introspection: assorted annotation fixes ported from Vala
https://bugzilla.gnome.org/show_bug.cgi?id=677778
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@ -383,7 +383,7 @@ clutter_shader_matrix_get_type (void)
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* clutter_value_set_shader_float:
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* @value: a #GValue
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* @size: number of floating point values in @floats
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* @floats: an array of floating point values
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* @floats: (array length=size): an array of floating point values
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*
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* Sets @floats as the contents of @value. The passed #GValue
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* must have been initialized using %CLUTTER_TYPE_SHADER_FLOAT.
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@ -413,7 +413,7 @@ clutter_value_set_shader_float (GValue *value,
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* clutter_value_set_shader_int:
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* @value: a #GValue
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* @size: number of integer values in @ints
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* @ints: an array of integer values
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* @ints: (array length=size): an array of integer values
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*
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* Sets @ints as the contents of @value. The passed #GValue
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* must have been initialized using %CLUTTER_TYPE_SHADER_INT.
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@ -443,7 +443,7 @@ clutter_value_set_shader_int (GValue *value,
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* clutter_value_set_shader_matrix:
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* @value: a #GValue
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* @size: number of floating point values in @floats
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* @matrix: a matrix of floating point values
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* @matrix: (array length=size): a matrix of floating point values
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*
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* Sets @matrix as the contents of @value. The passed #GValue
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* must have been initialized using %CLUTTER_TYPE_SHADER_MATRIX.
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@ -472,16 +472,16 @@ clutter_value_set_shader_matrix (GValue *value,
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/**
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* clutter_value_get_shader_float:
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* @value: a #GValue
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* @length: return location for the number of returned floating
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* @length: (out): return location for the number of returned floating
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* point values, or %NULL
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*
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* Retrieves the list of floating point values stored inside
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* the passed #GValue. @value must have been initialized with
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* %CLUTTER_TYPE_SHADER_FLOAT.
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*
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* Return value: the pointer to a list of floating point values.
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* The returned value is owned by the #GValue and should never
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* be modified or freed.
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* Return value: (array length=length): the pointer to a list of
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* floating point values. The returned value is owned by the
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* #GValue and should never be modified or freed.
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*
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* Since: 0.8
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*/
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@ -504,16 +504,16 @@ clutter_value_get_shader_float (const GValue *value,
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/**
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* clutter_value_get_shader_int:
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* @value: a #GValue
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* @length: return location for the number of returned integer
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* @length: (out): return location for the number of returned integer
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* values, or %NULL
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*
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* Retrieves the list of integer values stored inside the passed
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* #GValue. @value must have been initialized with
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* %CLUTTER_TYPE_SHADER_INT.
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*
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* Return value: the pointer to a list of integer values.
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* The returned value is owned by the #GValue and should never
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* be modified or freed.
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* Return value: (array length=length): the pointer to a list of
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* integer values. The returned value is owned by the #GValue and
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* should never be modified or freed.
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*
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* Since: 0.8
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*/
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