Merge branch 'async-textures'
* async-textures: Whitespace fixes in ClutterTexture [async-loading] Do not force the texture size on async load [async-loading] Update asynchronous image loading Add API for extracting image size from a file Update/clean and apply the async-texture patch from bug #1144
This commit is contained in:
commit
110489ee58
@ -96,6 +96,13 @@ struct _ClutterTexturePrivate
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guint repeat_y : 1;
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guint in_dispose : 1;
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guint keep_aspect_ratio : 1;
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guint load_async : 1;
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GThread *load_thread;
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guint load_idle;
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gchar *load_filename;
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CoglBitmap *load_bitmap;
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GError *load_error;
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};
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enum
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@ -110,13 +117,17 @@ enum
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PROP_FILTER_QUALITY,
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PROP_COGL_TEXTURE,
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PROP_FILENAME,
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PROP_KEEP_ASPECT_RATIO
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PROP_KEEP_ASPECT_RATIO,
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PROP_LOAD_ASYNC
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};
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enum
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{
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SIZE_CHANGE,
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PIXBUF_CHANGE,
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LOAD_SUCCESS,
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LOAD_FINISHED,
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LAST_SIGNAL
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};
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@ -252,8 +263,8 @@ clutter_texture_realize (ClutterActor *actor)
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if (priv->texture != COGL_INVALID_HANDLE)
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cogl_texture_unref (priv->texture);
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priv->texture
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= cogl_texture_new_with_size
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priv->texture =
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cogl_texture_new_with_size
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(priv->width,
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priv->height,
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priv->no_slice ? -1 : priv->max_tile_waste,
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@ -601,6 +612,45 @@ clutter_texture_paint (ClutterActor *self)
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0, 0, t_w, t_h);
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}
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/*
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* clutter_texture_async_load_cancel:
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* @texture: a #ClutterTexture
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*
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* Cancels an asynchronous loading operation, whether done
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* with threads enabled or just using the main loop
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*/
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static void
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clutter_texture_async_load_cancel (ClutterTexture *texture)
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{
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ClutterTexturePrivate *priv = texture->priv;
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if (priv->load_thread)
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{
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g_thread_join (priv->load_thread);
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priv->load_thread = NULL;
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}
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if (priv->load_idle)
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{
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g_source_remove (priv->load_idle);
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priv->load_idle = 0;
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}
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if (priv->load_error)
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{
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g_error_free (priv->load_error);
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priv->load_error = NULL;
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}
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if (priv->load_bitmap)
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{
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cogl_bitmap_free (priv->load_bitmap);
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priv->load_bitmap = NULL;
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}
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g_free (priv->load_filename);
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}
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static void
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clutter_texture_dispose (GObject *object)
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{
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@ -625,7 +675,9 @@ clutter_texture_dispose (GObject *object)
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g_free (priv->local_data);
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priv->local_data = NULL;
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}
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clutter_texture_async_load_cancel (texture);
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G_OBJECT_CLASS (clutter_texture_parent_class)->dispose (object);
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}
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@ -686,6 +738,9 @@ clutter_texture_set_property (GObject *object,
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case PROP_KEEP_ASPECT_RATIO:
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priv->keep_aspect_ratio = g_value_get_boolean (value);
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break;
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case PROP_LOAD_ASYNC:
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priv->load_async = g_value_get_boolean (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -736,6 +791,9 @@ clutter_texture_get_property (GObject *object,
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case PROP_KEEP_ASPECT_RATIO:
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g_value_set_boolean (value, priv->keep_aspect_ratio);
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break;
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case PROP_LOAD_ASYNC:
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g_value_set_boolean (value, priv->load_async);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -861,6 +919,29 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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FALSE,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterTexture:load-async:
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*
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* Tries to load a texture from a filename by using a local thread
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* to perform the read operations. Threading is only enabled if
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* g_thread_init() has been called prior to clutter_init(), otherwise
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* #ClutterTexture will use the main loop to load the image.
