stage: Call ClutterStageWindow::unrealize() on dispose
Since we realize on creation we need to unrealize on destruction. This makes sure that the ClutterStageWindow implementation can tear down any resource set up during the realization phase. http://bugzilla.clutter-project.org/show_bug.cgi?id=2559
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@ -1176,6 +1176,7 @@ clutter_stage_dispose (GObject *object)
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{
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{
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CLUTTER_NOTE (BACKEND, "Disposing of the stage implementation");
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CLUTTER_NOTE (BACKEND, "Disposing of the stage implementation");
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_clutter_stage_window_unrealize (priv->impl);
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g_object_unref (priv->impl);
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g_object_unref (priv->impl);
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priv->impl = NULL;
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priv->impl = NULL;
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}
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}
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