From 1fb32167ec37f7b3bc8193258faa5963fe49569e Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Fri, 4 Dec 2009 13:06:32 +0000 Subject: [PATCH] cogl: Add an atlased texture backend This adds a CoglAtlas type which is a data structure that keeps track of unused sub rectangles of a larger rectangle. There is a new atlased texture backend which uses this to put multiple textures into a single larger texture. Currently the atlas is always sized 256x256 and the textures are never moved once they are put in. Eventually it needs to be able to reorganise the atlas and grow it if necessary. It also needs to migrate the textures out of the atlas if mipmaps are required. --- clutter/cogl/cogl/Makefile.am | 4 + .../cogl/cogl/cogl-atlas-texture-private.h | 64 +++ clutter/cogl/cogl/cogl-atlas-texture.c | 488 ++++++++++++++++ clutter/cogl/cogl/cogl-atlas.c | 520 ++++++++++++++++++ clutter/cogl/cogl/cogl-atlas.h | 76 +++ clutter/cogl/cogl/cogl-context.c | 14 + clutter/cogl/cogl/cogl-context.h | 8 + clutter/cogl/cogl/cogl-texture.c | 26 +- clutter/cogl/cogl/cogl-types.h | 3 +- 9 files changed, 1192 insertions(+), 11 deletions(-) create mode 100644 clutter/cogl/cogl/cogl-atlas-texture-private.h create mode 100644 clutter/cogl/cogl/cogl-atlas-texture.c create mode 100644 clutter/cogl/cogl/cogl-atlas.c create mode 100644 clutter/cogl/cogl/cogl-atlas.h diff --git a/clutter/cogl/cogl/Makefile.am b/clutter/cogl/cogl/Makefile.am index 995453832..d2a4c488e 100644 --- a/clutter/cogl/cogl/Makefile.am +++ b/clutter/cogl/cogl/Makefile.am @@ -131,6 +131,10 @@ libclutter_cogl_la_SOURCES = \ $(srcdir)/cogl-texture.c \ $(srcdir)/cogl-texture-2d.c \ $(srcdir)/cogl-texture-2d-sliced.c \ + $(srcdir)/cogl-atlas.h \ + $(srcdir)/cogl-atlas.c \ + $(srcdir)/cogl-atlas-texture-private.h \ + $(srcdir)/cogl-atlas-texture.c \ $(srcdir)/cogl-spans.h \ $(srcdir)/cogl-spans.c \ $(srcdir)/cogl-journal-private.h \ diff --git a/clutter/cogl/cogl/cogl-atlas-texture-private.h b/clutter/cogl/cogl/cogl-atlas-texture-private.h new file mode 100644 index 000000000..de0fcdb7f --- /dev/null +++ b/clutter/cogl/cogl/cogl-atlas-texture-private.h @@ -0,0 +1,64 @@ +/* + * Cogl + * + * An object oriented GL/GLES Abstraction/Utility Layer + * + * Copyright (C) 2009 Intel Corporation. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __COGL_ATLAS_TEXTURE_H +#define __COGL_ATLAS_TEXTURE_H + +#include "cogl-handle.h" +#include "cogl-texture-private.h" +#include "cogl-atlas.h" + +#define COGL_ATLAS_TEXTURE(tex) ((CoglAtlasTexture *) tex) + +typedef struct _CoglAtlasTexture CoglAtlasTexture; + +struct _CoglAtlasTexture +{ + CoglTexture _parent; + + /* The format that the texture is in. This isn't necessarily the + same format as the atlas texture because we can store + pre-multiplied and non-pre-multiplied textures together */ + CoglPixelFormat format; + + /* The rectangle that was used to add this texture to the + atlas. This includes the 1-pixel border */ + CoglAtlasRectangle rectangle; + + /* The texture might need to be migrated out in which case this will + be set to TRUE and sub_texture will actually be a real texture */ + gboolean in_atlas; + + /* A CoglSubTexture representing the region for easy rendering */ + CoglHandle sub_texture; +}; + +GQuark +_cogl_handle_atlas_texture_get_type (void); + +CoglHandle +_cogl_atlas_texture_new_from_bitmap (CoglHandle bmp_handle, + CoglTextureFlags flags, + CoglPixelFormat internal_format); + +#endif /* __COGL_ATLAS_TEXTURE_H */ diff --git a/clutter/cogl/cogl/cogl-atlas-texture.c b/clutter/cogl/cogl/cogl-atlas-texture.c new file mode 100644 index 000000000..fb52e91c8 --- /dev/null +++ b/clutter/cogl/cogl/cogl-atlas-texture.c @@ -0,0 +1,488 @@ +/* + * Cogl + * + * An object oriented GL/GLES Abstraction/Utility Layer + * + * Copyright (C) 2009 Intel Corporation. