multi-texture-format: Use BT709 coefficients in the YUV shader
In order to be consistent with KMS, i.e. avoid noticable color changes when switching between hardware plane offloading and compositing. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4204>
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.3 KiB |