Bug 993 - Underline colors are sometimes wrong

* clutter/pango/pangoclutter-render.c: Fixed so that instead
	of trying to set the color in prepare_run it uses draw_glyphs
	to draw groups of glyphs and requests the color for each part
	from Pango.
This commit is contained in:
Neil Roberts 2008-06-27 14:36:59 +00:00
parent d88d2a6061
commit 114148bab5
2 changed files with 134 additions and 119 deletions

View File

@ -1,3 +1,12 @@
2008-06-27 Neil Roberts <neil@o-hand.com>
Bug 993 - Underline colors are sometimes wrong
* clutter/pango/pangoclutter-render.c: Fixed so that instead
of trying to set the color in prepare_run it uses draw_glyphs
to draw groups of glyphs and requests the color for each part
from Pango.
2008-06-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:

View File

@ -62,12 +62,14 @@ struct _PangoClutterRendererClass
PangoRendererClass class_instance;
};
#define CLUTTER_PANGO_UNIT_TO_FIXED(x) ((x) << (CFX_Q - 10))
static void pango_clutter_renderer_finalize (GObject *object);
static void pango_clutter_renderer_draw_glyph (PangoRenderer *renderer,
PangoFont *font,
PangoGlyph glyph,
double x,
double y);
static void pango_clutter_renderer_draw_glyphs (PangoRenderer *renderer,
PangoFont *font,
PangoGlyphString *glyphs,
int x,
int y);
static void pango_clutter_renderer_draw_rectangle (PangoRenderer *renderer,
PangoRenderPart part,
int x,
@ -82,8 +84,6 @@ static void pango_clutter_renderer_draw_trapezoid (PangoRenderer *renderer,
double y2,
double x12,
double x22);
static void pango_clutter_renderer_prepare_run (PangoRenderer *renderer,
PangoLayoutRun *run);
static GObjectClass *parent_class = NULL;
@ -108,10 +108,9 @@ pango_clutter_renderer_class_init (PangoClutterRendererClass *klass)
object_class->finalize = pango_clutter_renderer_finalize;
renderer_class->draw_glyph = pango_clutter_renderer_draw_glyph;
renderer_class->draw_glyphs = pango_clutter_renderer_draw_glyphs;
renderer_class->draw_rectangle = pango_clutter_renderer_draw_rectangle;
renderer_class->draw_trapezoid = pango_clutter_renderer_draw_trapezoid;
renderer_class->prepare_run = pango_clutter_renderer_prepare_run;
}
static void
@ -315,6 +314,27 @@ pango_clutter_ensure_glyph_cache_for_layout (PangoLayout *layout)
pango_layout_iter_free (iter);
}
static void
pango_clutter_renderer_set_color_for_part (PangoRenderer *renderer,
PangoRenderPart part)
{
PangoColor *pango_color = pango_renderer_get_color (renderer, part);
PangoClutterRenderer *priv = PANGO_CLUTTER_RENDERER (renderer);
ClutterColor clutter_color;
if (pango_color)
{
clutter_color.red = pango_color->red >> 8;
clutter_color.green = pango_color->green >> 8;
clutter_color.blue = pango_color->blue >> 8;
clutter_color.alpha = priv->color.alpha;
}
else
clutter_color = priv->color;
cogl_color (&clutter_color);
}
static void
pango_clutter_renderer_draw_box (int x, int y,
int width, int height)
@ -326,6 +346,30 @@ pango_clutter_renderer_draw_box (int x, int y,
cogl_path_stroke ();
}
static void
pango_clutter_renderer_get_device_units (PangoRenderer *renderer,
int xin,
int yin,
ClutterFixed *xout,
ClutterFixed *yout)
{
const PangoMatrix *matrix;
if ((matrix = pango_renderer_get_matrix (renderer)))
{
/* Convert user-space coords to device coords */
*xout = CLUTTER_FLOAT_TO_FIXED ((xin * matrix->xx + yin * matrix->xy)
/ PANGO_SCALE + matrix->x0);
*yout = CLUTTER_FLOAT_TO_FIXED ((yin * matrix->yy + xin * matrix->yx)
/ PANGO_SCALE + matrix->y0);
}
else
{
*xout = CLUTTER_PANGO_UNIT_TO_FIXED (xin);
*yout = CLUTTER_PANGO_UNIT_TO_FIXED (yin);
}
}
static void
pango_clutter_renderer_draw_rectangle (PangoRenderer *renderer,
PangoRenderPart part,
@ -334,28 +378,16 @@ pango_clutter_renderer_draw_rectangle (PangoRenderer *renderer,
int width,
int height)
{
float x1, x2, y1, y2;
const PangoMatrix *matrix;
ClutterFixed x1, x2, y1, y2;
if ((matrix = pango_renderer_get_matrix (renderer)))
{
/* Convert user-space coords to device coords */
x1 = (x * matrix->xx + y * matrix->xy) / PANGO_SCALE + matrix->x0;
x2 = ((x + width) * matrix->xx + (y + height) * matrix->xy)
/ PANGO_SCALE + matrix->x0;
y1 = (y * matrix->yy + x * matrix->yx) / PANGO_SCALE + matrix->y0;
y2 = ((y + height) * matrix->yy + (x + width) * matrix->yx)
/ PANGO_SCALE + matrix->y0;
}
else
{
x1 = x / PANGO_SCALE;
x2 = (x + width) / PANGO_SCALE;
y1 = y / PANGO_SCALE;
y2 = (y + height) / PANGO_SCALE;
}
pango_clutter_renderer_set_color_for_part (renderer, part);
cogl_rectangle (x1, y1, x2 - x1, y2 - y1);
