Release Clutter 1.9.12 (snapshot)
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NEWS
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NEWS
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Clutter 1.9.12 2012-02-23
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===============================================================================
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• List of changes since Clutter 1.9.10
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- Add ClutterTimeline:repeat-count and deprecate :loop
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The :repeat-count property supercedes the :loop property, and it
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provides a way to specify the number of repeats that a timeline
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should perform - with the option of specifying an "infinity" value.
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- Add a progress mode for ClutterTimeline
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This begins the "soft deprecation" of ClutterAlpha. Instead of
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requiring a full object to compute an easing function out of a
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linear progress coming from ClutterTimeline, we should have this
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functionality on ClutterTimeline itself. Since ClutterAlpha is
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still exposed in API that we cannot deprecate (such as virtual
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functions) we cannot deprecate it fully, and we'll have to wait
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until the 2.0 API bump to get rid of it.
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- Fix ClutterBoxLayout allocation
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Since the update of the box layout algorithm there have been a
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bunch of regressions; now the layout works as intended.
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- Improve the performance of the shader-based effect in Clutter
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The effects shipped with Clutter now use the CoglSnippet API
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internally, which allows efficient generation of the shader code;
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they also ensure that the shader is generated once per class, and
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shared across instances. These changes should improve performance
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when using effects provided by Clutter.
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- Update the internal usage of Cogl API
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Clutter should strive to use the Cogl 2.0 API internally and not
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mix the 1.0 and 2.0 API.
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- Allow accessing Wayland input devices
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This is a change that allows Clutter-based toolkits to interact
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with Wayland in a meaningful way for operations like resize and
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move.
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- Add a convenience CLUTTER_BIND_ALL enumeration
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This allows binding both position and size of an actor when using
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a ClutterBindConstraint.
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- Cally updates
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Use the newly added API to reimplement focus tracking.
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- Visual Studio project updates
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- Add clutter_text_coords_to_position()
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This method roundtrips the position_to_coords() one, and allows
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retrieving the index of the character at the given actor-relative
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coordinates.
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- Documentation updates.
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- Introspection annotation fixes.
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• List of bugs fixed since Clutter 1.9.10
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[bugzilla.gnome.org]
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#669730 - actor: Fix and improve add_child_at_index()
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#669291 - box layout bug when callin the clutter_actor_hide() function
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#667540 - Desynchronized size between ClutterStageCogl and ClutterStageX11
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#670433 - clutter-drop-action: annotation fixes for some signals
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#670402 - CRITICAL warning when ClutterDragAction has threshold > 0
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[bugzilla.clutter-project.org]
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#2515 - Setting a non-default stage fullscreen before showing it doesn't work
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Clutter 1.9.10 2012-02-06
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===============================================================================
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# - increase clutter_interface_version to the next odd number
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m4_define([clutter_major_version], [1])
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m4_define([clutter_minor_version], [9])
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m4_define([clutter_micro_version], [11])
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m4_define([clutter_micro_version], [12])
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# • for stable releases: increase the interface age by 1 for each release;
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# if the API changes, set to 0. interface_age and binary_age are used to
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