actor: make _transform_and_project_box static

This makes _clutter_actor_transform_and_project_box a static function
and removes the prototype from clutter-private.h since it is no longer
used outside clutter-actor.c
This commit is contained in:
Robert Bragg 2010-09-07 21:43:50 +01:00
parent 120d7595e3
commit 13c4d7b95d
2 changed files with 1 additions and 5 deletions

View File

@ -2065,7 +2065,7 @@ _clutter_actor_get_relative_modelview (ClutterActor *self,
/* Project the given @box into stage window coordinates, writing the
* transformed vertices to @verts[]. */
gboolean
static gboolean
_clutter_actor_transform_and_project_box (ClutterActor *self,
const ClutterActorBox *box,
ClutterVertex verts[])

View File

@ -463,10 +463,6 @@ void _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
void _clutter_actor_set_has_pointer (ClutterActor *self,
gboolean has_pointer);
gboolean _clutter_actor_transform_and_project_box (ClutterActor *self,
const ClutterActorBox *box,
ClutterVertex verts[]);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *clip_volume);