2007-01-23 Matthew Allum <mallum@openedhand.com>
* Makefile.am: * clutter.pc.in: * clutter/Makefile.am: * clutter/clutter-backend-glx.c: * clutter/clutter-backend-glx.h: * clutter/clutter-event.c: * clutter/clutter-feature.c: * clutter/clutter-group.c: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage-glx.c: * clutter/clutter-stage-glx.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-util.c: * clutter/clutter-util.h: * clutter/pango/pangoclutter-render.c: * configure.ac: * examples/Makefile.am: Initial work in supporting different GL backends (ie. GLX/EGL/DirectFB etc). Currently just GLX supported and now mostly self contained. * TODO: Add a note about caching glenables
This commit is contained in:
@ -43,12 +43,16 @@
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#include "clutter-private.h"
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#include "clutter-debug.h"
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#ifdef CLUTTER_BACKEND_GLX
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#include <clutter/clutter-backend-glx.h>
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#endif
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static ClutterMainContext *ClutterCntx = NULL;
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static gboolean clutter_is_initialized = FALSE;
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static gboolean clutter_show_fps = FALSE;
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static gboolean clutter_fatal_warnings = FALSE;
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static gchar *clutter_display_name = NULL;
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static gchar *clutter_vblank_name = NULL;
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static int clutter_screen = 0;
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guint clutter_debug_flags = 0; /* global clutter debug flag */
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@ -66,210 +70,8 @@ static const GDebugKey clutter_debug_keys[] = {
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};
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#endif /* CLUTTER_ENABLE_DEBUG */
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typedef struct
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{
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GSource source;
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Display *display;
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GPollFD event_poll_fd;
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}
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ClutterXEventSource;
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typedef void (*ClutterXEventFunc) (XEvent *xev, gpointer user_data);
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static ClutterMainContext *ClutterCntx = NULL;
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static gboolean
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x_event_prepare (GSource *source,
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gint *timeout)
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{
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Display *display = ((ClutterXEventSource*)source)->display;
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*timeout = -1;
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return XPending (display);
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}
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static gboolean
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x_event_check (GSource *source)
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{
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ClutterXEventSource *display_source = (ClutterXEventSource*)source;
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gboolean retval;
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if (display_source->event_poll_fd.revents & G_IO_IN)
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retval = XPending (display_source->display);
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else
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retval = FALSE;
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return retval;
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}
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static gboolean
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x_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data)
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{
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Display *display = ((ClutterXEventSource*)source)->display;
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ClutterXEventFunc event_func = (ClutterXEventFunc) callback;
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XEvent xev;
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if (XPending (display))
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{
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XNextEvent (display, &xev);
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if (event_func)
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(*event_func) (&xev, user_data);
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}
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return TRUE;
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}
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static const GSourceFuncs x_event_funcs = {
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x_event_prepare,
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x_event_check,
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x_event_dispatch,
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NULL
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};
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static void
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translate_key_event (ClutterKeyEvent *event,
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XEvent *xevent)
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{
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event->type = xevent->xany.type == KeyPress ? CLUTTER_KEY_PRESS
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: CLUTTER_KEY_RELEASE;
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event->time = xevent->xkey.time;
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event->modifier_state = xevent->xkey.state; /* FIXME: handle modifiers */
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event->hardware_keycode = xevent->xkey.keycode;
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event->keyval = XKeycodeToKeysym(xevent->xkey.display,
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xevent->xkey.keycode,
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0 ); /* FIXME: index with modifiers */
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}
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static void
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translate_button_event (ClutterButtonEvent *event,
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XEvent *xevent)
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{
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/* FIXME: catch double click */
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CLUTTER_NOTE (EVENT, " button event at %ix%i",
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xevent->xbutton.x,
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xevent->xbutton.y);
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event->type = xevent->xany.type == ButtonPress ? CLUTTER_BUTTON_PRESS
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: CLUTTER_BUTTON_RELEASE;
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event->time = xevent->xbutton.time;
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event->x = xevent->xbutton.x;
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event->y = xevent->xbutton.y;
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event->modifier_state = xevent->xbutton.state; /* includes button masks */
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event->button = xevent->xbutton.button;
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}
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static void
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translate_motion_event (ClutterMotionEvent *event,
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XEvent *xevent)
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{
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event->type = CLUTTER_MOTION;
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event->time = xevent->xbutton.time;
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event->x = xevent->xmotion.x;
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event->y = xevent->xmotion.y;
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event->modifier_state = xevent->xmotion.state;
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}
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static void
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clutter_dispatch_x_event (XEvent *xevent,
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gpointer data)
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{
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ClutterMainContext *ctx = CLUTTER_CONTEXT ();
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ClutterEvent event;
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ClutterStage *stage = ctx->stage;
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gboolean emit_input_event = FALSE;
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switch (xevent->type)
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{
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case Expose:
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{
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XEvent foo_xev;
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/* Cheap compress */
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while (XCheckTypedWindowEvent(ctx->xdpy,
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xevent->xexpose.window,
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Expose,
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&foo_xev));
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/* FIXME: need to make stage an 'actor' so can que
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* a paint direct from there rather than hack here...
