renderer/native: remove meta_renderer_native_gles3_read_pixels
It is unused.
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@ -238,25 +238,3 @@ meta_renderer_native_gles3_blit_shared_bo (MetaEgl *egl,
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return TRUE;
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}
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void
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meta_renderer_native_gles3_read_pixels (MetaEgl *egl,
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MetaGles3 *gles3,
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int width,
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int height,
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uint8_t *target_data,
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int target_stride_bytes)
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{
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int y;
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g_assert (target_stride_bytes >= 0);
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GLBAS (gles3, glFinish, ());
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for (y = 0; y < height; y++)
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{
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GLBAS (gles3, glReadPixels, (0, height - y, width, 1,
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GL_RGBA, GL_UNSIGNED_BYTE,
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target_data + y * target_stride_bytes));
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}
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}
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@ -37,11 +37,4 @@ gboolean meta_renderer_native_gles3_blit_shared_bo (MetaEgl *egl,
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struct gbm_bo *shared_bo,
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GError **error);
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void meta_renderer_native_gles3_read_pixels (MetaEgl *egl,
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MetaGles3 *gles3,
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int width,
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int height,
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uint8_t *target_data,
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int target_stride_bytes);
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#endif /* META_RENDERER_NATIVE_GLES3_H */
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