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*
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* The upload of the texture data on the GL pipeline is not
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* asynchronous, as it must be performed from within the same
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* thread that called clutter_main().
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*
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* Since: 1.0
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*/
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g_object_class_install_property
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(gobject_class, PROP_LOAD_ASYNC,
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g_param_spec_boolean ("load-async",
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"Load asynchronously",
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"Load files inside a thread to avoid blocking when "
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"loading images.",
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FALSE,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterTexture::size-change:
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* @texture: the texture which received the signal
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@ -896,6 +977,27 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE,
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0);
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/**
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* ClutterTexture::load-finished:
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* @texture: the texture which received the signal
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* @error: A set error, or %NULL
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*
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* The ::load-finished signal is emitted when a texture load has
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* completed. If there was an error during loading, @error will
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* be set, otherwise it will be %NULL
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*
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* Since: 1.0
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*/
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texture_signals[LOAD_FINISHED] =
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g_signal_new (I_("load-finished"),
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTextureClass, load_finished),
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NULL, NULL,
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g_cclosure_marshal_VOID__POINTER,
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G_TYPE_NONE,
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1,
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G_TYPE_POINTER);
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}
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static ClutterScriptableIface *parent_scriptable_iface = NULL;
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@ -1262,14 +1364,14 @@ clutter_texture_set_from_rgb_data (ClutterTexture *texture,
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* Return value: %TRUE if the texture was successfully updated
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*
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* Since: 0.4
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**/
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*/
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gboolean
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clutter_texture_set_from_yuv_data (ClutterTexture *texture,
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const guchar *data,
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gint width,
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gint height,
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ClutterTextureFlags flags,
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GError **error)
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clutter_texture_set_from_yuv_data (ClutterTexture *texture,
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const guchar *data,
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gint width,
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gint height,
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ClutterTextureFlags flags,
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GError **error)
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{
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ClutterTexturePrivate *priv;
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@ -1301,6 +1403,188 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
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error);
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}
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/*
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* clutter_texture_async_load_complete:
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* @self: a #ClutterTexture
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* @error: load error
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*
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* If @error is %NULL, loads the #CoglBitmap into a #CoglTexture.
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*
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* This function emits the ::load-finished signal on @self.
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*/
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static void
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clutter_texture_async_load_complete (ClutterTexture *self,
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const GError *error)
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{
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ClutterTexturePrivate *priv = self->priv;
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CoglHandle handle;
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gboolean enable_mipmap = FALSE;
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gint waste = -1;
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if (error == NULL)
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{
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if (priv->no_slice)
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waste = priv->max_tile_waste;
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if (priv->filter_quality == CLUTTER_TEXTURE_QUALITY_HIGH)
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enable_mipmap = TRUE;
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handle = cogl_texture_new_from_bitmap (priv->load_bitmap,
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waste, enable_mipmap,
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COGL_PIXEL_FORMAT_ANY);
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clutter_texture_set_cogl_texture (self, handle);
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cogl_texture_unref (handle);
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cogl_bitmap_free (priv->load_bitmap);
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priv->load_bitmap = NULL;
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}
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g_signal_emit (self, texture_signals[LOAD_FINISHED], 0, error);
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clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
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}
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static gboolean
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clutter_texture_thread_cb (gpointer data)
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{
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ClutterTexture *self = data;
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ClutterTexturePrivate *priv = self->priv;
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priv->load_idle = 0;
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if (priv->load_thread)
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{
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g_thread_join (priv->load_thread);
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priv->load_thread = NULL;
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}
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else
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return FALSE;
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clutter_texture_async_load_complete (self, priv->load_error);
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if (priv->load_error)
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{
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g_error_free (priv->load_error);
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priv->load_error = NULL;
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}
