offscreen-effect: Add private API for getting the target size
Since the FBO target might have a different size than the mere paint box of the actor, we need API to get it out of the ClutterOffscreenEffect private data structure and on to sub-classes. Since we cannot add new API in a stable cycle, we need a private function; we'll leave it there even when opening 1.7, since it's useful for internal purposes.
This commit is contained in:
14
clutter/clutter-offscreen-effect-private.h
Normal file
14
clutter/clutter-offscreen-effect-private.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef __CLUTTER_OFFSCREEN_EFFECT_PRIVATE_H__
|
||||
#define __CLUTTER_OFFSCREEN_EFFECT_PRIVATE_H__
|
||||
|
||||
#include <clutter/clutter-offscreen-effect.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
gboolean _clutter_offscreen_effect_get_target_size (ClutterOffscreenEffect *effect,
|
||||
gfloat *width,
|
||||
gfloat *height);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_OFFSCREEN_EFFECT_PRIVATE_H__ */
|
Reference in New Issue
Block a user