Merge branch 'async-textures'
* async-textures: Whitespace fixes in ClutterTexture [async-loading] Do not force the texture size on async load [async-loading] Update asynchronous image loading Add API for extracting image size from a file Update/clean and apply the async-texture patch from bug #1144
This commit is contained in:
commit
110489ee58
@ -96,6 +96,13 @@ struct _ClutterTexturePrivate
|
||||
guint repeat_y : 1;
|
||||
guint in_dispose : 1;
|
||||
guint keep_aspect_ratio : 1;
|
||||
guint load_async : 1;
|
||||
|
||||
GThread *load_thread;
|
||||
guint load_idle;
|
||||
gchar *load_filename;
|
||||
CoglBitmap *load_bitmap;
|
||||
GError *load_error;
|
||||
};
|
||||
|
||||
enum
|
||||
@ -110,13 +117,17 @@ enum
|
||||
PROP_FILTER_QUALITY,
|
||||
PROP_COGL_TEXTURE,
|
||||
PROP_FILENAME,
|
||||
PROP_KEEP_ASPECT_RATIO
|
||||
PROP_KEEP_ASPECT_RATIO,
|
||||
PROP_LOAD_ASYNC
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
SIZE_CHANGE,
|
||||
PIXBUF_CHANGE,
|
||||
LOAD_SUCCESS,
|
||||
LOAD_FINISHED,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
@ -252,8 +263,8 @@ clutter_texture_realize (ClutterActor *actor)
|
||||
if (priv->texture != COGL_INVALID_HANDLE)
|
||||
cogl_texture_unref (priv->texture);
|
||||
|
||||
priv->texture
|
||||
= cogl_texture_new_with_size
|
||||
priv->texture =
|
||||
cogl_texture_new_with_size
|
||||
(priv->width,
|
||||
priv->height,
|
||||
priv->no_slice ? -1 : priv->max_tile_waste,
|
||||
@ -601,6 +612,45 @@ clutter_texture_paint (ClutterActor *self)
|
||||
0, 0, t_w, t_h);
|
||||
}
|
||||
|
||||
/*
|
||||
* clutter_texture_async_load_cancel:
|
||||
* @texture: a #ClutterTexture
|
||||
*
|
||||
* Cancels an asynchronous loading operation, whether done
|
||||
* with threads enabled or just using the main loop
|
||||
*/
|
||||
static void
|
||||
clutter_texture_async_load_cancel (ClutterTexture *texture)
|
||||
{
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
|
||||
if (priv->load_thread)
|
||||
{
|
||||
g_thread_join (priv->load_thread);
|
||||
priv->load_thread = NULL;
|
||||
}
|
||||
|
||||
if (priv->load_idle)
|
||||
{
|
||||
g_source_remove (priv->load_idle);
|
||||
priv->load_idle = 0;
|
||||
}
|
||||
|
||||
if (priv->load_error)
|
||||
{
|
||||
g_error_free (priv->load_error);
|
||||
priv->load_error = NULL;
|
||||
}
|
||||
|
||||
if (priv->load_bitmap)
|
||||
{
|
||||
cogl_bitmap_free (priv->load_bitmap);
|
||||
priv->load_bitmap = NULL;
|
||||
}
|
||||
|
||||
g_free (priv->load_filename);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_texture_dispose (GObject *object)
|
||||
{
|
||||
@ -626,6 +676,8 @@ clutter_texture_dispose (GObject *object)
|
||||
priv->local_data = NULL;
|
||||
}
|
||||
|
||||
clutter_texture_async_load_cancel (texture);
|
||||
|
||||
G_OBJECT_CLASS (clutter_texture_parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
@ -686,6 +738,9 @@ clutter_texture_set_property (GObject *object,
|
||||
case PROP_KEEP_ASPECT_RATIO:
|
||||
priv->keep_aspect_ratio = g_value_get_boolean (value);
|
||||
break;
|
||||
case PROP_LOAD_ASYNC:
|
||||
priv->load_async = g_value_get_boolean (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
@ -736,6 +791,9 @@ clutter_texture_get_property (GObject *object,
|
||||
case PROP_KEEP_ASPECT_RATIO:
|
||||
g_value_set_boolean (value, priv->keep_aspect_ratio);
|
||||
break;
|
||||
case PROP_LOAD_ASYNC:
|
||||
g_value_set_boolean (value, priv->load_async);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
@ -861,6 +919,29 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE));
|
||||
|
||||
/**
|
||||
* ClutterTexture:load-async:
|
||||
*
|
||||
* Tries to load a texture from a filename by using a local thread
|
||||
* to perform the read operations. Threading is only enabled if
|
||||
* g_thread_init() has been called prior to clutter_init(), otherwise
|
||||
* #ClutterTexture will use the main loop to load the image.
