backends/native: Get rendering and swap timings during scanout
Scanout doesn't go through the usual path of compositing and doing eglSwapBuffers, therefore it doesn't hit the timestamp query placed in that path. Instead, get the timings by binding the scanout buffer to an FBO and doing a timestamp query on the FBO. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
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@ -192,6 +192,122 @@ meta_drm_buffer_gbm_new_take (MetaDeviceFile *device_file,
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return buffer_gbm;
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}
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static gboolean
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meta_drm_buffer_gbm_fill_timings (MetaDrmBuffer *buffer,
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CoglFrameInfo *info,
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GError **error)
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{
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MetaDrmBufferGbm *buffer_gbm = META_DRM_BUFFER_GBM (buffer);
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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ClutterBackend *clutter_backend =
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meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context =
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clutter_backend_get_cogl_context (clutter_backend);
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CoglDisplay *cogl_display = cogl_context->display;
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CoglRenderer *cogl_renderer = cogl_display->renderer;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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EGLDisplay egl_display = cogl_renderer_egl->edpy;
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EGLImageKHR egl_image;
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CoglPixelFormat cogl_format;
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CoglEglImageFlags flags;
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g_autoptr (CoglOffscreen) cogl_fbo = NULL;
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CoglTexture2D *cogl_tex;
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uint32_t n_planes;
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uint64_t *modifiers;
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uint32_t *strides;
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uint32_t *offsets;
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uint32_t width;
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uint32_t height;
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uint32_t drm_format;
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int *fds;
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gboolean result;
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int dmabuf_fd = -1;
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uint32_t i;
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dmabuf_fd = gbm_bo_get_fd (buffer_gbm->bo);
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if (dmabuf_fd == -1)
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
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"Failed to export buffer's DMA fd: %s",
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g_strerror (errno));
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return FALSE;
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}
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drm_format = gbm_bo_get_format (buffer_gbm->bo);
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result = meta_cogl_pixel_format_from_drm_format (drm_format,
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&cogl_format,
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NULL);
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g_assert (result);
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width = gbm_bo_get_width (buffer_gbm->bo);
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height = gbm_bo_get_height (buffer_gbm->bo);
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n_planes = gbm_bo_get_plane_count (buffer_gbm->bo);
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fds = g_alloca (sizeof (int) * n_planes);
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strides = g_alloca (sizeof (uint32_t) * n_planes);
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offsets = g_alloca (sizeof (uint32_t) * n_planes);
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modifiers = g_alloca (sizeof (uint64_t) * n_planes);
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for (i = 0; i < n_planes; i++)
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{
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fds[i] = dmabuf_fd;
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strides[i] = gbm_bo_get_stride_for_plane (buffer_gbm->bo, i);
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offsets[i] = gbm_bo_get_offset (buffer_gbm->bo, i);
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modifiers[i] = gbm_bo_get_modifier (buffer_gbm->bo);
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}
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egl_image = meta_egl_create_dmabuf_image (egl,
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egl_display,
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width,
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height,
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drm_format,
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n_planes,
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fds,
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strides,
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offsets,
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modifiers,
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error);
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if (egl_image == EGL_NO_IMAGE_KHR)
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goto out;
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flags = COGL_EGL_IMAGE_FLAG_NO_GET_DATA;
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cogl_tex = cogl_egl_texture_2d_new_from_image (cogl_context,
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width,
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height,
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cogl_format,
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egl_image,
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flags,
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error);
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meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
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if (!cogl_tex)
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goto out;
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cogl_fbo = cogl_offscreen_new_with_texture (COGL_TEXTURE (cogl_tex));
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cogl_object_unref (cogl_tex);
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if (cogl_has_feature (cogl_context, COGL_FEATURE_ID_GET_GPU_TIME))
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{
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info->gpu_time_before_buffer_swap_ns =
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cogl_context_get_gpu_time_ns (cogl_context);
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}
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info->cpu_time_before_buffer_swap_us = g_get_monotonic_time ();
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/* Set up a timestamp query for when all rendering will be finished. */
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if (cogl_has_feature (cogl_context, COGL_FEATURE_ID_TIMESTAMP_QUERY))
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{
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info->timestamp_query =
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cogl_framebuffer_create_timestamp_query (COGL_FRAMEBUFFER (cogl_fbo));
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}
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out:
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close (dmabuf_fd);
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return TRUE;
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}
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static gboolean
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meta_drm_buffer_gbm_blit_to_framebuffer (CoglScanout *scanout,
