wayland: Move surface texture ownership to MetaWaylandSurface
Prior to this commit, MetaWaylandSurface held a reference to MetaWaylandBuffer, who owned the texture drawn by the surface. When switching buffer, the texture change with it. This is problematic when dealing with SHM buffer damage management, as when having one texture per buffer, damaged regions uploaded to one, will not follow along to the next one attached. It also wasted GPU memory as there would be one texture per buffer, instead of one one texture per surface. Instead, move the texture ownership to MetaWaylandSurface, and have the SHM buffer damage management update the surface texture. This ensures damage is processed properly, and that we won't end up with stale texture content when doing partial texture uploads. If the same SHM buffer is attached to multiple surfaces, each surface will get their own copy, and damage is tracked and uploaded separately. Non-SHM types of buffers still has their own texture reference, as the texture is just a representation of the GPU memory associated with the buffer. When such a buffer is attached to a surface, instead the surface just gets a reference to that texture, instead of a separately allocated one. Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
This commit is contained in:
@ -139,7 +139,7 @@ meta_wayland_buffer_realize (MetaWaylandBuffer *buffer)
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buffer->egl_stream.stream = stream;
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buffer->type = META_WAYLAND_BUFFER_TYPE_EGL_STREAM;
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buffer->texture = COGL_TEXTURE (texture);
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buffer->egl_stream.texture = COGL_TEXTURE (texture);
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buffer->is_y_inverted = meta_wayland_egl_stream_is_y_inverted (stream);
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return TRUE;
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@ -196,8 +196,10 @@ shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
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}
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static gboolean
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shm_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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shm_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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MetaBackend *backend = meta_get_backend ();
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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@ -207,48 +209,60 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
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CoglPixelFormat format;
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CoglTextureComponents components;
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CoglBitmap *bitmap;
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CoglTexture *texture;
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if (buffer->texture)
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return TRUE;
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CoglTexture2D *texture_2d;
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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stride = wl_shm_buffer_get_stride (shm_buffer);
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width = wl_shm_buffer_get_width (shm_buffer);
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height = wl_shm_buffer_get_height (shm_buffer);
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shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
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if (*texture &&
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cogl_texture_get_width (*texture) == width &&
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cogl_texture_get_height (*texture) == height &&
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cogl_texture_get_components (*texture) == components &&
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_cogl_texture_get_format (*texture) == format)
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{
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buffer->is_y_inverted = TRUE;
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*changed_texture = FALSE;
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return TRUE;
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}
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cogl_clear_object (texture);
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wl_shm_buffer_begin_access (shm_buffer);
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shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
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bitmap = cogl_bitmap_new_for_data (cogl_context,
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width, height,
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format,
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stride,
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wl_shm_buffer_get_data (shm_buffer));
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texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
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cogl_texture_set_components (COGL_TEXTURE (texture), components);
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texture_2d = cogl_texture_2d_new_from_bitmap (bitmap);
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cogl_texture_set_components (COGL_TEXTURE (texture_2d), components);
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cogl_object_unref (bitmap);
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if (!cogl_texture_allocate (COGL_TEXTURE (texture), error))
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g_clear_pointer (&texture, cogl_object_unref);
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if (!cogl_texture_allocate (COGL_TEXTURE (texture_2d), error))
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g_clear_pointer (&texture_2d, cogl_object_unref);
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wl_shm_buffer_end_access (shm_buffer);
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buffer->texture = texture;
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buffer->is_y_inverted = TRUE;
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if (!buffer->texture)
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if (!texture_2d)
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return FALSE;
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*texture = COGL_TEXTURE (texture_2d);
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*changed_texture = TRUE;
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buffer->is_y_inverted = TRUE;
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return TRUE;
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}
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static gboolean
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egl_image_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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egl_image_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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@ -258,10 +272,15 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
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int format, width, height, y_inverted;
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CoglPixelFormat cogl_format;
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EGLImageKHR egl_image;
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CoglTexture2D *texture;
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CoglTexture2D *texture_2d;
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if (buffer->texture)
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return TRUE;
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if (buffer->egl_image.texture)
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{
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*changed_texture = *texture != buffer->egl_image.texture;
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cogl_clear_object (texture);
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*texture = cogl_object_ref (buffer->egl_image.texture);
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return TRUE;
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}
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_TEXTURE_FORMAT, &format,
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@ -307,26 +326,32 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
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if (egl_image == EGL_NO_IMAGE_KHR)
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return FALSE;
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texture = cogl_egl_texture_2d_new_from_image (cogl_context,
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width, height,
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cogl_format,
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egl_image,
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error);
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texture_2d = cogl_egl_texture_2d_new_from_image (cogl_context,
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width, height,
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cogl_format,
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egl_image,
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error);
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meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
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if (!texture)
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if (!texture_2d)
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return FALSE;
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buffer->texture = COGL_TEXTURE (texture);
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buffer->egl_image.texture = COGL_TEXTURE (texture_2d);
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buffer->is_y_inverted = !!y_inverted;
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cogl_clear_object (texture);
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*texture = cogl_object_ref (buffer->egl_image.texture);
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*changed_texture = TRUE;
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return TRUE;
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}
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#ifdef HAVE_WAYLAND_EGLSTREAM
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static gboolean
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egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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MetaWaylandEglStream *stream = buffer->egl_stream.stream;
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@ -336,13 +361,38 @@ egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
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if (!meta_wayland_egl_stream_attach (stream, error))
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return FALSE;
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*changed_texture = *texture != buffer->egl_stream.texture;
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cogl_clear_object (texture);
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*texture = cogl_object_ref (buffer->egl_stream.texture);
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return TRUE;
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}
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#endif /* HAVE_WAYLAND_EGLSTREAM */
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/**
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* meta_wayland_buffer_attach:
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* @buffer: a pointer to a #MetaWaylandBuffer
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* @texture: (inout) (transfer full): a #CoglTexture representing the surface
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* content
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* @error: return location for error or %NULL
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*
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* This function should be passed a pointer to the texture used to draw the
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* surface content. The texture will either be replaced by a new texture, or
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* stay the same, in which case, it may later be updated with new content when
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* processing damage. The new texture might be newly created, or it may be a
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* reference to an already existing one.
