seat: Redo scroll handling
To make way for smooth scrolling
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c595a9c29f
commit
254e2e993c
@ -276,8 +276,7 @@ static void
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handle_scroll_event (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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enum wl_pointer_axis axis;
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wl_fixed_t value;
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wl_fixed_t x_value = 0, y_value = 0;
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notify_motion (seat, event);
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@ -287,33 +286,31 @@ handle_scroll_event (MetaWaylandSeat *seat,
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switch (clutter_event_get_scroll_direction (event))
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{
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case CLUTTER_SCROLL_UP:
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axis = WL_POINTER_AXIS_VERTICAL_SCROLL;
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value = -DEFAULT_AXIS_STEP_DISTANCE;
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y_value = -DEFAULT_AXIS_STEP_DISTANCE;
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break;
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case CLUTTER_SCROLL_DOWN:
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axis = WL_POINTER_AXIS_VERTICAL_SCROLL;
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value = DEFAULT_AXIS_STEP_DISTANCE;
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y_value = DEFAULT_AXIS_STEP_DISTANCE;
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break;
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case CLUTTER_SCROLL_LEFT:
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axis = WL_POINTER_AXIS_HORIZONTAL_SCROLL;
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value = -DEFAULT_AXIS_STEP_DISTANCE;
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x_value = -DEFAULT_AXIS_STEP_DISTANCE;
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break;
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case CLUTTER_SCROLL_RIGHT:
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axis = WL_POINTER_AXIS_HORIZONTAL_SCROLL;
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value = DEFAULT_AXIS_STEP_DISTANCE;
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x_value = DEFAULT_AXIS_STEP_DISTANCE;
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break;
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default:
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return;
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}
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wl_pointer_send_axis (seat->pointer.focus_resource,
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clutter_event_get_time (event),
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axis,
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value);
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if (x_value)
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wl_pointer_send_axis (seat->pointer.focus_resource, clutter_event_get_time (event),
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WL_POINTER_AXIS_HORIZONTAL_SCROLL, x_value);
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if (y_value)
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wl_pointer_send_axis (seat->pointer.focus_resource, clutter_event_get_time (event),
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WL_POINTER_AXIS_VERTICAL_SCROLL, y_value);
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}
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static int
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