stage: Add accessors for :use-alpha
Use real accessors for the :use-alpha property.
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3b075b6dc4
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@ -669,8 +669,7 @@ clutter_stage_set_property (GObject *object,
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break;
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break;
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case PROP_USE_ALPHA:
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case PROP_USE_ALPHA:
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stage->priv->use_alpha = g_value_get_boolean (value);
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clutter_stage_set_use_alpha (stage, g_value_get_boolean (value));
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
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break;
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break;
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default:
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default:
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@ -2164,3 +2163,53 @@ clutter_stage_get_throttle_motion_events (ClutterStage *stage)
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return stage->priv->throttle_motion_events;
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return stage->priv->throttle_motion_events;
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}
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}
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/**
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* clutter_stage_set_use_alpha:
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* @stage: a #ClutterStage
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* @use_alpha: whether the stage should honour the opacity or the
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* alpha channel of the stage color
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*
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* Sets whether the @stage should honour the #ClutterActor:opacity and
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* the alpha channel of the #ClutterStage:color
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*
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* Since: 1.2
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*/
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void
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clutter_stage_set_use_alpha (ClutterStage *stage,
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gboolean use_alpha)
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{
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ClutterStagePrivate *priv;
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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priv = stage->priv;
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if (priv->use_alpha != use_alpha)
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{
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priv->use_alpha = use_alpha;
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
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g_object_notify (G_OBJECT (stage), "use-alpha");
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}
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}
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/**
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* clutter_stage_get_use_alpha:
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* @stage: a #ClutterStage
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*
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* Retrieves the value set using clutter_stage_set_use_alpha()
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*
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* Return value: %TRUE if the stage should honour the opacity and the
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* alpha channel of the stage color
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*
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* Since: 1.2
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*/
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gboolean
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clutter_stage_get_use_alpha (ClutterStage *stage)
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{
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
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return stage->priv->use_alpha;
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}
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@ -247,6 +247,10 @@ void clutter_stage_set_throttle_motion_events (ClutterStage *stage,
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gboolean throttle);
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gboolean throttle);
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gboolean clutter_stage_get_throttle_motion_events (ClutterStage *stage);
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gboolean clutter_stage_get_throttle_motion_events (ClutterStage *stage);
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void clutter_stage_set_use_alpha (ClutterStage *stage,
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gboolean use_alpha);
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gboolean clutter_stage_get_use_alpha (ClutterStage *stage);
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/* Commodity macro, for mallum only */
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/* Commodity macro, for mallum only */
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#define clutter_stage_add(stage,actor) G_STMT_START { \
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#define clutter_stage_add(stage,actor) G_STMT_START { \
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if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
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if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
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@ -522,6 +522,8 @@ clutter_stage_get_key_focus
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clutter_stage_read_pixels
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clutter_stage_read_pixels
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clutter_stage_set_throttle_motion_events
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clutter_stage_set_throttle_motion_events
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clutter_stage_get_throttle_motion_events
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clutter_stage_get_throttle_motion_events
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clutter_stage_set_use_alpha
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clutter_stage_get_use_alpha
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<SUBSECTION>
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<SUBSECTION>
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ClutterPerspective
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ClutterPerspective
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