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*/
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
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}
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break;
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case KeyPress:
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translate_key_event ((ClutterKeyEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "key-press-event", &event);
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emit_input_event = TRUE;
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break;
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case KeyRelease:
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translate_key_event ((ClutterKeyEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "key-release-event", &event);
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emit_input_event = TRUE;
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break;
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case ButtonPress:
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translate_button_event ((ClutterButtonEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "button-press-event", &event);
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emit_input_event = TRUE;
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break;
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case ButtonRelease:
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translate_button_event ((ClutterButtonEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "button-release-event", &event);
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emit_input_event = TRUE;
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break;
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case MotionNotify:
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translate_motion_event ((ClutterMotionEvent *) &event, xevent);
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g_signal_emit_by_name (stage, "motion-event", &event);
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emit_input_event = TRUE;
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break;
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}
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if (emit_input_event)
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g_signal_emit_by_name (stage, "input-event", &event);
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}
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static void
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events_init()
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{
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ClutterMainContext *clutter_context;
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GMainContext *gmain_context;
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int connection_number;
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GSource *source;
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ClutterXEventSource *display_source;
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clutter_context = clutter_context_get_default ();
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gmain_context = g_main_context_default ();
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g_main_context_ref (gmain_context);
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connection_number = ConnectionNumber (clutter_context->xdpy);
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source = g_source_new ((GSourceFuncs *)&x_event_funcs,
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sizeof (ClutterXEventSource));
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display_source = (ClutterXEventSource *)source;
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display_source->event_poll_fd.fd = connection_number;
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display_source->event_poll_fd.events = G_IO_IN;
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display_source->display = clutter_context->xdpy;
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g_source_add_poll (source, &display_source->event_poll_fd);
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g_source_set_can_recurse (source, TRUE);
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g_source_set_callback (source,
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(GSourceFunc) clutter_dispatch_x_event,
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NULL /* no userdata */, NULL);
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g_source_attach (source, gmain_context);
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g_source_unref (source);
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}
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static gboolean
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gboolean
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clutter_want_fps (void)
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{
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return clutter_show_fps;
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@ -291,60 +93,8 @@ clutter_redraw (void)
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{
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ClutterMainContext *ctx = CLUTTER_CONTEXT();
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ClutterStage *stage = ctx->stage;
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ClutterColor stage_color;
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static GTimer *timer = NULL;
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static guint timer_n_frames = 0;
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/* FIXME: Should move all this into stage...
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*/
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CLUTTER_NOTE (PAINT, " Redraw enter");
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if (clutter_want_fps ())
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{
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if (!timer)
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timer = g_timer_new ();
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}
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clutter_stage_get_color (stage, &stage_color);
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glClearColor(((float) stage_color.red / 0xff * 1.0),
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((float) stage_color.green / 0xff * 1.0),
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((float) stage_color.blue / 0xff * 1.0),
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0.0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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glDisable(GL_LIGHTING);
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glDisable(GL_DEPTH_TEST);
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clutter_actor_paint (CLUTTER_ACTOR (stage));
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if (clutter_stage_get_xwindow (stage))
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{
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clutter_feature_wait_for_vblank ();
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glXSwapBuffers(ctx->xdpy, clutter_stage_get_xwindow (stage));
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}
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else
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{
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glXWaitGL();
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CLUTTER_GLERR();
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}
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if (clutter_want_fps ())
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{
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timer_n_frames++;
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if (g_timer_elapsed (timer, NULL) >= 1.0)
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{
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g_print ("*** FPS: %i ***\n", timer_n_frames);
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timer_n_frames = 0;
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g_timer_start (timer);
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}
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}
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CLUTTER_NOTE (PAINT, "Redraw leave");
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clutter_actor_paint (CLUTTER_ACTOR(stage));
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}
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/**
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@ -444,50 +194,6 @@ clutter_threads_leave (void)
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g_mutex_unlock (context->gl_lock);
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}
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/**
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* clutter_xdisplay:
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*
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* Retrieves the X display that Clutter is using
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*
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* Return value: A pointer to an X Display structure.
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*/
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Display*
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clutter_xdisplay (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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return context->xdpy;
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}
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/**
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* clutter_xscreen:
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*
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* Retrieves the X screen that Clutter is using.
