Fix missing/redundant declarations

This commit is contained in:
Emmanuele Bassi
2012-03-07 12:34:06 +00:00
parent 266ea8a3d9
commit 2567049ce3
21 changed files with 57 additions and 24 deletions

View File

@ -350,6 +350,7 @@
#include "clutter-stage-private.h"
#include "clutter-units.h"
#include "deprecated/clutter-actor.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-container.h"
@ -14894,20 +14895,21 @@ _clutter_actor_foreach_child (ClutterActor *self,
return cont;
}
#if 0
/* For debugging purposes this gives us a simple way to print out
* the scenegraph e.g in gdb using:
* [|
* _clutter_actor_traverse (stage,
* 0,
* _clutter_debug_print_actor_cb,
* clutter_debug_print_actor_cb,
* NULL,
* NULL);
* |]
*/
ClutterActorTraverseVisitFlags
_clutter_debug_print_actor_cb (ClutterActor *actor,
int depth,
void *user_data)
static ClutterActorTraverseVisitFlags
clutter_debug_print_actor_cb (ClutterActor *actor,
int depth,
void *user_data)
{
g_print ("%*s%s:%p\n",
depth * 2, "",
@ -14916,6 +14918,7 @@ _clutter_debug_print_actor_cb (ClutterActor *actor,
return CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE;
}
#endif
static void
_clutter_actor_traverse_breadth (ClutterActor *actor,