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return FALSE;
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}
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static gpointer
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clutter_texture_thread_func (gpointer data)
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{
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ClutterTexture *self = data;
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ClutterTexturePrivate *priv = self->priv;
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/* Try loading with imaging backend */
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priv->load_bitmap = cogl_bitmap_new_from_file (priv->load_filename,
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&priv->load_error);
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g_free (priv->load_filename);
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priv->load_filename = NULL;
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/* make sure we load the image in the main thread, where we
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* hold the main Clutter lock
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*/
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priv->load_idle =
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clutter_threads_add_idle (clutter_texture_thread_cb, self);
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return NULL;
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}
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static gboolean
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clutter_texture_idle_func (gpointer data)
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{
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ClutterTexture *self = data;
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ClutterTexturePrivate *priv = self->priv;
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GError *internal_error;
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internal_error = NULL;
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priv->load_bitmap = cogl_bitmap_new_from_file (priv->load_filename,
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&internal_error);
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clutter_texture_async_load_complete (self, internal_error);
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g_free (priv->load_filename);
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priv->load_filename = NULL;
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if (internal_error)
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g_error_free (internal_error);
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return FALSE;
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}
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/*
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* clutter_texture_async_load:
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* @self: a #ClutterTexture
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* @error: return location for a #GError
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*
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* Starts an asynchronous load of the file name stored inside
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* the load_filename private member.
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*
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* If threading is enabled we use a GThread to perform the actual
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* I/O; if threading is not enabled, we use an idle GSource.
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*
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* The I/O is the only bit done in a thread -- uploading the
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* texture data to the GL pipeline must be done from within the
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* same thread that called clutter_main(). Threaded upload should
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* be part of the GL implementation.
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*
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* This function will block until we get a size from the file
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* so that we can effectively get the size the texture actor after
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* clutter_texture_set_from_file().
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*
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* Return value: %TRUE if the asynchronous loading was successfully
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* initiated, %FALSE otherwise
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*/
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static gboolean
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clutter_texture_async_load (ClutterTexture *self,
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GError **error)
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{
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ClutterTexturePrivate *priv = self->priv;
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gint width, height;
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gboolean res;
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g_assert (priv->load_filename != NULL);
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/* ask the file for a size; if we cannot get the size then
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* there's no point in even continuing the asynchronous
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* loading, so we just stop there
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*/
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res = cogl_bitmap_get_size_from_file (priv->load_filename,
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&width,
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&height);
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if (!res)
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{
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g_set_error (error, CLUTTER_TEXTURE_ERROR,
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CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
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"Failed to create COGL texture");
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return FALSE;
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}
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else
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{
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priv->width = width;
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priv->height = height;
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}
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if (g_thread_supported ())
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{
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priv->load_thread =
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g_thread_create ((GThreadFunc) clutter_texture_thread_func,
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self, TRUE,
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error);
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return priv->load_thread != NULL? TRUE : FALSE;
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}
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else
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{
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priv->load_idle =
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clutter_threads_add_idle (clutter_texture_idle_func, self);
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return TRUE;
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}
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}
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/**
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* clutter_texture_set_from_file:
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* @texture: A #ClutterTexture
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@ -1310,6 +1594,12 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
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* Sets the #ClutterTexture image data from an image file. In case of
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* failure, %FALSE is returned and @error is set.
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*
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* If #ClutterTexture:load-async is set to %TRUE, this function
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* will return as soon as possible, and the actual image loading
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* from disk will be performed asynchronously. #ClutterTexture::load-finished
|
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* will be emitted when the image has been loaded or if an error
|
||||
* occurred.
