2008-05-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.c: (clutter_behaviour_remove_all): Disconnect the ::destroy handler when removing all actors, to match the behaviour of clutter_behaviour_remove().
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@ -1,3 +1,10 @@
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2008-05-01 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-behaviour.c:
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(clutter_behaviour_remove_all): Disconnect the ::destroy
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handler when removing all actors, to match the behaviour
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of clutter_behaviour_remove().
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2008-05-01 Matthew Allum <mallum@openedhand.com>
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2008-05-01 Matthew Allum <mallum@openedhand.com>
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* clutter/glx/clutter-glx-texture-pixmap.c:
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* clutter/glx/clutter-glx-texture-pixmap.c:
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@ -652,6 +652,9 @@ clutter_behaviour_remove_all (ClutterBehaviour *behave)
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ClutterActor *actor = l->data;
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ClutterActor *actor = l->data;
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g_signal_emit (behave, behave_signals[REMOVED], 0, actor);
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g_signal_emit (behave, behave_signals[REMOVED], 0, actor);
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g_signal_handlers_disconnect_by_func (actor,
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G_CALLBACK (remove_actor_on_destroy),
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behave);
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g_object_unref (actor);
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g_object_unref (actor);
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}
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}
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