test-random-text: Convert to a micro-benchmark
test-random-text is moved to the micro-bench directory. It now prints out the time taken to draw every 10 frames.
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@ -36,7 +36,6 @@ UNIT_TESTS = \
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test-cogl-tex-polygon.c \
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test-cogl-tex-polygon.c \
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test-cogl-multitexture.c \
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test-cogl-multitexture.c \
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test-stage-read-pixels.c \
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test-stage-read-pixels.c \
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test-random-text.c \
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test-clip.c \
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test-clip.c \
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test-paint-wrapper.c \
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test-paint-wrapper.c \
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test-texture-quality.c \
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test-texture-quality.c \
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@ -3,7 +3,8 @@ include $(top_srcdir)/build/autotools/Makefile.am.silent
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noinst_PROGRAMS = \
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noinst_PROGRAMS = \
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test-text \
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test-text \
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test-picking \
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test-picking \
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test-text-perf
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test-text-perf \
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test-random-text
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INCLUDES = \
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INCLUDES = \
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-I$(top_srcdir)/ \
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-I$(top_srcdir)/ \
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@ -23,4 +24,5 @@ AM_LDFLAGS = $(CLUTTER_LIBS)
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test_text_SOURCES = test-text.c
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test_text_SOURCES = test-text.c
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test_picking_SOURCES = test-picking.c
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test_picking_SOURCES = test-picking.c
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test_text_perf_SOURCES = test-text-perf.c
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test_text_perf_SOURCES = test-text-perf.c
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test_random_text_SOURCES = test-random-text.c
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@ -23,12 +23,14 @@ on_idle (gpointer data)
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char font_name[64];
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char font_name[64];
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int i;
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int i;
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GList *children, *node;
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GList *children, *node;
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static GTimer *timer = NULL;
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static int frame_count = 0;
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/* Remove all of the children of the stage */
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/* Remove all of the children of the stage */
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children = clutter_container_get_children (CLUTTER_CONTAINER (stage));
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children = clutter_container_get_children (CLUTTER_CONTAINER (stage));
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for (node = children; node; node = node->next)
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for (node = children; node; node = node->next)
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clutter_container_remove_actor (CLUTTER_CONTAINER (stage),
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clutter_container_remove_actor (CLUTTER_CONTAINER (stage),
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CLUTTER_ACTOR (node->data));
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CLUTTER_ACTOR (node->data));
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g_list_free (children);
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g_list_free (children);
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/* Fill the stage with new random labels */
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/* Fill the stage with new random labels */
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@ -38,24 +40,24 @@ on_idle (gpointer data)
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ClutterActor *label;
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ClutterActor *label;
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for (i = 0; i < text_len; i++)
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for (i = 0; i < text_len; i++)
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text[i] = rand () % (128 - 32) + 32;
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text[i] = rand () % (128 - 32) + 32;
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text[text_len] = '\0';
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text[text_len] = '\0';
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sprintf (font_name, "%s %i",
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sprintf (font_name, "%s %i",
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font_names[rand () % FONT_NAME_COUNT],
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font_names[rand () % FONT_NAME_COUNT],
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rand () % (MAX_FONT_SIZE - MIN_FONT_SIZE) + MIN_FONT_SIZE);
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rand () % (MAX_FONT_SIZE - MIN_FONT_SIZE) + MIN_FONT_SIZE);
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label = clutter_text_new_with_text (font_name, text);
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label = clutter_text_new_with_text (font_name, text);
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if (clutter_actor_get_height (label) > line_height)
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if (clutter_actor_get_height (label) > line_height)
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line_height = clutter_actor_get_height (label);
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line_height = clutter_actor_get_height (label);
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if (xpos + clutter_actor_get_width (label) > stage_width)
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if (xpos + clutter_actor_get_width (label) > stage_width)
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{
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{
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xpos = 0;
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xpos = 0;
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ypos += line_height;
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ypos += line_height;
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line_height = 0;
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line_height = 0;
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}
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}
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clutter_actor_set_position (label, xpos, ypos);
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clutter_actor_set_position (label, xpos, ypos);
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@ -64,11 +66,24 @@ on_idle (gpointer data)
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xpos += clutter_actor_get_width (label);
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xpos += clutter_actor_get_width (label);
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}
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}
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if (timer == NULL)
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timer = g_timer_new ();
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else
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{
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if (++frame_count >= 10)
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{
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printf ("10 frames in %f seconds\n",
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g_timer_elapsed (timer, NULL));
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g_timer_start (timer);
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frame_count = 0;
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}
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}
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return TRUE;
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return TRUE;
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}
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}
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G_MODULE_EXPORT int
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int
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test_random_text_main (int argc, char **argv)
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main (int argc, char *argv[])
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{
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{
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ClutterActor *stage;
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ClutterActor *stage;
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