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: + * Neil Roberts + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "cogl.h" +#include "cogl-internal.h" +#include "cogl-util.h" +#include "cogl-texture-private.h" +#include "cogl-atlas-texture-private.h" +#include "cogl-texture-2d-private.h" +#include "cogl-context.h" +#include "cogl-handle.h" +#include "cogl-texture-driver.h" +#include "cogl-atlas.h" + +static void _cogl_atlas_texture_free (CoglAtlasTexture *sub_tex); + +COGL_HANDLE_DEFINE (AtlasTexture, atlas_texture); + +static const CoglTextureVtable cogl_atlas_texture_vtable; + +static void +_cogl_atlas_texture_foreach_sub_texture_in_region ( + CoglTexture *tex, + float virtual_tx_1, + float virtual_ty_1, + float virtual_tx_2, + float virtual_ty_2, + CoglTextureSliceCallback callback, + void *user_data) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + _cogl_texture_foreach_sub_texture_in_region (atlas_tex->sub_texture, + virtual_tx_1, + virtual_ty_1, + virtual_tx_2, + virtual_ty_2, + callback, + user_data); +} + +static void +_cogl_atlas_texture_set_wrap_mode_parameter (CoglTexture *tex, + GLenum wrap_mode) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + _cogl_texture_set_wrap_mode_parameter (atlas_tex->sub_texture, wrap_mode); +} + +static void +_cogl_atlas_texture_free (CoglAtlasTexture *atlas_tex) +{ + _COGL_GET_CONTEXT (ctx, NO_RETVAL); + + /* Remove the texture from the atlas */ + if (atlas_tex->in_atlas) + cogl_atlas_remove_rectangle ((atlas_tex->format & COGL_A_BIT) ? + ctx->atlas_alpha : + ctx->atlas_no_alpha, + &atlas_tex->rectangle); + + cogl_handle_unref (atlas_tex->sub_texture); +} + +static gint +_cogl_atlas_texture_get_max_waste (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return cogl_texture_get_max_waste (atlas_tex->sub_texture); +} + +static gboolean +_cogl_atlas_texture_is_sliced (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return cogl_texture_is_sliced (atlas_tex->sub_texture); +} + +static gboolean +_cogl_atlas_texture_can_hardware_repeat (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return _cogl_texture_can_hardware_repeat (atlas_tex->sub_texture); +} + +static void +_cogl_atlas_texture_transform_coords_to_gl (CoglTexture *tex, + float *s, + float *t) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + _cogl_texture_transform_coords_to_gl (atlas_tex->sub_texture, s, t); +} + +static gboolean +_cogl_atlas_texture_get_gl_texture (CoglTexture *tex, + GLuint *out_gl_handle, + GLenum *out_gl_target) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return cogl_texture_get_gl_texture (atlas_tex->sub_texture, + out_gl_handle, + out_gl_target); +} + +static void +_cogl_atlas_texture_set_filters (CoglTexture *tex, + GLenum min_filter, + GLenum mag_filter) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + _cogl_texture_set_filters (atlas_tex->sub_texture, min_filter, mag_filter); +} + +static void +_cogl_atlas_texture_ensure_mipmaps (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* FIXME: If mipmaps are required then we need to migrate the + texture out of the atlas because it will show artifacts */ + + /* Forward on to the sub texture */ + _cogl_texture_ensure_mipmaps (atlas_tex->sub_texture); +} + +static gboolean +_cogl_atlas_texture_set_region (CoglTexture *tex, + int src_x, + int src_y, + int dst_x, + int dst_y, + unsigned int dst_width, + unsigned int dst_height, + int width, + int height, + CoglPixelFormat format, + unsigned int rowstride, + const guint8 *data) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* If the texture is in the atlas then we need to copy the edge + pixels to the border */ + if (atlas_tex->in_atlas) + { + CoglHandle big_texture; + + _COGL_GET_CONTEXT (ctx, FALSE); + + big_texture = ((atlas_tex->format & COGL_A_BIT) ? + ctx->atlas_alpha_texture : ctx->atlas_no_alpha_texture); + + /* Copy the central data */ + if (!cogl_texture_set_region (big_texture, + src_x, src_y, + dst_x + atlas_tex->rectangle.x + 1, + dst_y + atlas_tex->rectangle.y + 1, + dst_width, + dst_height, + width, height, + format, + rowstride, + data)) + return FALSE; + + /* Update the left edge pixels */ + if (dst_x == 0 && + !cogl_texture_set_region (big_texture, + src_x, src_y, + atlas_tex->rectangle.x, + dst_y + atlas_tex->rectangle.y + 1, + 1, dst_height, + width, height, + format, rowstride, + data)) + return FALSE; + /* Update the right edge pixels */ + if (dst_x + dst_width == atlas_tex->rectangle.width - 2 && + !cogl_texture_set_region (big_texture, + src_x + dst_width - 1, src_y, + atlas_tex->rectangle.x + + atlas_tex->rectangle.width - 1, + dst_y + atlas_tex->rectangle.y + 