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*
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* If replaced, the old texture will have its reference count decreased by one,
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* potentially freeing it. When a new texture is set, the caller (i.e. the
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* surface) will be the owner of one reference count. It must free it, either
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* using g_object_unref() or have it updated again using
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* meta_wayland_buffer_attach(), which also might free it, as described above.
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*/
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gboolean
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meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
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GError **error)
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meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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g_return_val_if_fail (buffer->resource, FALSE);
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@ -358,15 +408,18 @@ meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
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switch (buffer->type)
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{
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case META_WAYLAND_BUFFER_TYPE_SHM:
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return shm_buffer_attach (buffer, error);
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return shm_buffer_attach (buffer, texture, changed_texture, error);
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case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
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return egl_image_buffer_attach (buffer, error);
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return egl_image_buffer_attach (buffer, texture, changed_texture, error);
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#ifdef HAVE_WAYLAND_EGLSTREAM
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case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
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return egl_stream_buffer_attach (buffer, error);
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return egl_stream_buffer_attach (buffer, texture, changed_texture, error);
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#endif
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case META_WAYLAND_BUFFER_TYPE_DMA_BUF:
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return meta_wayland_dma_buf_buffer_attach (buffer, error);
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return meta_wayland_dma_buf_buffer_attach (buffer,
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texture,
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changed_texture,
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error);
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case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
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g_assert_not_reached ();
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return FALSE;
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@ -376,12 +429,6 @@ meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
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return FALSE;
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}
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CoglTexture *
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meta_wayland_buffer_get_texture (MetaWaylandBuffer *buffer)
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{
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return buffer->texture;
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}
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CoglSnippet *
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meta_wayland_buffer_create_snippet (MetaWaylandBuffer *buffer)
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{
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@ -403,6 +450,7 @@ meta_wayland_buffer_is_y_inverted (MetaWaylandBuffer *buffer)
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static gboolean
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process_shm_buffer_damage (MetaWaylandBuffer *buffer,
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CoglTexture *texture,
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cairo_region_t *region,
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GError **error)
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{
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@ -427,7 +475,7 @@ process_shm_buffer_damage (MetaWaylandBuffer *buffer,
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bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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cairo_region_get_rectangle (region, i, &rect);
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if (!_cogl_texture_set_region (buffer->texture,
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if (!_cogl_texture_set_region (texture,
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rect.width, rect.height,
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format,
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stride,
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@ -448,6 +496,7 @@ process_shm_buffer_damage (MetaWaylandBuffer *buffer,
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void
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meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
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CoglTexture *texture,
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cairo_region_t *region)
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{
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gboolean res = FALSE;
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@ -458,7 +507,7 @@ meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
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switch (buffer->type)
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{
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case META_WAYLAND_BUFFER_TYPE_SHM:
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res = process_shm_buffer_damage (buffer, region, &error);
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res = process_shm_buffer_damage (buffer, texture, region, &error);
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break;
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case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
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#ifdef HAVE_WAYLAND_EGLSTREAM
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@ -487,10 +536,12 @@ meta_wayland_buffer_finalize (GObject *object)
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{
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MetaWaylandBuffer *buffer = META_WAYLAND_BUFFER (object);
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g_clear_pointer (&buffer->texture, cogl_object_unref);
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g_clear_pointer (&buffer->egl_image.texture, cogl_object_unref);
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#ifdef HAVE_WAYLAND_EGLSTREAM
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g_clear_pointer (&buffer->egl_stream.texture, cogl_object_unref);
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g_clear_object (&buffer->egl_stream.stream);
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#endif
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g_clear_pointer (&buffer->dma_buf.texture, cogl_object_unref);
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g_clear_object (&buffer->dma_buf.dma_buf);
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G_OBJECT_CLASS (meta_wayland_buffer_parent_class)->finalize (object);
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