click-action: Use the new symbolic event propagation macros
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@ -279,19 +279,19 @@ on_event (ClutterActor *actor,
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ClutterClickActionPrivate *priv = action->priv;
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if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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switch (clutter_event_type (event))
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{
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case CLUTTER_BUTTON_PRESS:
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if (clutter_event_get_click_count (event) != 1)
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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if (priv->is_held)
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return TRUE;
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return CLUTTER_EVENT_STOP;
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if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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priv->press_button = clutter_event_get_button (event);
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priv->modifier_state = clutter_event_get_state (event);
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@ -333,7 +333,7 @@ on_event (ClutterActor *actor,
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break;
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}
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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}
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static gboolean
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@ -351,11 +351,11 @@ on_captured_event (ClutterActor *stage,
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{
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case CLUTTER_BUTTON_RELEASE:
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if (!priv->is_held)
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return TRUE;
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return CLUTTER_EVENT_STOP;
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if (clutter_event_get_button (event) != priv->press_button ||
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clutter_event_get_click_count (event) != 1)
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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click_action_set_held (action, FALSE);
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click_action_cancel_long_press (action);
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@ -374,7 +374,7 @@ on_captured_event (ClutterActor *stage,
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}
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if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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/* exclude any button-mask so that we can compare
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* the press and release states properly */
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@ -402,7 +402,7 @@ on_captured_event (ClutterActor *stage,
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gfloat delta_x, delta_y;
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if (!priv->is_held)
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return FALSE;
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return CLUTTER_EVENT_PROPAGATE;
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clutter_event_get_coords (event, &motion_x, &motion_y);
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@ -419,7 +419,7 @@ on_captured_event (ClutterActor *stage,
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break;
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}
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return FALSE;
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return CLUTTER_EVENT_STOP;
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}
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static void
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