Fix the format for a floating point value

The debug annotation was still expecting an integer after
we switched the angle to float.
This commit is contained in:
Emmanuele Bassi 2009-01-22 11:46:23 +00:00
parent 355555c1bf
commit 1876785d12

View File

@ -104,7 +104,7 @@ typedef struct _knot3d
static void
clutter_behaviour_ellipse_advance (ClutterBehaviourEllipse *e,
float angle,
float angle,
knot3d *knot)
{
ClutterBehaviourEllipsePrivate *priv = e->priv;
@ -166,7 +166,7 @@ clutter_behaviour_ellipse_advance (ClutterBehaviourEllipse *e,
knot->y = y;
knot->z = z;
CLUTTER_NOTE (BEHAVIOUR, "advancing to angle %d [%d, %d] (a: %d, b: %d)",
CLUTTER_NOTE (BEHAVIOUR, "advancing to angle %.2f [%d, %d] (a: %d, b: %d)",
angle,
knot->x, knot->y,
priv->a, priv->b);