screencast: Implement buffer-transform support
So all cursor renderers support the feature. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/344>
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f804fe3a82
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22b9a4219a
@ -592,13 +592,17 @@ meta_screen_cast_area_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc *s
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{
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float cursor_scale;
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float metadata_scale;
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MetaMonitorTransform transform;
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cursor_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
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metadata_scale = scale * cursor_scale;
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transform = meta_cursor_sprite_get_texture_transform (cursor_sprite);
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meta_screen_cast_stream_src_set_cursor_sprite_metadata (src,
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spa_meta_cursor,
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cursor_sprite,
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x, y,
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transform,
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metadata_scale);
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}
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else
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@ -687,14 +687,18 @@ meta_screen_cast_monitor_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc
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{
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float cursor_scale;
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float scale;
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MetaMonitorTransform transform;
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cursor_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
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scale = view_scale * cursor_scale;
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transform = meta_cursor_sprite_get_texture_transform (cursor_sprite);
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meta_screen_cast_stream_src_set_cursor_sprite_metadata (src,
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spa_meta_cursor,
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cursor_sprite,
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x, y,
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scale);
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scale,
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transform);
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}
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else
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{
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@ -249,6 +249,7 @@ draw_cursor_sprite_via_offscreen (MetaScreenCastStreamSrc *src,
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CoglTexture *cursor_texture,
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int bitmap_width,
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int bitmap_height,
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MetaMonitorTransform transform,
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uint8_t *bitmap_data,
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GError **error)
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{
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@ -265,6 +266,7 @@ draw_cursor_sprite_via_offscreen (MetaScreenCastStreamSrc *src,
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CoglFramebuffer *fb;
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CoglPipeline *pipeline;
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CoglColor clear_color;
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graphene_matrix_t matrix;
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bitmap_texture = cogl_texture_2d_new_with_size (cogl_context,
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bitmap_width, bitmap_height);
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@ -290,6 +292,12 @@ draw_cursor_sprite_via_offscreen (MetaScreenCastStreamSrc *src,
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cogl_pipeline_set_layer_filters (pipeline, 0,
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COGL_PIPELINE_FILTER_LINEAR,
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COGL_PIPELINE_FILTER_LINEAR);
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graphene_matrix_init_identity (&matrix);
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meta_monitor_transform_transform_matrix (transform,
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&matrix);
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cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
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cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
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cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR, &clear_color);
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cogl_framebuffer_draw_rectangle (fb, pipeline,
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@ -310,6 +318,7 @@ gboolean
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meta_screen_cast_stream_src_draw_cursor_into (MetaScreenCastStreamSrc *src,
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CoglTexture *cursor_texture,
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float scale,
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MetaMonitorTransform transform,
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uint8_t *data,
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GError **error)
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{
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@ -322,7 +331,8 @@ meta_screen_cast_stream_src_draw_cursor_into (MetaScreenCastStreamSrc *src,
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height = texture_height * scale;
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if (texture_width == width &&
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texture_height == height)
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texture_height == height &&
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transform == META_MONITOR_TRANSFORM_NORMAL)
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{
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cogl_texture_get_data (cursor_texture,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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@ -335,6 +345,7 @@ meta_screen_cast_stream_src_draw_cursor_into (MetaScreenCastStreamSrc *src,
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cursor_texture,
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width,
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height,
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transform,
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data,
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error))
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return FALSE;
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@ -396,7 +407,8 @@ meta_screen_cast_stream_src_set_cursor_sprite_metadata (MetaScreenCastStreamSrc
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MetaCursorSprite *cursor_sprite,
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int x,
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int y,
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float scale)
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float scale,
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MetaMonitorTransform transform)
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{
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CoglTexture *cursor_texture;
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struct spa_meta_bitmap *spa_meta_bitmap;
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@ -447,6 +459,7 @@ meta_screen_cast_stream_src_set_cursor_sprite_metadata (MetaScreenCastStreamSrc
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if (!meta_screen_cast_stream_src_draw_cursor_into (src,
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cursor_texture,
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scale,
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transform,
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bitmap_data,
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&error))
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{
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@ -94,6 +94,7 @@ MetaScreenCastStream * meta_screen_cast_stream_src_get_stream (MetaScreenCastStr
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gboolean meta_screen_cast_stream_src_draw_cursor_into (MetaScreenCastStreamSrc *src,
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CoglTexture *cursor_texture,
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float scale,
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MetaMonitorTransform transform,
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uint8_t *data,
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GError **error);
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@ -115,6 +116,7 @@ void meta_screen_cast_stream_src_set_cursor_sprite_metadata (MetaScreenCastStrea
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MetaCursorSprite *cursor_sprite,
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int x,
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int y,
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float scale);
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float scale,
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MetaMonitorTransform transform);
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#endif /* META_SCREEN_CAST_STREAM_SRC_H */
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@ -471,14 +471,18 @@ meta_screen_cast_virtual_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc
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{
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float cursor_scale;
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float scale;
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MetaMonitorTransform transform;
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cursor_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
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scale = view_scale * cursor_scale;
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transform = meta_cursor_sprite_get_texture_transform (cursor_sprite);
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meta_screen_cast_stream_src_set_cursor_sprite_metadata (src,
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spa_meta_cursor,