|
||||
*
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* Return value: %TRUE if the image was successfully loaded and set
|
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*
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* Since: 0.8
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@ -1319,28 +1609,48 @@ clutter_texture_set_from_file (ClutterTexture *texture,
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const gchar *filename,
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GError **error)
|
||||
{
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CoglHandle new_texture;
|
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ClutterTexturePrivate *priv;
|
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ClutterTexturePrivate *priv;
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CoglHandle new_texture = COGL_INVALID_HANDLE;
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GError *internal_error = NULL;
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gboolean enable_mipmap = FALSE;
|
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gint max_waste = -1;
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priv = texture->priv;
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g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
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|
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if ((new_texture = cogl_texture_new_from_file
|
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(filename,
|
||||
priv->no_slice ? -1 : priv->max_tile_waste,
|
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priv->filter_quality == CLUTTER_TEXTURE_QUALITY_HIGH,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
error))
|
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== COGL_INVALID_HANDLE)
|
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if (priv->load_async)
|
||||
{
|
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clutter_texture_async_load_cancel (texture);
|
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|
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priv->load_filename = g_strdup (filename);
|
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|
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return clutter_texture_async_load (texture, error);
|
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}
|
||||
|
||||
if (priv->no_slice)
|
||||
max_waste = priv->max_tile_waste;
|
||||
|
||||
if (priv->filter_quality == CLUTTER_TEXTURE_QUALITY_HIGH)
|
||||
enable_mipmap = TRUE;
|
||||
|
||||
new_texture = cogl_texture_new_from_file (filename,
|
||||
max_waste, enable_mipmap,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
&internal_error);
|
||||
if (new_texture == COGL_INVALID_HANDLE)
|
||||
{
|
||||
/* If COGL didn't give an error then make one up */
|
||||
if (error && *error == NULL)
|
||||
if (internal_error == NULL)
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
"Failed to create COGL texture");
|
||||
}
|
||||
else
|
||||
g_propagate_error (error, internal_error);
|
||||
|
||||
g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, error);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -1353,6 +1663,8 @@ clutter_texture_set_from_file (ClutterTexture *texture,
|
||||
|
||||
cogl_texture_unref (new_texture);
|
||||
|
||||
g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, error);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -1714,7 +2026,7 @@ on_fbo_source_size_change (GObject *object,
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_actor_set_size (CLUTTER_ACTOR(texture), w, h);
|
||||
clutter_actor_set_size (CLUTTER_ACTOR (texture), w, h);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1889,9 +2201,9 @@ clutter_texture_new_from_actor (ClutterActor *actor)
|
||||
priv->width = w;
|
||||
priv->height = h;
|
||||
|
||||
clutter_actor_set_size (CLUTTER_ACTOR(texture), priv->width, priv->height);
|
||||
clutter_actor_set_size (CLUTTER_ACTOR (texture), priv->width, priv->height);
|
||||
|
||||
return CLUTTER_ACTOR(texture);
|
||||
return CLUTTER_ACTOR (texture);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -84,6 +84,8 @@ struct _ClutterTextureClass
|
||||
gint width,
|
||||
gint height);
|
||||
void (*pixbuf_change) (ClutterTexture *texture);
|
||||
void (*load_finished) (ClutterTexture *texture,
|
||||
GError *error);
|
||||
|
||||
/*< private >*/
|
||||
/* padding, for future expansion */
|
||||
@ -92,7 +94,6 @@ struct _ClutterTextureClass
|
||||
void (*_clutter_texture3) (void);
|
||||
void (*_clutter_texture4) (void);
|
||||
void (*_clutter_texture5) (void);
|
||||
void (*_clutter_texture6) (void);
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -134,6 +134,26 @@ CoglHandle cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
GLuint y_pot_waste,
|
||||
CoglPixelFormat format);
|
||||
|
||||
/**
|
||||
* cogl_texture_new_from_bitmap:
|
||||
* @handle: handle of the preloaded texture.
|
||||
* @max_waste: maximum extra horizontal and|or vertical margin pixels to make
|
||||
* texture fit GPU limitations.
|
||||
* @auto_mipmap: enable or disable automatic generation of mipmap pyramid
|
||||
* from the base level image whenever it is updated.
|
||||
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
|
||||
* texture.
|
||||
*
|
||||
* Create a cogl texture from a #CoglBitmap.
