frame-clock: Store interface pointer in variable
It's accessed a few times, so keep it around. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
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@ -690,6 +690,7 @@ static void
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clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
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int64_t time_us)
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{
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const ClutterFrameListenerIface *iface = frame_clock->listener.iface;
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int64_t frame_count;
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ClutterFrameResult result;
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int64_t ideal_dispatch_time_us, lateness_us;
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@ -729,11 +730,11 @@ clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
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frame_count = frame_clock->frame_count++;
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COGL_TRACE_BEGIN (ClutterFrameClockEvents, "Frame Clock (before frame)");
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if (frame_clock->listener.iface->before_frame)
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if (iface->before_frame)
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{
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frame_clock->listener.iface->before_frame (frame_clock,
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frame_count,
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frame_clock->listener.user_data);
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iface->before_frame (frame_clock,
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frame_count,
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frame_clock->listener.user_data);
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}
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COGL_TRACE_END (ClutterFrameClockEvents);
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@ -744,9 +745,9 @@ clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
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COGL_TRACE_END (ClutterFrameClockTimelines);
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COGL_TRACE_BEGIN (ClutterFrameClockFrame, "Frame Clock (frame)");
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result = frame_clock->listener.iface->frame (frame_clock,
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frame_count,
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frame_clock->listener.user_data);
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result = iface->frame (frame_clock,
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frame_count,
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frame_clock->listener.user_data);
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COGL_TRACE_END (ClutterFrameClockFrame);
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switch (frame_clock->state)
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