_pre_painted = FALSE;
priv->current_effect = NULL;
effects = _clutter_meta_group_peek_metas (priv->effects);
for (l = effects; l != NULL; l = l->next)
{
ClutterEffect *effect = l->data;
priv->current_effect = l->data;
was_pre_painted |= _clutter_effect_pre_paint (effect);
}
priv->current_effect = NULL;
return was_pre_painted;
}
@ -2355,14 +2363,20 @@ _clutter_actor_effects_post_paint (ClutterActor *self)
ClutterActorPrivate *priv = self->priv;
const GList *effects, *l;
priv->current_effect = NULL;
/* we walk the list backwards, to unwind the post-paint order */
effects = _clutter_meta_group_peek_metas (priv->effects);
for (l = g_list_last ((GList *) effects); l != NULL; l = l->prev)
{
ClutterEffect *effect = l->data;
priv->current_effect = l->data;
_clutter_effect_post_paint (effect);
}
priv->current_effect = NULL;
}
/* Recursively applies the transforms associated with this actor and
@ -3259,11 +3273,13 @@ clutter_actor_real_get_paint_volume (ClutterActor *self,
ClutterPaintVolume *volume)
{
ClutterActorPrivate *priv = self->priv;
gfloat width, height;
/* the default origin is set to { 0, 0, 0 } */
clutter_actor_box_get_size (&priv->allocation, &width, &height);
clutter_paint_volume_set_width (volume, width);
clutter_paint_volume_set_height (volume, height);
clutter_paint_volume_set_width (volume, priv->allocation.x2 - priv->allocation.x1);
clutter_paint_volume_set_height (volume, priv->allocation.y2 - priv->allocation.y1);
clutter_paint_volume_set_depth (volume, priv->z);
}
@ -11682,6 +11698,7 @@ _clutter_paint_volume_get_box (ClutterPaintVolume *pv,
ClutterPaintVolume *
clutter_actor_get_paint_volume (ClutterActor *self)
{
ClutterActorPrivate *priv;
ClutterPaintVolume *pv;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
@ -11689,6 +11706,39 @@ clutter_actor_get_paint_volume (ClutterActor *self)
pv = _clutter_paint_volume_new (self);
CLUTTER_ACTOR_GET_CLASS (self)->get_paint_volume (self, pv);
priv = self->priv;
/* since effects can modify the paint volume, we allow them to actually
* do this by making get_paint_volume() "context sensitive"
*/
if (priv->effects != NULL)
{
if (priv->current_effect != NULL)
{
const GList *effects, *l;
/* if we are being called from within the paint sequence of
* an actor, get the paint volume up to the current effect
*/
effects = _clutter_meta_group_peek_metas (priv->effects);
for (l = effects;
l != NULL || (l != NULL && l->data != priv->current_effect);
l = l->next)
{
_clutter_effect_get_paint_volume (l->data, pv);
}
}
else
{
const GList *effects, *l;
/* otherwise, get the cumulative volume */
effects = _clutter_meta_group_peek_metas (priv->effects);
for (l = effects; l != NULL; l = l->next)
_clutter_effect_get_paint_volume (l->data, pv);
}
}
return pv;
}

View File

@ -191,11 +191,18 @@ clutter_effect_real_post_paint (ClutterEffect *effect)
{
}
static void
clutter_effect_real_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
}
static void
clutter_effect_class_init (ClutterEffectClass *klass)
{
klass->pre_paint = clutter_effect_real_pre_paint;
klass->post_paint = clutter_effect_real_post_paint;
klass->get_paint_volume = clutter_effect_real_get_paint_volume;
}
static void
@ -218,3 +225,13 @@ _clutter_effect_post_paint (ClutterEffect *effect)
CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect);
}
void
_clutter_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
g_return_if_fail (volume != NULL);
CLUTTER_EFFECT_GET_CLASS (effect)->get_paint_volume (effect, volume);
}

View File

@ -72,16 +72,21 @@ struct _ClutterEffectClass
ClutterActorMetaClass parent_class;
/*< public >*/
gboolean (* pre_paint) (ClutterEffect *effect);
void (* post_paint) (ClutterEffect *effect);
gboolean (* pre_paint) (ClutterEffect *effect);
void (* post_paint) (ClutterEffect *effect);
void (* get_paint_volume) (ClutterEffect *effect,
ClutterPaintVolume *volume);
/*< private >*/
void (* _clutter_effect0) (void);
void (* _clutter_effect1) (void);
void (* _clutter_effect2) (void);
void (* _clutter_effect3) (void);
void (* _clutter_effect4) (void);
void (* _clutter_effect5) (void);
void (* _clutter_effect6) (void);
void (* _clutter_effect7) (void);
};
GType clutter_effect_get_type (void) G_GNUC_CONST;

View File

@ -384,8 +384,10 @@ void _clutter_run_repaint_functions (void);
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
gboolean _clutter_effect_pre_paint (ClutterEffect *effect);
void _clutter_effect_post_paint (ClutterEffect *effect);
gboolean _clutter_effect_pre_paint (ClutterEffect *effect);
void _clutter_effect_post_paint (ClutterEffect *effect);
void _clutter_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume);
void _clutter_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,