clutter: Add smooth scroll and touch API to virtual devices

So far only implemented on the evdev backend,as X11 doesn't support touch
devices nor smooth scrolling via XTEST.
This commit is contained in:
Jonas Ådahl
2018-01-29 14:21:11 +08:00
parent b6477a826d
commit 203a0b37ed
5 changed files with 304 additions and 0 deletions

View File

@ -81,6 +81,29 @@ struct _ClutterVirtualInputDeviceClass
uint64_t time_us,
ClutterScrollDirection direction,
ClutterScrollSource scroll_source);
void (*notify_scroll_continuous) (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags);
void (*notify_touch_down) (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int slot,
double x,
double y);
void (*notify_touch_motion) (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int slot,
double x,
double y);
void (*notify_touch_up) (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int slot);
};
CLUTTER_AVAILABLE_IN_ALL
@ -119,6 +142,32 @@ void clutter_virtual_input_device_notify_discrete_scroll (ClutterVirtualInputDev
ClutterScrollDirection direction,
ClutterScrollSource scroll_source);
CLUTTER_AVAILABLE_IN_ALL
void clutter_virtual_input_device_notify_scroll_continuous (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags);
CLUTTER_AVAILABLE_IN_ALL
void clutter_virtual_input_device_notify_touch_down (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int slot,
double x,
double y);
CLUTTER_AVAILABLE_IN_ALL
void clutter_virtual_input_device_notify_touch_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int slot,
double x,
double y);
CLUTTER_AVAILABLE_IN_ALL
void clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int slot);
CLUTTER_AVAILABLE_IN_ALL
ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);