|
||||
*
|
||||
* Returns: a #CoglHandle to the newly created texture or COGL_INVALID_HANDLE
|
||||
* if creating the texture failed.
|
||||
*/
|
||||
CoglHandle cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format);
|
||||
|
||||
/**
|
||||
* cogl_is_texture:
|
||||
* @handle: A CoglHandle
|
||||
@ -385,6 +405,45 @@ void cogl_texture_polygon (CoglHandle handle,
|
||||
CoglTextureVertex *vertices,
|
||||
gboolean use_color);
|
||||
|
||||
/**
|
||||
* cogl_bitmap_new_from_file:
|
||||
* @filename: the file to load.
|
||||
* @error: a #GError or %NULL.
|
||||
*
|
||||
* Load an image file from disk. This function can be safely called from
|
||||
* within a thread.
|
||||
*
|
||||
* Returns: A #CoglBitmap to the new loaded image data, or %NULL if loading
|
||||
* the image failed.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
CoglBitmap * cogl_bitmap_new_from_file (const gchar *filename,
|
||||
GError **error);
|
||||
|
||||
/**
|
||||
* cogl_bitmap_get_size_from_file:
|
||||
* @filename: the file to check
|
||||
* @width: return location for the bitmap width
|
||||
* @height: return location for the bitmap height
|
||||
*
|
||||
* Parses an image file enough to extract the width and height
|
||||
* of the bitmap.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
gboolean cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height);
|
||||
|
||||
/**
|
||||
* cogl_bitmap_free:
|
||||
* @bmp: a #CoglBitmap.
|
||||
*
|
||||
* Frees a #CoglBitmap.
|
||||
*/
|
||||
void cogl_bitmap_free (CoglBitmap *bmp);
|
||||
|
||||
/**
|
||||
* cogl_texture_multiple_rectangles:
|
||||
* @handle: a @CoglHandle.
|
||||
|
@ -28,6 +28,13 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* CoglBitmap:
|
||||
*
|
||||
* Type used for storing image data.
|
||||
*/
|
||||
typedef struct _CoglBitmap CoglBitmap;
|
||||
|
||||
/**
|
||||
* CoglHandle:
|
||||
*
|
||||
|
@ -84,6 +84,20 @@ cogl_bitmap_error_quark (void)
|
||||
return g_quark_from_static_string ("cogl-bitmap-error-quark");
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
if (width)
|
||||
*width = 0;
|
||||
|
||||
if (height)
|
||||
*height = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* the error does not contain the filename as the caller already has it */
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
@ -177,9 +191,22 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
#elif defined(USE_GDKPIXBUF)
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
const gchar *filename,
|
||||
GError **error)
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
g_return_val_if_fail (filename != NULL, FALSE);
|
||||
|
||||
if (gdk_pixbuf_get_file_info (filename, width, height) != NULL)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
const gchar *filename,
|
||||
GError **error)
|
||||
{
|
||||
GdkPixbuf *pixbuf;
|
||||
gboolean has_alpha;
|
||||
@ -198,11 +225,13 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
||||
|
||||
if (bmp == NULL) return FALSE;
|
||||
|
||||
if (bmp == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Load from file using GdkPixbuf */
|
||||
pixbuf = gdk_pixbuf_new_from_file (filename, error);
|
||||
if (pixbuf == NULL) return FALSE;
|
||||
if (pixbuf == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Get pixbuf properties */
|
||||
has_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
|
||||
@ -278,6 +307,20 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
|
||||
#include "stb_image.c"
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
if (width)
|
||||
*width = 0;
|
||||
|
||||
if (height)
|
||||
*height = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
const gchar *filename,
|
||||
@ -290,11 +333,15 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
||||
|
||||
if (bmp == NULL) return FALSE;
|
||||
if (bmp == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Load from file using stb */
