context: Don't forget to unref() the renderer if we create it ourselves
cogl_display_new() takes a ref on the renderer, so code creating a renderer and not keeping a pointer to it do unref later needs to drop the ref immediately. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 5433555f19ac73f3f236026f1bafca758d63c9fa)
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@ -196,6 +196,7 @@ cogl_context_new (CoglDisplay *display,
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}
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display = cogl_display_new (renderer, NULL);
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cogl_object_unref(renderer);
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}
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else
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cogl_object_ref (display);
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