matrix-stack: use GArray instead of GSList for stack
In some micro-benchmarks testing journal throughput the list manipulation jumps pretty high in the profile. This replaces the GSList usage with a GArray instead which is effectively a grow only allocation that means we avoid ongoing allocations while manipulating the stack mid-scene.
This commit is contained in:
parent
b41bf9e67f
commit
117ef6baff
@ -53,7 +53,7 @@ typedef struct {
|
|||||||
*/
|
*/
|
||||||
struct _CoglMatrixStack
|
struct _CoglMatrixStack
|
||||||
{
|
{
|
||||||
GSList *stack;
|
GArray *stack;
|
||||||
|
|
||||||
/* which state does GL have, NULL if unknown */
|
/* which state does GL have, NULL if unknown */
|
||||||
CoglMatrixState *flushed_state;
|
CoglMatrixState *flushed_state;
|
||||||
@ -61,28 +61,17 @@ struct _CoglMatrixStack
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* XXX: this doesn't initialize the matrix! */
|
/* XXX: this doesn't initialize the matrix! */
|
||||||
static CoglMatrixState*
|
static void
|
||||||
_cogl_matrix_state_new (void)
|
_cogl_matrix_state_init (CoglMatrixState *state)
|
||||||
{
|
{
|
||||||
CoglMatrixState *state;
|
|
||||||
|
|
||||||
state = g_slice_new (CoglMatrixState);
|
|
||||||
state->push_count = 0;
|
state->push_count = 0;
|
||||||
state->is_identity = FALSE;
|
state->is_identity = FALSE;
|
||||||
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
_cogl_matrix_state_destroy (CoglMatrixState *state)
|
|
||||||
{
|
|
||||||
g_slice_free (CoglMatrixState, state);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static CoglMatrixState *
|
static CoglMatrixState *
|
||||||
_cogl_matrix_stack_top (CoglMatrixStack *stack)
|
_cogl_matrix_stack_top (CoglMatrixStack *stack)
|
||||||
{
|
{
|
||||||
return stack->stack->data;
|
return &g_array_index (stack->stack, CoglMatrixState, stack->stack->len - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* XXX:
|
/* XXX:
|
||||||
@ -115,7 +104,10 @@ _cogl_matrix_stack_top_mutable (CoglMatrixStack *stack,
|
|||||||
|
|
||||||
state->push_count -= 1;
|
state->push_count -= 1;
|
||||||
|
|
||||||
new_top = _cogl_matrix_state_new ();
|
g_array_set_size (stack->stack, stack->stack->len + 1);
|
||||||
|
new_top = &g_array_index (stack->stack, CoglMatrixState,
|
||||||
|
stack->stack->len - 1);
|
||||||
|
_cogl_matrix_state_init (new_top);
|
||||||
|
|
||||||
if (initialize)
|
if (initialize)
|
||||||
{
|
{
|
||||||
@ -128,8 +120,6 @@ _cogl_matrix_stack_top_mutable (CoglMatrixStack *stack,
|
|||||||
stack->flushed_state = new_top;
|
stack->flushed_state = new_top;
|
||||||
}
|
}
|
||||||
|
|
||||||
stack->stack = g_slist_prepend (stack->stack, new_top);
|
|
||||||
|
|
||||||
return new_top;
|
return new_top;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -141,28 +131,20 @@ _cogl_matrix_stack_new (void)
|
|||||||
|
|
||||||
stack = g_slice_new0 (CoglMatrixStack);
|
stack = g_slice_new0 (CoglMatrixStack);
|
||||||
|
|
||||||
state = _cogl_matrix_state_new ();
|
stack->stack = g_array_sized_new (FALSE, FALSE,
|
||||||
|
sizeof (CoglMatrixState), 10);
|
||||||
|
g_array_set_size (stack->stack, 1);
|
||||||
|
state = &g_array_index (stack->stack, CoglMatrixState, 0);
|
||||||
|
_cogl_matrix_state_init (state);
|
||||||
state->is_identity = TRUE;
|
state->is_identity = TRUE;
|
||||||
|
|
||||||
stack->stack = g_slist_prepend (stack->stack, state);
|
|
||||||
|
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
_cogl_matrix_stack_destroy (CoglMatrixStack *stack)
|
_cogl_matrix_stack_destroy (CoglMatrixStack *stack)
|
||||||
{
|
{
|
||||||
while (stack->stack)
|
g_array_free (stack->stack, TRUE);
|
||||||
{
|
|
||||||
CoglMatrixState *state;
|
|
||||||
|
|
||||||
state = stack->stack->data;
|
|
||||||
_cogl_matrix_state_destroy (state);
|
|
||||||
stack->stack =
|
|
||||||
g_slist_delete_link (stack->stack,
|
|
||||||
stack->stack);
|
|
||||||
}
|
|
||||||
|
|
||||||
g_slice_free (CoglMatrixStack, stack);
|
g_slice_free (CoglMatrixStack, stack);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -192,7 +174,7 @@ _cogl_matrix_stack_pop (CoglMatrixStack *stack)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (stack->stack->next == NULL)
|
if (stack->stack->len == 1)
|
||||||
{
|
{
|
||||||
g_warning ("Too many matrix pops");
|
g_warning ("Too many matrix pops");
|
||||||
return;
|
return;
|
||||||
@ -203,10 +185,7 @@ _cogl_matrix_stack_pop (CoglMatrixStack *stack)
|
|||||||
stack->flushed_state = NULL;
|
stack->flushed_state = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
stack->stack =
|
g_array_set_size (stack->stack, stack->stack->len - 1);
|
||||||
g_slist_delete_link (stack->stack,
|
|
||||||
stack->stack);
|
|
||||||
_cogl_matrix_state_destroy (state);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user