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cursor_sprite,
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x, y,
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scale);
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scale,
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transform);
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}
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else
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{
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@ -130,6 +130,7 @@ maybe_draw_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
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cairo_surface_t *stream_surface;
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int width, height;
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float scale;
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MetaMonitorTransform transform;
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int hotspot_x, hotspot_y;
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cairo_t *cr;
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@ -147,6 +148,7 @@ maybe_draw_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
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cursor_sprite,
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&cursor_position,
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&scale,
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&transform,
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&relative_cursor_position))
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return;
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@ -161,6 +163,7 @@ maybe_draw_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
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if (!meta_screen_cast_stream_src_draw_cursor_into (src,
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cursor_texture,
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scale,
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transform,
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cursor_surface_data,
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&error))
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{
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@ -208,8 +211,10 @@ maybe_blit_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
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CoglPipeline *pipeline;
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int width, height;
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float scale;
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MetaMonitorTransform transform;
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int hotspot_x, hotspot_y;
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float x, y;
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graphene_matrix_t matrix;
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cursor_sprite = meta_cursor_renderer_get_cursor (cursor_renderer);
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if (!cursor_sprite)
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@ -225,6 +230,7 @@ maybe_blit_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
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cursor_sprite,
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&cursor_position,
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&scale,
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&transform,
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&relative_cursor_position))
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return;
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@ -241,6 +247,11 @@ maybe_blit_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
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COGL_PIPELINE_FILTER_LINEAR,
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COGL_PIPELINE_FILTER_LINEAR);
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graphene_matrix_init_identity (&matrix);
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meta_monitor_transform_transform_matrix (transform,
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&matrix);
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cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
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cogl_framebuffer_draw_rectangle (framebuffer,
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pipeline,
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x, y,
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@ -557,6 +568,7 @@ meta_screen_cast_window_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc
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MetaCursorSprite *cursor_sprite;
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graphene_point_t cursor_position;
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float scale;
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MetaMonitorTransform transform;
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graphene_point_t relative_cursor_position;
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int x, y;
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@ -568,6 +580,7 @@ meta_screen_cast_window_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc
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cursor_sprite,
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&cursor_position,
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&scale,
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&transform,
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&relative_cursor_position))
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{
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meta_screen_cast_stream_src_unset_cursor_metadata (src,
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@ -586,7 +599,8 @@ meta_screen_cast_window_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc
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spa_meta_cursor,
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cursor_sprite,
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x, y,
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scale);
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scale,
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transform);
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}
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else
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{
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@ -56,6 +56,7 @@ meta_screen_cast_window_transform_cursor_position (MetaScreenCastWindow *screen_
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MetaCursorSprite *cursor_sprite,
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graphene_point_t *cursor_position,
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float *out_cursor_scale,
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MetaMonitorTransform *out_cursor_transform,
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graphene_point_t *out_relative_cursor_position)
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{
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MetaScreenCastWindowInterface *iface =
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@ -65,6 +66,7 @@ meta_screen_cast_window_transform_cursor_position (MetaScreenCastWindow *screen_
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cursor_sprite,
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cursor_position,
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out_cursor_scale,
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out_cursor_transform,
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out_relative_cursor_position);
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}
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@ -50,6 +50,7 @@ struct _MetaScreenCastWindowInterface
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MetaCursorSprite *cursor_sprite,
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graphene_point_t *cursor_position,
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float *out_cursor_scale,
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MetaMonitorTransform *out_cursor_transform,
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graphene_point_t *out_relative_cursor_position);
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void (*capture_into) (MetaScreenCastWindow *screen_cast_window,
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@ -76,6 +77,7 @@ gboolean meta_screen_cast_window_transform_cursor_position (MetaScreenCastWindow
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MetaCursorSprite *cursor_sprite,
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graphene_point_t *cursor_position,
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float *out_cursor_scale,
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MetaMonitorTransform *out_cursor_transform,
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graphene_point_t *out_relative_cursor_position);
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void meta_screen_cast_window_capture_into (MetaScreenCastWindow *screen_cast_window,
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@ -1241,6 +1241,7 @@ meta_window_actor_transform_cursor_position (MetaScreenCastWindow *screen_cast_w
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MetaCursorSprite *cursor_sprite,
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graphene_point_t *cursor_position,
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float *out_cursor_scale,
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MetaMonitorTransform *out_cursor_transform,
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graphene_point_t *out_relative_cursor_position)
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window);
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@ -1267,6 +1268,14 @@ meta_window_actor_transform_cursor_position (MetaScreenCastWindow *screen_cast_w
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*out_cursor_scale = texture_scale / cursor_texture_scale;
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}
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if (cursor_sprite &&
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meta_cursor_sprite_get_cogl_texture (cursor_sprite) &&
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out_cursor_transform)
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{
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*out_cursor_transform =
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meta_cursor_sprite_get_texture_transform (cursor_sprite);
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}
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if (out_relative_cursor_position)
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{
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clutter_actor_transform_stage_point (CLUTTER_ACTOR (priv->surface),
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