|
||||
*
|
||||
* The upload of the texture data on the GL pipeline is not
|
||||
* asynchronous, as it must be performed from within the same
|
||||
* thread that called clutter_main().
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
g_object_class_install_property
|
||||
(gobject_class, PROP_LOAD_ASYNC,
|
||||
g_param_spec_boolean ("load-async",
|
||||
"Load asynchronously",
|
||||
"Load files inside a thread to avoid blocking when "
|
||||
"loading images.",
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE));
|
||||
|
||||
/**
|
||||
* ClutterTexture::size-change:
|
||||
* @texture: the texture which received the signal
|
||||
@ -896,6 +977,27 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
g_cclosure_marshal_VOID__VOID,
|
||||
G_TYPE_NONE,
|
||||
0);
|
||||
/**
|
||||
* ClutterTexture::load-finished:
|
||||
* @texture: the texture which received the signal
|
||||
* @error: A set error, or %NULL
|
||||
*
|
||||
* The ::load-finished signal is emitted when a texture load has
|
||||
* completed. If there was an error during loading, @error will
|
||||
* be set, otherwise it will be %NULL
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
texture_signals[LOAD_FINISHED] =
|
||||
g_signal_new (I_("load-finished"),
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextureClass, load_finished),
|
||||
NULL, NULL,
|
||||
g_cclosure_marshal_VOID__POINTER,
|
||||
G_TYPE_NONE,
|
||||
1,
|
||||
G_TYPE_POINTER);
|
||||
}
|
||||
|
||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||
@ -1262,14 +1364,14 @@ clutter_texture_set_from_rgb_data (ClutterTexture *texture,
|
||||
* Return value: %TRUE if the texture was successfully updated
|
||||
*
|
||||
* Since: 0.4
|
||||
**/
|
||||
*/
|
||||
gboolean
|
||||
clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
||||
const guchar *data,
|
||||
gint width,
|
||||
gint height,
|
||||
ClutterTextureFlags flags,
|
||||
GError **error)
|
||||
clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
||||
const guchar *data,
|
||||
gint width,
|
||||
gint height,
|
||||
ClutterTextureFlags flags,
|
||||
GError **error)
|
||||
{
|
||||
ClutterTexturePrivate *priv;
|
||||
|
||||
@ -1301,6 +1403,188 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
||||
error);
|
||||
}
|
||||
|
||||
/*
|
||||
* clutter_texture_async_load_complete:
|
||||
* @self: a #ClutterTexture
|
||||
* @error: load error
|
||||
*
|
||||
* If @error is %NULL, loads the #CoglBitmap into a #CoglTexture.
|
||||
*
|
||||
* This function emits the ::load-finished signal on @self.
