From 155bde24650eb613824319f7186bd0a0d690932d Mon Sep 17 00:00:00 2001 From: Damien Lespiau Date: Tue, 5 Oct 2010 08:35:19 +0100 Subject: [PATCH] texture: Fix the typos in the blurbs and make them not end with '.' All the nifty things you discover when translating strings not exposed to anyone. First the clutter-wide record of the number of typos in one string. Second, ClutterTexture happened to have the only property blurbs ending with a '.', remove them. --- clutter/clutter-texture.c | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index 8852665a2..40c0b6db9 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -990,7 +990,8 @@ clutter_texture_class_init (ClutterTextureClass *klass) pspec = g_param_spec_boolean ("disable-slicing", P_("Disable Slicing"), - P_("Forces the underlying texture to be singlular and not made of of smaller space saving inidivual textures."), + P_("Forces the underlying texture to be singular and not made of smaller space saving " + "individual textures"), FALSE, G_PARAM_CONSTRUCT_ONLY | CLUTTER_PARAM_READWRITE); @@ -1008,7 +1009,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) pspec = g_param_spec_boolean ("repeat-x", P_("Horizontal repeat"), - P_("Repeat the contents rather than scaling them horizontally."), + P_("Repeat the contents rather than scaling them horizontally"), FALSE, CLUTTER_PARAM_READWRITE); obj_props[PROP_REPEAT_X] = pspec; @@ -1016,7 +1017,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) pspec = g_param_spec_boolean ("repeat-y", P_("Vertical repeat"), - P_("Repeat the contents rather than scaling them vertically."), + P_("Repeat the contents rather than scaling them vertically"), FALSE, CLUTTER_PARAM_READWRITE); obj_props[PROP_REPEAT_Y] = pspec; @@ -1024,7 +1025,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) pspec = g_param_spec_enum ("filter-quality", P_("Filter Quality"), - P_("Rendering quality used when drawing the texture."), + P_("Rendering quality used when drawing the texture"), CLUTTER_TYPE_TEXTURE_QUALITY, CLUTTER_TEXTURE_QUALITY_MEDIUM, G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE); @@ -1033,7 +1034,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) pspec = g_param_spec_enum ("pixel-format", P_("Pixel Format"), - P_("The Cogl pixel format to use."), + P_("The Cogl pixel format to use"), COGL_TYPE_PIXEL_FORMAT, COGL_PIXEL_FORMAT_RGBA_8888, CLUTTER_PARAM_READABLE); @@ -1102,7 +1103,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) */ pspec = g_param_spec_boolean ("load-async", P_("Load asynchronously"), - P_("Load files inside a thread to avoid blocking when loading images from disk."), + P_("Load files inside a thread to avoid blocking when loading images from disk"), FALSE, CLUTTER_PARAM_WRITABLE); obj_props[PROP_LOAD_ASYNC] = pspec; @@ -1119,7 +1120,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) */ pspec = g_param_spec_boolean ("load-data-async", P_("Load data asynchronously"), - P_("Decode image data files inside a thread to reduce blocking when loading images from disk."), + P_("Decode image data files inside a thread to reduce blocking when loading images from disk"), FALSE, CLUTTER_PARAM_WRITABLE); obj_props[PROP_LOAD_DATA_ASYNC] = pspec;