1, + 1, dst_height, + width, height, + format, rowstride, + data)) + return FALSE; + /* Update the top edge pixels */ + if (dst_y == 0 && + !cogl_texture_set_region (big_texture, + src_x, src_y, + dst_x + atlas_tex->rectangle.x + 1, + atlas_tex->rectangle.y, + dst_width, 1, + width, height, + format, rowstride, + data)) + return FALSE; + /* Update the bottom edge pixels */ + if (dst_y + dst_height == atlas_tex->rectangle.height - 2 && + !cogl_texture_set_region (big_texture, + src_x, src_y + dst_height - 1, + dst_x + atlas_tex->rectangle.x + 1, + atlas_tex->rectangle.y + + atlas_tex->rectangle.height - 1, + dst_width, 1, + width, height, + format, rowstride, + data)) + return FALSE; + + return TRUE; + } + else + /* Otherwise we can just forward on to the sub texture */ + return cogl_texture_set_region (atlas_tex->sub_texture, + src_x, src_y, + dst_x, dst_y, + dst_width, dst_height, + width, height, + format, rowstride, + data); +} + +static int +_cogl_atlas_texture_get_data (CoglTexture *tex, + CoglPixelFormat format, + unsigned int rowstride, + guint8 *data) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return cogl_texture_get_data (atlas_tex->sub_texture, + format, + rowstride, + data); +} + +static CoglPixelFormat +_cogl_atlas_texture_get_format (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* We don't want to forward this on the sub-texture because it isn't + the necessarily the same format. This will happen if the texture + isn't pre-multiplied */ + return atlas_tex->format; +} + +static GLenum +_cogl_atlas_texture_get_gl_format (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return _cogl_texture_get_gl_format (atlas_tex->sub_texture); +} + +static gint +_cogl_atlas_texture_get_width (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return cogl_texture_get_width (atlas_tex->sub_texture); +} + +static gint +_cogl_atlas_texture_get_height (CoglTexture *tex) +{ + CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + + /* Forward on to the sub texture */ + return cogl_texture_get_height (atlas_tex->sub_texture); +} + +static gboolean +_cogl_atlas_texture_reserve_space (CoglPixelFormat format, + CoglAtlas **atlas_ptr, + CoglHandle *atlas_tex_ptr, + gpointer rectangle_data, + guint width, + guint height, + CoglAtlasRectangle *rectangle) +{ + _COGL_GET_CONTEXT (ctx, FALSE); + + /* Create the atlas if we haven't already */ + if (*atlas_ptr == NULL) + *atlas_ptr = cogl_atlas_new (256, 256, NULL); + + /* Create the texture if we haven't already */ + if (*atlas_tex_ptr == NULL) + *atlas_tex_ptr = _cogl_texture_2d_new_with_size (256, 256, + COGL_TEXTURE_NONE, + format); + + /* Try to grab the space in the atlas */ + /* FIXME: This should try to reorganise the atlas to make space and + grow it if necessary. */ + return cogl_atlas_add_rectangle (*atlas_ptr, width, height, + rectangle_data, rectangle); +} + +CoglHandle +_cogl_atlas_texture_new_from_bitmap (CoglHandle bmp_handle, + CoglTextureFlags flags, + CoglPixelFormat internal_format) +{ + CoglAtlasTexture *atlas_tex; + CoglBitmap *bmp = (CoglBitmap *) bmp_handle; + CoglTextureUploadData upload_data; + CoglAtlas **atlas_ptr; + CoglHandle *atlas_tex_ptr; + CoglAtlasRectangle rectangle; + gfloat tx1, ty1, tx2, ty2; + + _COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE); + + g_return_val_if_fail (bmp_handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE); + + /* We can't put the texture in the atlas if there are any special + flags. This precludes textures with COGL_TEXTURE_NO_ATLAS and + COGL_TEXTURE_NO_SLICING from being atlased */ + if (flags) + return COGL_INVALID_HANDLE; + + /* We can't atlas zero-sized textures because it breaks the atlas + data structure */ + if (bmp->width < 1 || bmp->height < 1) + return COGL_INVALID_HANDLE; + + /* If we can't read back texture data then it will be too slow to + migrate textures and we shouldn't use the atlas */ + if (!cogl_features_available (COGL_FEATURE_TEXTURE_READ_PIXELS)) + return COGL_INVALID_HANDLE; + + upload_data.bitmap = *bmp; + upload_data.bitmap_owner = FALSE; + + if (!