|
||||
*/
|
||||
static void
|
||||
clutter_texture_async_load_complete (ClutterTexture *self,
|
||||
const GError *error)
|
||||
{
|
||||
ClutterTexturePrivate *priv = self->priv;
|
||||
CoglHandle handle;
|
||||
gboolean enable_mipmap = FALSE;
|
||||
gint waste = -1;
|
||||
|
||||
if (error == NULL)
|
||||
{
|
||||
if (priv->no_slice)
|
||||
waste = priv->max_tile_waste;
|
||||
|
||||
if (priv->filter_quality == CLUTTER_TEXTURE_QUALITY_HIGH)
|
||||
enable_mipmap = TRUE;
|
||||
|
||||
handle = cogl_texture_new_from_bitmap (priv->load_bitmap,
|
||||
waste, enable_mipmap,
|
||||
COGL_PIXEL_FORMAT_ANY);
|
||||
clutter_texture_set_cogl_texture (self, handle);
|
||||
cogl_texture_unref (handle);
|
||||
|
||||
cogl_bitmap_free (priv->load_bitmap);
|
||||
priv->load_bitmap = NULL;
|
||||
}
|
||||
|
||||
g_signal_emit (self, texture_signals[LOAD_FINISHED], 0, error);
|
||||
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_texture_thread_cb (gpointer data)
|
||||
{
|
||||
ClutterTexture *self = data;
|
||||
ClutterTexturePrivate *priv = self->priv;
|
||||
|
||||
priv->load_idle = 0;
|
||||
|
||||
if (priv->load_thread)
|
||||
{
|
||||
g_thread_join (priv->load_thread);
|
||||
priv->load_thread = NULL;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
|
||||
clutter_texture_async_load_complete (self, priv->load_error);
|
||||
|
||||
if (priv->load_error)
|
||||
{
|
||||
g_error_free (priv->load_error);
|
||||
priv->load_error = NULL;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static gpointer
|
||||
clutter_texture_thread_func (gpointer data)
|
||||
{
|
||||
ClutterTexture *self = data;
|
||||
ClutterTexturePrivate *priv = self->priv;
|
||||
|
||||
/* Try loading with imaging backend */
|
||||
priv->load_bitmap = cogl_bitmap_new_from_file (priv->load_filename,
|
||||
&priv->load_error);
|
||||
g_free (priv->load_filename);
|
||||
priv->load_filename = NULL;
|
||||
|
||||
/* make sure we load the image in the main thread, where we
|
||||
* hold the main Clutter lock
|
||||
*/
|
||||
priv->load_idle =
|
||||
clutter_threads_add_idle (clutter_texture_thread_cb, self);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_texture_idle_func (gpointer data)
|
||||
{
|
||||
ClutterTexture *self = data;
|
||||
ClutterTexturePrivate *priv = self->priv;
|
||||
GError *internal_error;
|
||||
|
||||
internal_error = NULL;
|
||||
priv->load_bitmap = cogl_bitmap_new_from_file (priv->load_filename,
|
||||
&internal_error);
|
||||
|
||||
clutter_texture_async_load_complete (self, internal_error);
|
||||
|
||||
g_free (priv->load_filename);
|
||||
priv->load_filename = NULL;
|
||||
|
||||
if (internal_error)
|
||||
g_error_free (internal_error);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/*
|
||||
* clutter_texture_async_load:
|
||||
* @self: a #ClutterTexture
|
||||
* @error: return location for a #GError
|
||||
*
|
||||
* Starts an asynchronous load of the file name stored inside
|
||||
* the load_filename private member.
|
||||
*
|
||||
* If threading is enabled we use a GThread to perform the actual
|
||||
* I/O; if threading is not enabled, we use an idle GSource.
|
||||
*
|
||||
* The I/O is the only bit done in a thread -- uploading the
|
||||
* texture data to the GL pipeline must be done from within the
|
||||
* same thread that called clutter_main(). Threaded upload should
|
||||
* be part of the GL implementation.
|
||||
*
|
||||
* This function will block until we get a size from the file
|
||||
* so that we can effectively get the size the texture actor after
|
||||
* clutter_texture_set_from_file().
|
||||
*
|
||||
* Return value: %TRUE if the asynchronous loading was successfully
|
||||
* initiated, %FALSE otherwise
|
||||
*/
|
||||
static gboolean
|
||||
clutter_texture_async_load (ClutterTexture *self,
|
||||
GError **error)
|
||||
{
|
||||
ClutterTexturePrivate *priv = self->priv;
|
||||
gint width, height;
|
||||
gboolean res;
|
||||
|
||||
g_assert (priv->load_filename != NULL);
|
||||
|
||||
/* ask the file for a size; if we cannot get the size then
|
||||
* there's no point in even continuing the asynchronous
|
||||
* loading, so we just stop there
|
||||
*/
|
||||
res = cogl_bitmap_get_size_from_file (priv->load_filename,
|
||||
&width,
|
||||
&height);
|
||||
if (!res)
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
"Failed to create COGL texture");
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
priv->width = width;
|
||||
priv->height = height;
|
||||
}
|
||||
|
||||
if (g_thread_supported ())
|
||||
{
|
||||
priv->load_thread =
|
||||
g_thread_create ((GThreadFunc) clutter_texture_thread_func,
|
||||
self, TRUE,
|
||||
error);
|
||||
|
||||
return priv->load_thread != NULL? TRUE : FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
priv->load_idle =
|
||||
clutter_threads_add_idle (clutter_texture_idle_func, self);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_texture_set_from_file:
|
||||
* @texture: A #ClutterTexture
|
||||
@ -1310,6 +1594,12 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
||||
* Sets the #ClutterTexture image data from an image file. In case of
|
||||
* failure, %FALSE is returned and @error is set.