pango_clutter_renderer_get_device_units (renderer, x, y,
&x1, &y1);
pango_clutter_renderer_get_device_units (renderer, x + width, y + height,
&x2, &y2);
cogl_rectanglex (x1, y1, x2 - x1, y2 - y1);
}
static void
@ -379,110 +411,84 @@ pango_clutter_renderer_draw_trapezoid (PangoRenderer *renderer,
points[6] = CLUTTER_FLOAT_TO_FIXED (x21);
points[7] = points[1];
pango_clutter_renderer_set_color_for_part (renderer, part);
cogl_path_polygon (points, 4);
cogl_path_fill ();
}
static void
pango_clutter_renderer_draw_glyph (PangoRenderer *renderer,
PangoFont *font,
PangoGlyph glyph,
double xd,
double yd)
pango_clutter_renderer_draw_glyphs (PangoRenderer *renderer,
PangoFont *font,
PangoGlyphString *glyphs,
int xi,
int yi)
{
PangoClutterGlyphCacheValue *cache_value;
ClutterFixed x = CLUTTER_FLOAT_TO_FIXED ((float) xd);
ClutterFixed y = CLUTTER_FLOAT_TO_FIXED ((float) yd);
int i;
if ((glyph & PANGO_GLYPH_UNKNOWN_FLAG))
pango_clutter_renderer_set_color_for_part (renderer,
PANGO_RENDER_PART_FOREGROUND);
for (i = 0; i < glyphs->num_glyphs; i++)
{
PangoFontMetrics *metrics;
PangoGlyphInfo *gi = glyphs->glyphs + i;
ClutterFixed x, y;
if (font == NULL
|| (metrics = pango_font_get_metrics (font, NULL)) == NULL)
pango_clutter_renderer_draw_box (CLUTTER_FIXED_TO_INT (x),
CLUTTER_FIXED_TO_INT (y),
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
pango_clutter_renderer_get_device_units (renderer,
xi + gi->geometry.x_offset,
yi + gi->geometry.y_offset,
&x, &y);
if ((gi->glyph & PANGO_GLYPH_UNKNOWN_FLAG))
{
PangoFontMetrics *metrics;
if (font == NULL
|| (metrics = pango_font_get_metrics (font, NULL)) == NULL)
pango_clutter_renderer_draw_box (CLUTTER_FIXED_TO_INT (x),
CLUTTER_FIXED_TO_INT (y),
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
else
{
pango_clutter_renderer_draw_box (CLUTTER_FIXED_TO_INT (x),
CLUTTER_FIXED_TO_INT (y),
metrics->approximate_char_width
/ PANGO_SCALE,
metrics->ascent / PANGO_SCALE);
pango_font_metrics_unref (metrics);
}
}
else
{
pango_clutter_renderer_draw_box (CLUTTER_FIXED_TO_INT (x),
CLUTTER_FIXED_TO_INT (y),
metrics->approximate_char_width
/ PANGO_SCALE,
metrics->ascent / PANGO_SCALE);
/* Get the texture containing the glyph. This will create
the cache entry if there isn't already one */
cache_value
= pango_clutter_renderer_get_cached_glyph (renderer, font,
gi->glyph);
pango_font_metrics_unref (metrics);
if (cache_value == NULL)
pango_clutter_renderer_draw_box (CLUTTER_FIXED_TO_INT (x),
CLUTTER_FIXED_TO_INT (y),
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
else
{
x += CLUTTER_INT_TO_FIXED (cache_value->draw_x);
y += CLUTTER_INT_TO_FIXED (cache_value->draw_y);
/* Render the glyph from the texture */
cogl_texture_rectangle (cache_value->texture, x, y,
x + CLUTTER_INT_TO_FIXED (cache_value
->draw_width),
y + CLUTTER_INT_TO_FIXED (cache_value
->draw_height),
cache_value->tx1, cache_value->ty1,
cache_value->tx2, cache_value->ty2);
}
}
return;
xi += gi->geometry.width;
}
/* Get the texture containing the glyph. This will create the cache
entry if there isn't already one */
cache_value = pango_clutter_renderer_get_cached_glyph (renderer, font, glyph);
if (cache_value == NULL)
{
pango_clutter_renderer_draw_box (CLUTTER_FIXED_TO_INT (x),
CLUTTER_FIXED_TO_INT (y),
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
return;
}
x += CLUTTER_INT_TO_FIXED (cache_value->draw_x);
y += CLUTTER_INT_TO_FIXED (cache_value->draw_y);
/* Render the glyph from the texture */
cogl_texture_rectangle (cache_value->texture, x, y,
x + CLUTTER_INT_TO_FIXED (cache_value->draw_width),
y + CLUTTER_INT_TO_FIXED (cache_value->draw_height),
cache_value->tx1, cache_value->ty1,
cache_value->tx2, cache_value->ty2);
}
static void
pango_clutter_renderer_prepare_run (PangoRenderer *renderer,
PangoLayoutRun *run)
{
GSList *node;
PangoColor *fg = NULL;
ClutterColor col;
PangoClutterRenderer *priv = PANGO_CLUTTER_RENDERER (renderer);
for (node = run->item->analysis.extra_attrs; node; node = node->next)
{
PangoAttribute *attr = node->data;
switch (attr->klass->type)
{
case PANGO_ATTR_FOREGROUND:
fg = &((PangoAttrColor *) attr)->color;
default:
break;
}
}
if (fg)
{
col.red = (fg->red * 255) / 65535;
col.green = (fg->green * 255) / 65535;
col.blue = (fg->blue * 255) / 65535;
}
else
{
col.red = priv->color.red;
col.green = priv->color.green;
col.blue = priv->color.blue;
}
col.alpha = priv->color.alpha;
cogl_color (&col);
/* Chain up */
(* PANGO_RENDERER_CLASS (parent_class)->prepare_run) (renderer, run);
}