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*
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* Return value: the X screen ID
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*/
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int
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clutter_xscreen (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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return context->xscreen;
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}
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/**
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* clutter_root_xwindow:
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*
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* FIXME
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*
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* Return value: FIXME
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*/
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Window
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clutter_root_xwindow (void)
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{
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ClutterMainContext *context = CLUTTER_CONTEXT ();
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return context->xwin_root;
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}
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/**
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* clutter_want_debug:
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@ -572,10 +278,6 @@ clutter_arg_no_debug_cb (const char *key,
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#endif /* CLUTTER_ENABLE_DEBUG */
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static GOptionEntry clutter_args[] = {
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{ "display", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_STRING, &clutter_display_name,
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"X display to use", "DISPLAY" },
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{ "screen", 0, G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_INT, &clutter_screen,
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"X screen to use", "SCREEN" },
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{ "clutter-show-fps", 0, 0, G_OPTION_ARG_NONE, &clutter_show_fps,
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"Show frames per second", NULL },
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{ "clutter-vblank", 0, 0, G_OPTION_ARG_STRING, &clutter_vblank_name,
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@ -606,18 +308,6 @@ pre_parse_hook (GOptionContext *context,
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if (clutter_is_initialized)
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return TRUE;
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#if 0
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/* XXX - this shows a warning with newer releases of GLib,
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* as we use GOption in order to get here, and GOption uses
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* the slice allocator and other GLib stuff. so, either we
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* move the thread init inside clutter_init() directly or
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* we remove this call altogether, and let the applications
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* deal with threading, as they are supposed to do anyway.
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*/
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if (!g_thread_supported ())
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g_thread_init (NULL);
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#endif
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g_type_init ();
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|
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#ifdef CLUTTER_ENABLE_DEBUG
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@ -643,13 +333,6 @@ pre_parse_hook (GOptionContext *context,
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if (env_string)
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clutter_show_fps = TRUE;
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env_string = g_getenv ("DISPLAY");
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if (env_string)
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{
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clutter_display_name = g_strdup (env_string);
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env_string = NULL;
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}
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return TRUE;
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}
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|
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@ -680,32 +363,6 @@ post_parse_hook (GOptionContext *context,
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clutter_context->main_loops = NULL;
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clutter_context->main_loop_level = 0;
|
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|
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/* either we got this with the DISPLAY envvar or via the
|
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* --display command line switch; if both failed, then
|
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* we'll fail later when we return in clutter_init()
|
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*/
|
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if (clutter_display_name)
|
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clutter_context->xdpy = XOpenDisplay (clutter_display_name);
|
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|
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if (clutter_context->xdpy)
|
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{
|
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if (clutter_screen == 0)
|