|
||||
*
|
||||
* If #ClutterTexture:load-async is set to %TRUE, this function
|
||||
* will return as soon as possible, and the actual image loading
|
||||
* from disk will be performed asynchronously. #ClutterTexture::load-finished
|
||||
* will be emitted when the image has been loaded or if an error
|
||||
* occurred.
|
||||
*
|
||||
* Return value: %TRUE if the image was successfully loaded and set
|
||||
*
|
||||
* Since: 0.8
|
||||
@ -1319,28 +1609,48 @@ clutter_texture_set_from_file (ClutterTexture *texture,
|
||||
const gchar *filename,
|
||||
GError **error)
|
||||
{
|
||||
CoglHandle new_texture;
|
||||
ClutterTexturePrivate *priv;
|
||||
ClutterTexturePrivate *priv;
|
||||
CoglHandle new_texture = COGL_INVALID_HANDLE;
|
||||
GError *internal_error = NULL;
|
||||
gboolean enable_mipmap = FALSE;
|
||||
gint max_waste = -1;
|
||||
|
||||
priv = texture->priv;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
||||
|
||||
if ((new_texture = cogl_texture_new_from_file
|
||||
(filename,
|
||||
priv->no_slice ? -1 : priv->max_tile_waste,
|
||||
priv->filter_quality == CLUTTER_TEXTURE_QUALITY_HIGH,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
error))
|
||||
== COGL_INVALID_HANDLE)
|
||||
if (priv->load_async)
|
||||
{
|
||||
clutter_texture_async_load_cancel (texture);
|
||||
|
||||
priv->load_filename = g_strdup (filename);
|
||||
|
||||
return clutter_texture_async_load (texture, error);
|
||||
}
|
||||
|
||||
if (priv->no_slice)
|
||||
max_waste = priv->max_tile_waste;
|
||||
|
||||
if (priv->filter_quality == CLUTTER_TEXTURE_QUALITY_HIGH)
|
||||
enable_mipmap = TRUE;
|
||||
|
||||
new_texture = cogl_texture_new_from_file (filename,
|
||||
max_waste, enable_mipmap,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
&internal_error);
|
||||
if (new_texture == COGL_INVALID_HANDLE)
|
||||
{
|
||||
/* If COGL didn't give an error then make one up */
|
||||
if (error && *error == NULL)
|
||||
if (internal_error == NULL)
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
"Failed to create COGL texture");
|
||||
}
|
||||
else
|
||||
g_propagate_error (error, internal_error);
|
||||
|
||||
g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, error);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -1353,6 +1663,8 @@ clutter_texture_set_from_file (ClutterTexture *texture,
|
||||
|
||||
cogl_texture_unref (new_texture);
|
||||
|
||||
g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, error);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -1714,7 +2026,7 @@ on_fbo_source_size_change (GObject *object,
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_actor_set_size (CLUTTER_ACTOR(texture), w, h);
|
||||
clutter_actor_set_size (CLUTTER_ACTOR (texture), w, h);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1889,9 +2201,9 @@ clutter_texture_new_from_actor (ClutterActor *actor)
|
||||
priv->width = w;
|
||||
priv->height = h;
|
||||
|
||||
clutter_actor_set_size (CLUTTER_ACTOR(texture), priv->width, priv->height);
|
||||
clutter_actor_set_size (CLUTTER_ACTOR (texture), priv->width, priv->height);
|
||||
|
||||
return CLUTTER_ACTOR(texture);
|
||||
return CLUTTER_ACTOR (texture);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -84,6 +84,8 @@ struct _ClutterTextureClass
|
||||
gint width,
|
||||
gint height);
|
||||
void (*pixbuf_change) (ClutterTexture *texture);
|
||||
void (*load_finished) (ClutterTexture *texture,
|
||||
GError *error);
|
||||
|
||||
/*< private >*/
|
||||
/* padding, for future expansion */
|
||||
@ -92,7 +94,6 @@ struct _ClutterTextureClass
|
||||
void (*_clutter_texture3) (void);
|
||||
void (*_clutter_texture4) (void);
|
||||
void (*_clutter_texture5) (void);
|
||||
void (*_clutter_texture6) (void);
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -134,6 +134,26 @@ CoglHandle cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
GLuint y_pot_waste,
|
||||
CoglPixelFormat format);
|
||||
|
||||
/**
|
||||
* cogl_texture_new_from_bitmap:
|
||||
* @handle: handle of the preloaded texture.