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CoglFramebuffer *framebuffer,
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@ -354,4 +470,5 @@ meta_drm_buffer_gbm_class_init (MetaDrmBufferGbmClass *klass)
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buffer_class->get_height = meta_drm_buffer_gbm_get_height;
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buffer_class->get_stride = meta_drm_buffer_gbm_get_stride;
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buffer_class->get_format = meta_drm_buffer_gbm_get_format;
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buffer_class->fill_timings = meta_drm_buffer_gbm_fill_timings;
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}
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@ -43,6 +43,10 @@ struct _MetaDrmBufferClass
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int (* get_height) (MetaDrmBuffer *buffer);
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int (* get_stride) (MetaDrmBuffer *buffer);
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uint32_t (* get_format) (MetaDrmBuffer *buffer);
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gboolean (* fill_timings) (MetaDrmBuffer *buffer,
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CoglFrameInfo *info,
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GError **error);
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};
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MetaDeviceFile * meta_drm_buffer_get_device_file (MetaDrmBuffer *buffer);
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@ -185,6 +185,27 @@ meta_drm_buffer_get_format (MetaDrmBuffer *buffer)
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return META_DRM_BUFFER_GET_CLASS (buffer)->get_format (buffer);
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}
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gboolean
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meta_drm_buffer_supports_fill_timings (MetaDrmBuffer *buffer)
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{
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return META_DRM_BUFFER_GET_CLASS (buffer)->fill_timings != NULL;
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}
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gboolean
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meta_drm_buffer_fill_timings (MetaDrmBuffer *buffer,
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CoglFrameInfo *info,
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GError **error)
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{
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if (!meta_drm_buffer_supports_fill_timings (buffer))
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{
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g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
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"Buffer doesn't support filling timing info");
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return FALSE;
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}
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return META_DRM_BUFFER_GET_CLASS (buffer)->fill_timings (buffer, info, error);
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}
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static void
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meta_drm_buffer_get_property (GObject *object,
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guint prop_id,
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@ -26,6 +26,8 @@
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#include <glib-object.h>
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#include <stdint.h>
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#include "cogl/cogl.h"
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#define META_TYPE_DRM_BUFFER (meta_drm_buffer_get_type ())
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G_DECLARE_DERIVABLE_TYPE (MetaDrmBuffer,
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meta_drm_buffer,
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@ -42,4 +44,10 @@ int meta_drm_buffer_get_stride (MetaDrmBuffer *buffer);
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uint32_t meta_drm_buffer_get_format (MetaDrmBuffer *buffer);
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gboolean meta_drm_buffer_supports_fill_timings (MetaDrmBuffer *buffer);
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gboolean meta_drm_buffer_fill_timings (MetaDrmBuffer *buffer,
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CoglFrameInfo *info,
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GError **error);
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#endif /* META_DRM_BUFFER_H */
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@ -1222,6 +1222,8 @@ meta_onscreen_native_direct_scanout (CoglOnscreen *onscreen,
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meta_backend_get_monitor_manager (backend);
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MetaPowerSave power_save_mode;
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ClutterFrame *frame = user_data;
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MetaDrmBuffer *scanout_buffer;
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GError *fill_timings_error = NULL;
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MetaKmsCrtc *kms_crtc;
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MetaKmsDevice *kms_device;
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MetaKmsUpdateFlag flags;
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@ -1255,6 +1257,33 @@ meta_onscreen_native_direct_scanout (CoglOnscreen *onscreen,
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g_set_object (&onscreen_native->gbm.next_fb, META_DRM_BUFFER (scanout));
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/* Try to get a measurement of GPU rendering time on the scanout buffer.
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*
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* The successful operation here adds ~0.4 ms to a ~0.1 ms total frame clock
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* dispatch duration when displaying an unredirected client, thus
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* unfortunately bringing it more in line with duration of the regular
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* non-unredirected frame clock dispatch. However, measuring GPU rendering
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* time is important for computing accurate max render time without
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* underestimating. Also this operation should be optimizable by caching
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* EGLImage for each buffer instead of re-creating it every time it's needed.
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* This should also help all other cases which convert the buffer to a
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* EGLImage.
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*/
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if (META_IS_DRM_BUFFER (scanout))
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{
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scanout_buffer = META_DRM_BUFFER (scanout);
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if (meta_drm_buffer_supports_fill_timings (scanout_buffer))
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{
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if (!meta_drm_buffer_fill_timings (scanout_buffer, frame_info,
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&fill_timings_error))
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{
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g_warning ("Failed to fill timings for a scanout buffer: %s",
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fill_timings_error->message);
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g_error_free (fill_timings_error);
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}
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}
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}
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ensure_crtc_modes (onscreen);
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meta_onscreen_native_flip_crtc (onscreen,
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onscreen_native->view,
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