wayland: Add MetaWaylandSurface::destroy signal

There's places where it would be convenient to add listeners to this,
so add the signal. The signal is only emitted once during destruction,
it is convenient for the places where we want notifications at a time
the object is still alive, as opposed to weak refs which notify after
the fact.
This commit is contained in:
Carlos Garnacho 2015-10-22 14:07:52 +02:00
parent 4c6dae0bae
commit 1acfcbda6c
2 changed files with 33 additions and 0 deletions

View File

@ -118,6 +118,13 @@ G_DEFINE_TYPE (MetaWaylandSurfaceRoleDND,
meta_wayland_surface_role_dnd,
META_TYPE_WAYLAND_SURFACE_ROLE);
enum {
SURFACE_DESTROY,
N_SURFACE_SIGNALS
};
guint surface_signals[N_SURFACE_SIGNALS] = { 0 };
static void
meta_wayland_surface_role_assigned (MetaWaylandSurfaceRole *surface_role);
@ -1795,6 +1802,20 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
*y = v.y;
}
static void
meta_wayland_surface_dispose (GObject *object)
{
MetaWaylandSurface *surface = META_WAYLAND_SURFACE (object);
if (!surface->destroying)
{
g_signal_emit (object, surface_signals[SURFACE_DESTROY], 0);
surface->destroying = TRUE;
}
G_OBJECT_CLASS (meta_wayland_surface_parent_class)->dispose (object);
}
static void
meta_wayland_surface_init (MetaWaylandSurface *surface)
{
@ -1804,6 +1825,17 @@ meta_wayland_surface_init (MetaWaylandSurface *surface)
static void
meta_wayland_surface_class_init (MetaWaylandSurfaceClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = meta_wayland_surface_dispose;
surface_signals[SURFACE_DESTROY] =
g_signal_new ("destroy",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void

View File

@ -207,6 +207,7 @@ struct _MetaWaylandSurface
/* gtk_surface stuff */
gboolean is_modal;
gboolean destroying;
/* wl_subsurface stuff. */
struct {