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clutter_context->xscreen = DefaultScreen (clutter_context->xdpy);
|
||||
else
|
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{
|
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Screen *xscreen;
|
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xscreen = ScreenOfDisplay (clutter_context->xdpy, clutter_screen);
|
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clutter_context->xscreen = XScreenNumberOfScreen (xscreen);
|
||||
}
|
||||
|
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clutter_context->xwin_root = RootWindow (clutter_context->xdpy,
|
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clutter_context->xscreen);
|
||||
|
||||
/* we don't need it anymore */
|
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g_free (clutter_display_name);
|
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}
|
||||
|
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clutter_context->font_map = PANGO_FT2_FONT_MAP (pango_ft2_font_map_new ());
|
||||
pango_ft2_font_map_set_resolution (clutter_context->font_map, 96.0, 96.0);
|
||||
|
||||
@ -745,34 +402,6 @@ clutter_get_option_group (void)
|
||||
return group;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_parse_args (int *argc,
|
||||
char ***argv)
|
||||
{
|
||||
GOptionContext *option_context;
|
||||
GOptionGroup *clutter_group;
|
||||
GError *error = NULL;
|
||||
|
||||
if (clutter_is_initialized)
|
||||
return TRUE;
|
||||
|
||||
option_context = g_option_context_new (NULL);
|
||||
g_option_context_set_ignore_unknown_options (option_context, TRUE);
|
||||
g_option_context_set_help_enabled (option_context, FALSE);
|
||||
|
||||
clutter_group = clutter_get_option_group ();
|
||||
g_option_context_set_main_group (option_context, clutter_group);
|
||||
if (!g_option_context_parse (option_context, argc, argv, &error))
|
||||
{
|
||||
g_warning ("%s", error->message);
|
||||
g_error_free (error);
|
||||
}
|
||||
|
||||
g_option_context_free (option_context);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
GQuark
|
||||
clutter_init_error_quark (void)
|
||||
{
|
||||
@ -855,17 +484,11 @@ clutter_init_with_args (int *argc,
|
||||
if (!g_thread_supported ())
|
||||
g_thread_init (NULL);
|
||||
|
||||
if (!XInitThreads())
|
||||
{
|
||||
g_set_error (error, clutter_init_error_quark (),
|
||||
CLUTTER_INIT_ERROR_THREADS,
|
||||
"Unable to initialise the X threading");
|
||||
return CLUTTER_INIT_ERROR_THREADS;
|
||||
}
|
||||
|
||||
group = clutter_get_option_group ();
|
||||
|
||||
group = clutter_get_option_group ();
|
||||
context = g_option_context_new (parameter_string);
|
||||
|
||||
clutter_backend_init (context);
|
||||
|
||||
g_option_context_add_group (context, group);
|
||||
|
||||
if (entries)
|
||||
@ -881,15 +504,6 @@ clutter_init_with_args (int *argc,
|
||||
return CLUTTER_INIT_ERROR_INTERNAL;
|
||||
|
||||
clutter_context = clutter_context_get_default ();
|
||||
if (!clutter_context->xdpy)
|
||||
{
|
||||
g_set_error (error, clutter_init_error_quark (),
|
||||
CLUTTER_INIT_ERROR_DISPLAY,
|
||||
"Unable to connect to X DISPLAY. You should either "
|
||||
"set the DISPLAY environment variable or use the "
|
||||
"--display command line switch");
|
||||
return CLUTTER_INIT_ERROR_DISPLAY;
|
||||
}
|
||||
|
||||
stage_error = NULL;
|
||||
if (!clutter_stage_init (clutter_context, &stage_error))
|
||||
@ -898,18 +512,42 @@ clutter_init_with_args (int *argc,
|
||||
return CLUTTER_INIT_ERROR_INTERNAL;
|
||||
}
|
||||
|
||||
/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
|
||||
if (!is_gl_version_at_least_12 ())
|
||||
return CLUTTER_INIT_SUCCESS;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_parse_args (int *argc,
|
||||
char ***argv)
|
||||
{
|
||||
GOptionContext *option_context;
|
||||
GOptionGroup *clutter_group;
|
||||
GError *error = NULL;
|
||||
gboolean ret = TRUE;
|
||||
|
||||
if (clutter_is_initialized)
|
||||
return TRUE;
|
||||
|
||||
option_context = g_option_context_new (NULL);
|
||||
g_option_context_set_ignore_unknown_options (option_context, TRUE);
|
||||
g_option_context_set_help_enabled (option_context, FALSE);
|
||||
|
||||
/* Initiate any command line options from the backend */
|
||||
clutter_backend_init (option_context);
|
||||
|
||||
clutter_group = clutter_get_option_group ();
|
||||
|
||||
g_option_context_set_main_group (option_context, clutter_group);
|
||||
|
||||
if (!g_option_context_parse (option_context, argc, argv, &error))
|
||||
{
|
||||
g_set_error (error, clutter_init_error_quark (),
|
||||
CLUTTER_INIT_ERROR_OPENGL,
|
||||
"Clutter needs at least version 1.2 of OpenGL");
|
||||
return CLUTTER_INIT_ERROR_OPENGL;
|
||||
g_warning ("%s", error->message);
|
||||
g_error_free (error);
|
||||
ret = FALSE;
|
||||
}
|
||||
|
||||
events_init ();
|
||||
g_option_context_free (option_context);
|
||||
|
||||
return CLUTTER_INIT_SUCCESS;
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -937,20 +575,10 @@ clutter_init (int *argc,
|
||||
if (!g_thread_supported ())
|
||||
g_thread_init (NULL);
|
||||
|
||||
if (!XInitThreads())
|
||||
return CLUTTER_INIT_ERROR_THREADS;
|
||||
|
||||
clutter_parse_args (argc, argv);
|
||||
if (clutter_parse_args (argc, argv) == FALSE)
|
||||
return CLUTTER_INIT_ERROR_INTERNAL;
|
||||
|
||||
context = clutter_context_get_default ();
|
||||
if (!context->xdpy)
|
||||
{
|
||||
g_critical ("Unable to connect to X DISPLAY. You should either "
|
||||
"set the DISPLAY environment variable or use the "
|
||||
"--display command line switch");
|
||||
|
||||
return CLUTTER_INIT_ERROR_DISPLAY;
|
||||
}
|
||||
|
||||
stage_error = NULL;
|
||||
if (!clutter_stage_init (context, &stage_error))
|
||||
@ -960,14 +588,15 @@ clutter_init (int *argc,
|
||||
return CLUTTER_INIT_ERROR_INTERNAL;
|
||||
}
|
||||
|
||||
#if 0
|
||||
/* FIXME: move to backend */
|
||||
/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
|
||||
if (!is_gl_version_at_least_12 ())
|
||||
{
|
||||
g_critical ("Clutter needs at least version 1.2 of OpenGL");
|
||||
return CLUTTER_INIT_ERROR_OPENGL;
|
||||
}
|
||||
|
||||
events_init ();
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
Reference in New Issue
Block a user