cogl/context: Add API to create named pipelines

In certain situations it's desirable to keep pipelines around for
the whole lifetime of the session. In order to not leak them and
properly clean them up on shutdown, introduce a new mechanism to
create named pipelines that are bound to their correstponding
context and may be used across file boundries.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1372
This commit is contained in:
Robert Mader 2020-08-10 14:24:58 +02:00
parent 20982bf2c8
commit 1f557a502b
3 changed files with 65 additions and 0 deletions

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@ -256,6 +256,8 @@ struct _CoglContext
CoglPollSource *fences_poll_source;
CoglList fences;
GHashTable *named_pipelines;
/* This defines a list of function pointers that Cogl uses from
either GL or GLES. All functions are accessed indirectly through
these pointers rather than linking to them directly */

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@ -308,6 +308,9 @@ cogl_context_new (CoglDisplay *display,
_cogl_list_init (&context->fences);
context->named_pipelines =
g_hash_table_new_full (NULL, NULL, NULL, cogl_object_unref);
return context;
}
@ -382,6 +385,9 @@ _cogl_context_free (CoglContext *context)
cogl_object_unref (context->display);
g_hash_table_remove_all (context->named_pipelines);
g_hash_table_destroy (context->named_pipelines);
g_free (context);
}
@ -472,3 +478,27 @@ cogl_context_format_supports_upload (CoglContext *ctx,
{
return ctx->texture_driver->format_supports_upload (ctx, format);
}
void
cogl_context_set_named_pipeline (CoglContext *context,
CoglPipelineKey *key,
CoglPipeline *pipeline)
{
if (pipeline)
{
g_debug ("Adding named pipeline %s", *key);
g_hash_table_insert (context->named_pipelines, (gpointer) key, pipeline);
}
else
{
g_debug ("Removing named pipeline %s", *key);
g_hash_table_remove (context->named_pipelines, (gpointer) key);
}
}
CoglPipeline *
cogl_context_get_named_pipeline (CoglContext *context,
CoglPipelineKey *key)
{
return g_hash_table_lookup (context->named_pipelines, key);
}

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@ -44,6 +44,7 @@ typedef struct _CoglContext CoglContext;
#include <cogl/cogl-defines.h>
#include <cogl/cogl-display.h>
#include <cogl/cogl-pipeline.h>
#include <cogl/cogl-primitive.h>
#include <glib-object.h>
@ -367,6 +368,38 @@ cogl_get_graphics_reset_status (CoglContext *context);
COGL_EXPORT gboolean
cogl_context_is_hardware_accelerated (CoglContext *context);
typedef const char * const CoglPipelineKey;
/**
* cogl_context_set_named_pipeline:
* @context: a #CoglContext pointer
* @key: a #CoglPipelineKey pointer
* @pipeline: (nullable): a #CoglPipeline to associate with the @context and
* @key
*
* Associate a #CoglPipeline with a @context and @key. This will not take a new
* reference to the @pipeline, but will unref all associated pipelines when
* the @context gets destroyed. Similarly, if a pipeline gets overwritten,
* it will get unreffed as well.
*/
COGL_EXPORT void
cogl_context_set_named_pipeline (CoglContext *context,
CoglPipelineKey *key,
CoglPipeline *pipeline);
/**
* cogl_context_get_named_pipeline:
* @context: a #CoglContext pointer
* @key: a #CoglPipelineKey pointer
*
* Return value: (transfer none): The #CoglPipeline associated with the
* given @context and @key, or %NULL if no such #CoglPipeline
* was found.
*/
COGL_EXPORT CoglPipeline *
cogl_context_get_named_pipeline (CoglContext *context,
CoglPipelineKey *key);
G_END_DECLS
#endif /* __COGL_CONTEXT_H__ */