offscreen-effect: Rename create_target to create_buffer
*** This is an API change *** The create_target() virtual function should return a CoglHandle to a texture; clutter_offscreen_effect_get_target(), instead, returns a CoglMaterial to be painted in the implementation of the paint_target() virtual function. Instead of equating textures with materials, and confusing the user of the API, we should mark the difference more prominently. First of all, we should return a CoglMaterial* (now that we have that as a public type) in get_target(); having handles all over the place does not make it easier to distinguish the semantics of the virtual functions. Then we should rename create_target() to create_texture(), to make it clear that what should be returned is a texture that is used as the backing for the offscreen framebuffer.
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@ -62,7 +62,7 @@ struct _ClutterOffscreenEffect
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/**
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* ClutterOffscreenEffectClass:
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* @create_target: virtual function
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* @create_texture: virtual function
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* @paint_target: virtual function
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*
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* The #ClutterOffscreenEffectClass structure contains only private data
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@ -75,7 +75,7 @@ struct _ClutterOffscreenEffectClass
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ClutterEffectClass parent_class;
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/*< public >*/
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CoglHandle (* create_target) (ClutterOffscreenEffect *effect,
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CoglHandle (* create_texture) (ClutterOffscreenEffect *effect,
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gfloat min_width,
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gfloat min_height);
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void (* paint_target) (ClutterOffscreenEffect *effect);
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@ -92,12 +92,12 @@ struct _ClutterOffscreenEffectClass
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GType clutter_offscreen_effect_get_type (void) G_GNUC_CONST;
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CoglHandle clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect);
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CoglMaterial *clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect);
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void clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect);
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CoglHandle clutter_offscreen_effect_create_target (ClutterOffscreenEffect *effect,
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gfloat width,
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gfloat height);
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void clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect);
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CoglHandle clutter_offscreen_effect_create_texture (ClutterOffscreenEffect *effect,
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gfloat width,
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gfloat height);
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G_END_DECLS
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