|
||||
pixels = stbi_load (filename, &width, &height, &stb_pixel_format, STBI_rgb_alpha);
|
||||
if (pixels == NULL) return FALSE;
|
||||
pixels = stbi_load (filename,
|
||||
&width, &height, &stb_pixel_format,
|
||||
STBI_rgb_alpha);
|
||||
if (pixels == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Store bitmap info */
|
||||
bmp->data = g_memdup (pixels, height * width * 4);
|
||||
|
@ -148,3 +148,42 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
dstdata += dst->rowstride;
|
||||
}
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
return _cogl_bitmap_get_size_from_file (filename, width, height);
|
||||
}
|
||||
|
||||
CoglBitmap *
|
||||
cogl_bitmap_new_from_file (const gchar *filename,
|
||||
GError **error)
|
||||
{
|
||||
CoglBitmap bmp;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
|
||||
|
||||
/* Try loading with imaging backend */
|
||||
if (!_cogl_bitmap_from_file (&bmp, filename, error))
|
||||
{
|
||||
/* Try fallback */
|
||||
if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
|
||||
return NULL;
|
||||
else if (error && *error)
|
||||
{
|
||||
g_error_free (*error);
|
||||
*error = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return (CoglBitmap *) g_memdup (&bmp, sizeof (CoglBitmap));
|
||||
}
|
||||
|
||||
void
|
||||
cogl_bitmap_free (CoglBitmap *bmp)
|
||||
{
|
||||
g_free (bmp->data);
|
||||
g_free (bmp);
|
||||
}
|
||||
|
@ -28,8 +28,6 @@
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
typedef struct _CoglBitmap CoglBitmap;
|
||||
|
||||
struct _CoglBitmap
|
||||
{
|
||||
guchar *data;
|
||||
@ -92,4 +90,9 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height);
|
||||
|
||||
#endif /* __COGL_BITMAP_H */
|
||||
|
@ -1323,30 +1323,13 @@ cogl_texture_new_from_data (guint width,
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_new_from_file (const gchar *filename,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format,
|
||||
GError **error)
|
||||
cogl_texture_new_from_bitmap (CoglBitmap *bmp,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format)
|
||||
{
|
||||
CoglBitmap bmp;
|
||||
CoglTexture *tex;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
|
||||
|
||||
/* Try loading with imaging backend */
|
||||
if (!_cogl_bitmap_from_file (&bmp, filename, error))
|
||||
{
|
||||
/* Try fallback */
|
||||
if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
|
||||
return COGL_INVALID_HANDLE;
|
||||
else if (error && *error)
|
||||
{
|
||||
g_error_free (*error);
|
||||
*error = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Create new texture and fill with loaded data */
|
||||
tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
|
||||
|
||||
@ -1356,8 +1339,9 @@ cogl_texture_new_from_file (const gchar *filename,
|
||||
tex->is_foreign = FALSE;
|
||||
tex->auto_mipmap = auto_mipmap;
|
||||
|
||||
tex->bitmap = bmp;
|
||||
tex->bitmap = *bmp;
|
||||
tex->bitmap_owner = TRUE;
|
||||
bmp->data = NULL;
|
||||
|
||||
tex->slice_x_spans = NULL;
|
||||
tex->slice_y_spans = NULL;
|
||||
@ -1398,6 +1382,30 @@ cogl_texture_new_from_file (const gchar *filename,
|
||||
return _cogl_texture_handle_new (tex);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_new_from_file (const gchar *filename,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format,
|
||||
GError **error)
|
||||
{
|
||||
CoglBitmap *bmp;
|
||||
CoglHandle handle;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
|
||||
|
||||
if (!(bmp = cogl_bitmap_new_from_file (filename, error)))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
handle = cogl_texture_new_from_bitmap (bmp,
|
||||
max_waste,
|
||||
auto_mipmap,
|
||||
internal_format);
|
||||
cogl_bitmap_free (bmp);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
GLenum gl_target,
|
||||
|
Loading…
Reference in New Issue
Block a user