_cogl_texture_upload_data_prepare_format (&upload_data, + &internal_format)) + { + _cogl_texture_upload_data_free (&upload_data); + return COGL_INVALID_HANDLE; + } + + /* If the texture is in a strange format then we can't use it */ + if (internal_format != COGL_PIXEL_FORMAT_RGB_888 && + (internal_format & ~COGL_PREMULT_BIT) != COGL_PIXEL_FORMAT_RGBA_8888) + { + _cogl_texture_upload_data_free (&upload_data); + return COGL_INVALID_HANDLE; + } + + if ((internal_format & COGL_A_BIT)) + { + atlas_ptr = &ctx->atlas_alpha; + atlas_tex_ptr = &ctx->atlas_alpha_texture; + } + else + { + atlas_ptr = &ctx->atlas_no_alpha; + atlas_tex_ptr = &ctx->atlas_no_alpha_texture; + } + + /* We need to allocate the texture now because we need the pointer + to set as the data for the rectangle in the atlas */ + atlas_tex = g_new (CoglAtlasTexture, 1); + + /* Try to make some space in the atlas for the texture */ + if (!_cogl_atlas_texture_reserve_space (internal_format, + atlas_ptr, + atlas_tex_ptr, + atlas_tex, + /* Add two pixels for the border */ + upload_data.bitmap.width + 2, + upload_data.bitmap.height + 2, + &rectangle)) + { + g_free (atlas_tex); + _cogl_texture_upload_data_free (&upload_data); + return COGL_INVALID_HANDLE; + } + + if (!_cogl_texture_upload_data_convert (&upload_data, internal_format)) + { + cogl_atlas_remove_rectangle (*atlas_ptr, &rectangle); + g_free (atlas_tex); + _cogl_texture_upload_data_free (&upload_data); + return COGL_INVALID_HANDLE; + } + + tx1 = (rectangle.x + 1) / (gfloat) cogl_atlas_get_width (*atlas_ptr); + ty1 = (rectangle.y + 1) / (gfloat) cogl_atlas_get_height (*atlas_ptr); + tx2 = ((rectangle.x + rectangle.width - 1) / + (gfloat) cogl_atlas_get_width (*atlas_ptr)); + ty2 = ((rectangle.y + rectangle.height - 1) / + (gfloat) cogl_atlas_get_height (*atlas_ptr)); + + atlas_tex->_parent.vtable = &cogl_atlas_texture_vtable; + atlas_tex->format = internal_format; + atlas_tex->rectangle = rectangle; + atlas_tex->in_atlas = TRUE; + atlas_tex->sub_texture = cogl_texture_new_from_sub_texture (*atlas_tex_ptr, + tx1, ty1, + tx2, ty2); + + /* Defer to set_region so that we can share the code for copying the + edge pixels to the border */ + _cogl_atlas_texture_set_region (COGL_TEXTURE (atlas_tex), + 0, 0, + 0, 0, + upload_data.bitmap.width, + upload_data.bitmap.height, + upload_data.bitmap.width, + upload_data.bitmap.height, + upload_data.bitmap.format, + upload_data.bitmap.rowstride, + upload_data.bitmap.data); + + return _cogl_atlas_texture_handle_new (atlas_tex); +} + +static const CoglTextureVtable +cogl_atlas_texture_vtable = + { + _cogl_atlas_texture_set_region, + _cogl_atlas_texture_get_data, + _cogl_atlas_texture_foreach_sub_texture_in_region, + _cogl_atlas_texture_get_max_waste, + _cogl_atlas_texture_is_sliced, + _cogl_atlas_texture_can_hardware_repeat, + _cogl_atlas_texture_transform_coords_to_gl, + _cogl_atlas_texture_get_gl_texture, + _cogl_atlas_texture_set_filters, + _cogl_atlas_texture_ensure_mipmaps, + _cogl_atlas_texture_set_wrap_mode_parameter, + _cogl_atlas_texture_get_format, + _cogl_atlas_texture_get_gl_format, + _cogl_atlas_texture_get_width, + _cogl_atlas_texture_get_height + }; diff --git a/clutter/cogl/cogl/cogl-atlas.c b/clutter/cogl/cogl/cogl-atlas.c new file mode 100644 index 000000000..d368d2aa8 --- /dev/null +++ b/clutter/cogl/cogl/cogl-atlas.c @@ -0,0 +1,520 @@ +/* + * Cogl + * + * An object oriented GL/GLES Abstraction/Utility Layer + * + * Copyright (C) 2009 Intel Corporation. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: + * Neil Roberts + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include + +#include "cogl-atlas.h" + +/* Implements a data structure which keeps track of unused + sub-rectangles within a larger rectangle using a binary tree + structure. The algorithm for this is based on the description here: + + http://www.blackpawn.com/texts/lightmaps/default.html +*/ + +typedef struct _CoglAtlasNode CoglAtlasNode; +typedef struct _CoglAtlasStackEntry CoglAtlasStackEntry; + +typedef void (* CoglAtlasInternalForeachCb) (CoglAtlasNode *node, + gpointer data); + +typedef enum +{ + COGL_ATLAS_BRANCH, + COGL_ATLAS_FILLED_LEAF, + COGL_ATLAS_EMPTY_LEAF +} CoglAtlasNodeType; + +struct _CoglAtlas +{ + CoglAtlasNode *root; + + guint space_remaining; + guint n_rectangles; + + GDestroyNotify value_destroy_func; +}; + +struct _CoglAtlasNode +{ + CoglAtlasNodeType type; + + CoglAtlasRectangle rectangle; + + CoglAtlasNode *parent; + + union + { + /* Fields used when this is a branch */ + struct + { + CoglAtlasNode *left; + CoglAtlasNode *right; + } branch; + + /* Field used when this is a filled leaf */ + gpointer data; + } d; +}; + +struct _CoglAtlasStackEntry +{ + /* The node to search */ + CoglAtlasNode *node; + /* Index of next branch of this node to explore. Basically either 0 + to go left or 1 to go right */ + gboolean next_index; + /* Next entry in the stack */ + CoglAtlasStackEntry *next; +}; + +static CoglAtlasNode * +cogl_atlas_node_new (void) +{ + return g_slice_new (CoglAtlasNode); +} + +static void +cogl_atlas_node_free (CoglAtlasNode *node) +{ + g_slice_free (CoglAtlasNode, node); +} + +CoglAtlas * +cogl_atlas_new (guint width, guint height, + GDestroyNotify value_destroy_func) +{ + CoglAtlas *atlas = g_new (CoglAtlas, 1); + CoglAtlasNode *root = cogl_atlas_node_new (); + + root->type = COGL_ATLAS_EMPTY_LEAF; + root->parent = NULL; + root->rectangle.x = 0; + root->rectangle.y = 0; + root->rectangle.width = width; + root->rectangle.height = height; + + atlas->root = root; + atlas->space_remaining = width * height; + atlas->n_rectangles = 0; + atlas->value_destroy_func = value_destroy_func; + + return atlas; +} + +static CoglAtlasStackEntry * +cogl_atlas_stack_push (CoglAtlasStackEntry *stack, + CoglAtlasNode *node, + gboolean next_index) +{ + CoglAtlasStackEntry *new_entry = g_slice_new (CoglAtlasStackEntry); + + new_entry->node = node; + new_entry->next_index = next_index; + new_entry->next = stack; + + return new_entry; +} + +static CoglAtlasStackEntry * +cogl_atlas_stack_pop (CoglAtlasStackEntry *stack) +{ + CoglAtlasStackEntry *next = stack->next; + + g_slice_free (CoglAtlasStackEntry, stack); + + return next; +} + +static CoglAtlasNode * +cogl_atlas_node_split_horizontally (CoglAtlasNode *node, + guint left_width) +{ + /* Splits the node horizontally (according to emacs' definition, not + vim) by converting it to a branch and adding two new leaf + nodes. The leftmost branch will have the width left_width and + will be returned. If the node is already just the right size it + won't do anything */ + + CoglAtlasNode *left_node, *right_node; + + if (node->rectangle.width == left_width) + return node; + + left_node = cogl_atlas_node_new (); + left_node->type = COGL_ATLAS_EMPTY_LEAF; + left_node->parent = node; + left_node->rectangle.x = node->rectangle.x; + left_node->rectangle.y = node->rectangle.y; + left_node->rectangle.width = left_width; + left_node->rectangle.height = node->rectangle.height; + node->d.branch.left = left_node; + + right_node = cogl_atlas_node_new (); + right_node->type = COGL_ATLAS_EMPTY_LEAF; + right_node->parent = node; + right_node->rectangle.x = node->rectangle.x + left_width; + right_node->rectangle.y = node->rectangle.y; + right_node->rectangle.width = node->rectangle.width - left_width; + right_node->rectangle.height = node->rectangle.height; + node->d.branch.right = right_node; + + node->type = COGL_ATLAS_BRANCH; + + return left_node; +} + +static CoglAtlasNode * +cogl_atlas_node_split_vertically (CoglAtlasNode *node, + guint top_height) +{ + /* Splits the node vertically (according to emacs' definition, not + vim) by converting it to a branch and adding two new leaf + nodes. The topmost branch will have the height top_height and + will be returned. If the node is already just the right size it + won't do anything */ + + CoglAtlasNode *top_node, *bottom_node; + + if (node->rectangle.height == top_height) + return node; + + top_node = cogl_atlas_node_new (); + top_node->type = COGL_ATLAS_EMPTY_LEAF; + top_node->parent = node; + top_node->rectangle.x = node->rectangle.x; + top_node->rectangle.y = node->rectangle.y; + top_node->rectangle.width = node->rectangle.width; + top_node->rectangle.height = top_height; + node->d.branch.left = top_node; + + bottom_node = cogl_atlas_node_new (); + bottom_node->type = COGL_ATLAS_EMPTY_LEAF; + bottom_node->parent = node; + bottom_node->rectangle.x = node->rectangle.x; + bottom_node->rectangle.y = node->rectangle.y + top_height; + bottom_node->rectangle.width = node->rectangle.width; + bottom_node->rectangle.height = node->rectangle.height - top_height; + node->d.branch.right = bottom_node; + + node->type = COGL_ATLAS_BRANCH; + + return top_node; +} + +gboolean +cogl_atlas_add_rectangle (CoglAtlas *atlas, + guint width, guint height, + gpointer data, + CoglAtlasRectangle *rectangle) +{ + /* Stack of nodes to search in */ + CoglAtlasStackEntry *node_stack; + CoglAtlasNode *found_node = NULL; + + /* Zero-sized rectangles break the algorithm for removing rectangles + so we'll disallow them */ + g_return_val_if_fail (width > 0 && height > 0, FALSE); + + /* Start with the root node */ + node_stack = cogl_atlas_stack_push (NULL, atlas->root, FALSE); + + /* Depth-first search for an empty node that is big enough */ + while (node_stack) + { + /* Pop an entry off the stack */ + CoglAtlasNode *node = node_stack->node; + int next_index = node_stack->next_index; + node_stack = cogl_atlas_stack_pop (node_stack); + + /* Regardless of the type of the node, there's no point + descending any further if the new rectangle won't fit within + it */ + if (node->rectangle.width >= width && + node->rectangle.height >= height) + { + if (node->type == COGL_ATLAS_EMPTY_LEAF) + { + /* We've found a node we can use */ + found_node = node; + break; + } + else if (node->type == COGL_ATLAS_BRANCH) + { + if (next_index) + /* Try the right branch */ + node_stack = cogl_atlas_stack_push (node_stack, + node->d.branch.right, + 0); + else + { + /* Make sure we remember to try the right branch once + we've finished descending the left branch */ + node_stack = cogl_atlas_stack_push (node_stack, + node, + 1); + /* Try the left branch */ + node_stack = cogl_atlas_stack_push (node_stack, + node->d.branch.left, + 0); + } + } + } + } + + /* Free the stack */ + while (node_stack) + node_stack = cogl_atlas_stack_pop (node_stack); + + if (found_node) + { + /* Split according to whichever axis will leave us with the + largest space */ + if (found_node->rectangle.width - width > + found_node->rectangle.height - height) + { + found_node = cogl_atlas_node_split_horizontally (found_node, width); + found_node = cogl_atlas_node_split_vertically (found_node, height); + } + else + { + found_node = cogl_atlas_node_split_vertically (found_node, height); + found_node = cogl_atlas_node_split_horizontally (found_node, width); + } + + found_node->type = COGL_ATLAS_FILLED_LEAF; + found_node->d.data = data; + if (rectangle) + *rectangle = found_node->rectangle; + + /* Record how much empty space is remaining after this rectangle + is added */ + g_assert (width * height <= atlas->space_remaining); + atlas->space_remaining -= width * height; + atlas->n_rectangles++; + + return TRUE; + } + else + return FALSE; +} + +void +cogl_atlas_remove_rectangle (CoglAtlas *atlas, + const CoglAtlasRectangle *rectangle) +{ + CoglAtlasNode *node = atlas->root; + + /* We can do a binary-chop down the search tree to find the rectangle */ + while (node->type == COGL_ATLAS_BRANCH) + { + CoglAtlasNode *left_node = node->d.branch.left; + + /* If and only if the rectangle is in the left node then the x,y + position of the rectangle will be within the node's + rectangle */ + if (rectangle->x < left_node->rectangle.x + left_node->rectangle.width && + rectangle->y < left_node->rectangle.y + left_node->rectangle.height) + /* Go left */ + node = left_node; + else + /* Go right */ + node = node->d.branch.right; + } + + /* Make sure we found the right node */ + if (node->type != COGL_ATLAS_FILLED_LEAF || + node->rectangle.x != rectangle->x || + node->rectangle.y != rectangle->y || + node->rectangle.width != rectangle->width || + node->rectangle.height != rectangle->height) + /* This should only happen if someone tried to remove a rectangle + that was not in the atlas so something has gone wrong */ + g_return_if_reached (); + else + { + /* Convert the node back to an empty node */ + if (atlas->value_destroy_func) + atlas->value_destroy_func (node->d.data); + node->type = COGL_ATLAS_EMPTY_LEAF; + + /* Walk back up the tree combining branch nodes that have two + empty leaves back into a single empty leaf */ + for (node = node->parent; node; node = node->parent) + { + /* This node is a parent so it should always be a branch */ + g_assert (node->type == COGL_ATLAS_BRANCH); + + if (node->d.branch.left->type == COGL_ATLAS_EMPTY_LEAF && + node->d.branch.right->type == COGL_ATLAS_EMPTY_LEAF) + { + cogl_atlas_node_free (node->d.branch.left); + cogl_atlas_node_free (node->d.branch.right); + node->type = COGL_ATLAS_EMPTY_LEAF; + } + else + break; + } + + /* There is now more free space and one less rectangle */ + atlas->space_remaining += rectangle->width * rectangle->height; + g_assert (atlas->n_rectangles > 0); + atlas->n_rectangles--; + } +} + +guint +cogl_atlas_get_width (CoglAtlas *atlas) +{ + return atlas->root->rectangle.width; +} + +guint +cogl_atlas_get_height (CoglAtlas *atlas) +{ + return atlas->root->rectangle.height; +} + +guint +cogl_atlas_get_remaining_space (CoglAtlas *atlas) +{ + return atlas->space_remaining; +} + +guint +cogl_atlas_get_n_rectangles (CoglAtlas *atlas) +{ + return atlas->n_rectangles; +} + +static void +cogl_atlas_internal_foreach (CoglAtlas *atlas, + CoglAtlasInternalForeachCb callback, + gpointer data) +{ + /* Stack of nodes to search in */ + CoglAtlasStackEntry *node_stack; + + /* Start with the root node */ + node_stack = cogl_atlas_stack_push (NULL, atlas->root, 0); + + /* Iterate all nodes depth-first */ + while (node_stack) + { + CoglAtlasNode *node = node_stack->node; + + switch (node->type) + { + case COGL_ATLAS_BRANCH: + if (node_stack->next_index == 0) + { + /* Next time we come back to this node, go to the right */ + node_stack->next_index = 1; + + /* Explore the left branch next */ + node_stack = cogl_atlas_stack_push (node_stack, + node->d.branch.left, + 0); + } + else if (node_stack->next_index == 1) + { + /* Next time we come back to this node, stop processing it */ + node_stack->next_index = 2; + + /* Explore the right branch next */ + node_stack = cogl_atlas_stack_push (node_stack, + node->d.branch.right, + 0); + } + else + { + /* We're finished with this node so we can call the callback */ + callback (node, data); + node_stack = cogl_atlas_stack_pop (node_stack); + } + break; + + default: + /* Some sort of leaf node, just call the callback */ + callback (node, data); + node_stack = cogl_atlas_stack_pop (node_stack); + break; + } + } + + /* The stack should now be empty */ + g_assert (node_stack == NULL); +} + +typedef struct _CoglAtlasForeachClosure +{ + CoglAtlasCallback callback; + gpointer data; +} CoglAtlasForeachClosure; + +static void +cogl_atlas_foreach_cb (CoglAtlasNode *node, gpointer data) +{ + CoglAtlasForeachClosure *closure = data; + + if (node->type == COGL_ATLAS_FILLED_LEAF) + closure->callback (&node->rectangle, node->d.data, closure->data); +} + +void +cogl_atlas_foreach (CoglAtlas *atlas, + CoglAtlasCallback callback, + gpointer data) +{ + CoglAtlasForeachClosure closure; + + closure.callback = callback; + closure.data = data; + + cogl_atlas_internal_foreach (atlas, cogl_atlas_foreach_cb, &closure); +} + +static void +cogl_atlas_free_cb (CoglAtlasNode *node, gpointer data) +{ + CoglAtlas *atlas = data; + + if (node->type == COGL_ATLAS_FILLED_LEAF && atlas->value_destroy_func) + atlas->value_destroy_func (node->d.data); + + cogl_atlas_node_free (node); +} + +void +cogl_atlas_free (CoglAtlas *atlas) +{ + cogl_atlas_internal_foreach (atlas, cogl_atlas_free_cb, atlas); + g_free (atlas); +} diff --git a/clutter/cogl/cogl/cogl-atlas.h b/clutter/cogl/cogl/cogl-atlas.h new file mode 100644 index 000000000..37ccc898c --- /dev/null +++ b/clutter/cogl/cogl/cogl-atlas.h @@ -0,0 +1,76 @@ +/* + * Cogl + * + * An object oriented GL/GLES Abstraction/Utility Layer + * + * Copyright (C) 2009 Intel Corporation. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __COGL_ATLAS_H +#define __COGL_ATLAS_H + +#include + +typedef struct _CoglAtlas CoglAtlas; +typedef struct _CoglAtlasRectangle CoglAtlasRectangle; + +typedef void (* CoglAtlasCallback) (const CoglAtlasRectangle *rectangle, + gpointer rectangle_data, + gpointer user_data); + +struct _CoglAtlasRectangle +{ + guint x, y; + guint width, height; +}; + +CoglAtlas * +cogl_atlas_new (guint width, guint height, + GDestroyNotify value_destroy_func); + +gboolean +cogl_atlas_add_rectangle (CoglAtlas *atlas, + guint width, guint height, + gpointer data, + CoglAtlasRectangle *rectangle); + +void +cogl_atlas_remove_rectangle (CoglAtlas *atlas, + const CoglAtlasRectangle *rectangle); + +guint +cogl_atlas_get_width (CoglAtlas *atlas); + +guint +cogl_atlas_get_height (CoglAtlas *atlas); + +guint +cogl_atlas_get_remaining_space (CoglAtlas *atlas); + +guint +cogl_atlas_get_n_rectangles (CoglAtlas *atlas); + +void +cogl_atlas_foreach (CoglAtlas *atlas, + CoglAtlasCallback callback, + gpointer data); + +void +cogl_atlas_free (CoglAtlas *atlas); + +#endif /* __COGL_ATLAS_H */ diff --git a/clutter/cogl/cogl/cogl-context.c b/clutter/cogl/cogl/cogl-context.c index c78b2821c..d144fe557 100644 --- a/clutter/cogl/cogl/cogl-context.c +++ b/clutter/cogl/cogl/cogl-context.c @@ -147,6 +147,11 @@ cogl_create_context (void) cogl_enable (enable_flags); _cogl_flush_face_winding (); + _context->atlas_alpha = NULL; + _context->atlas_no_alpha = NULL; + _context->atlas_alpha_texture = COGL_INVALID_HANDLE; + _context->atlas_no_alpha_texture = COGL_INVALID_HANDLE; + return TRUE; } @@ -188,6 +193,15 @@ _cogl_destroy_context () if (_context->default_material) cogl_handle_unref (_context->default_material); + if (_context->atlas_alpha) + cogl_atlas_free (_context->atlas_alpha); + if (_context->atlas_no_alpha) + cogl_atlas_free (_context->atlas_no_alpha); + if (_context->atlas_alpha_texture) + cogl_handle_unref (_context->atlas_alpha_texture); + if (_context->atlas_no_alpha_texture) + cogl_handle_unref (_context->atlas_no_alpha_texture); + g_free (_context); } diff --git a/clutter/cogl/cogl/cogl-context.h b/clutter/cogl/cogl/cogl-context.h index 717f3534e..f4fff5b78 100644 --- a/clutter/cogl/cogl/cogl-context.h +++ b/clutter/cogl/cogl/cogl-context.h @@ -30,6 +30,7 @@ #include "cogl-clip-stack.h" #include "cogl-matrix-stack.h" #include "cogl-material-private.h" +#include "cogl-atlas.h" typedef struct { @@ -111,6 +112,13 @@ typedef struct CoglHandle texture_download_material; + /* Separate atlases for textures with and without alpha */ + CoglAtlas *atlas_alpha; + CoglAtlas *atlas_no_alpha; + /* Textures for the two atlases */ + CoglHandle atlas_alpha_texture; + CoglHandle atlas_no_alpha_texture; + CoglContextDriver drv; } CoglContext; diff --git a/clutter/cogl/cogl/cogl-texture.c b/clutter/cogl/cogl/cogl-texture.c index 5b94b1dbe..b316a52cf 100644 --- a/clutter/cogl/cogl/cogl-texture.c +++ b/clutter/cogl/cogl/cogl-texture.c @@ -40,6 +40,7 @@ #include "cogl-texture-2d-sliced-private.h" #include "cogl-texture-2d-private.h" #include "cogl-sub-texture-private.h" +#include "cogl-atlas-texture-private.h" #include "cogl-material.h" #include "cogl-context.h" #include "cogl-handle.h" @@ -65,6 +66,7 @@ cogl_is_texture (CoglHandle handle) return FALSE; return (obj->klass->type == _cogl_handle_texture_2d_get_type () || + obj->klass->type == _cogl_handle_atlas_texture_get_type () || obj->klass->type == _cogl_handle_texture_2d_sliced_get_type () || obj->klass->type == _cogl_handle_sub_texture_get_type ()); } @@ -366,18 +368,22 @@ cogl_texture_new_from_bitmap (CoglHandle bmp_handle, { CoglHandle tex; - /* First try creating a fast-path non-sliced texture */ - tex = _cogl_texture_2d_new_from_bitmap (bmp_handle, - flags, - internal_format); + /* First try putting the texture in the atlas */ + if ((tex = _cogl_atlas_texture_new_from_bitmap (bmp_handle, + flags, + internal_format))) + return tex; - /* If it fails resort to sliced textures */ - if (tex == COGL_INVALID_HANDLE) - tex = _cogl_texture_2d_sliced_new_from_bitmap (bmp_handle, - flags, - internal_format); + /* If that doesn't work try a fast path 2D texture */ + if ((tex = _cogl_texture_2d_new_from_bitmap (bmp_handle, + flags, + internal_format))) + return tex; - return tex; + /* Otherwise create a sliced texture */ + return _cogl_texture_2d_sliced_new_from_bitmap (bmp_handle, + flags, + internal_format); } CoglHandle diff --git a/clutter/cogl/cogl/cogl-types.h b/clutter/cogl/cogl/cogl-types.h index 30c73d4f7..3d5e3eb02 100644 --- a/clutter/cogl/cogl/cogl-types.h +++ b/clutter/cogl/cogl/cogl-types.h @@ -275,7 +275,8 @@ struct _CoglTextureVertex typedef enum { COGL_TEXTURE_NONE = 0, COGL_TEXTURE_NO_AUTO_MIPMAP = 1 << 0, - COGL_TEXTURE_NO_SLICING = 1 << 1 + COGL_TEXTURE_NO_SLICING = 1 << 1, + COGL_TEXTURE_NO_ATLAS = 1 << 2 } CoglTextureFlags; /**