|
||||
* @max_waste: maximum extra horizontal and|or vertical margin pixels to make
|
||||
* texture fit GPU limitations.
|
||||
* @auto_mipmap: enable or disable automatic generation of mipmap pyramid
|
||||
* from the base level image whenever it is updated.
|
||||
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
|
||||
* texture.
|
||||
*
|
||||
* Create a cogl texture from a #CoglBitmap.
|
||||
*
|
||||
* Returns: a #CoglHandle to the newly created texture or COGL_INVALID_HANDLE
|
||||
* if creating the texture failed.
|
||||
*/
|
||||
CoglHandle cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format);
|
||||
|
||||
/**
|
||||
* cogl_is_texture:
|
||||
* @handle: A CoglHandle
|
||||
@ -385,6 +405,45 @@ void cogl_texture_polygon (CoglHandle handle,
|
||||
CoglTextureVertex *vertices,
|
||||
gboolean use_color);
|
||||
|
||||
/**
|
||||
* cogl_bitmap_new_from_file:
|
||||
* @filename: the file to load.
|
||||
* @error: a #GError or %NULL.
|
||||
*
|
||||
* Load an image file from disk. This function can be safely called from
|
||||
* within a thread.
|
||||
*
|
||||
* Returns: A #CoglBitmap to the new loaded image data, or %NULL if loading
|
||||
* the image failed.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
CoglBitmap * cogl_bitmap_new_from_file (const gchar *filename,
|
||||
GError **error);
|
||||
|
||||
/**
|
||||
* cogl_bitmap_get_size_from_file:
|
||||
* @filename: the file to check
|
||||
* @width: return location for the bitmap width
|
||||
* @height: return location for the bitmap height
|
||||
*
|
||||
* Parses an image file enough to extract the width and height
|
||||
* of the bitmap.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
gboolean cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height);
|
||||
|
||||
/**
|
||||
* cogl_bitmap_free:
|
||||
* @bmp: a #CoglBitmap.
|
||||
*
|
||||
* Frees a #CoglBitmap.
|
||||
*/
|
||||
void cogl_bitmap_free (CoglBitmap *bmp);
|
||||
|
||||
/**
|
||||
* cogl_texture_multiple_rectangles:
|
||||
* @handle: a @CoglHandle.
|
||||
|
@ -28,6 +28,13 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* CoglBitmap:
|
||||
*
|
||||
* Type used for storing image data.
|
||||
*/
|
||||
typedef struct _CoglBitmap CoglBitmap;
|
||||
|
||||
/**
|
||||
* CoglHandle:
|
||||
*
|
||||
|
@ -84,6 +84,20 @@ cogl_bitmap_error_quark (void)
|
||||
return g_quark_from_static_string ("cogl-bitmap-error-quark");
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
if (width)
|
||||
*width = 0;
|
||||
|
||||
if (height)
|
||||
*height = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* the error does not contain the filename as the caller already has it */
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
@ -177,9 +191,22 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
#elif defined(USE_GDKPIXBUF)
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
const gchar *filename,
|
||||
GError **error)
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
g_return_val_if_fail (filename != NULL, FALSE);
|
||||
|
||||
if (gdk_pixbuf_get_file_info (filename, width, height) != NULL)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
const gchar *filename,
|
||||
GError **error)
|
||||
{
|
||||
GdkPixbuf *pixbuf;
|
||||
gboolean has_alpha;
|
||||
@ -198,11 +225,13 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
||||
|
||||
if (bmp == NULL) return FALSE;
|
||||
if (bmp == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Load from file using GdkPixbuf */
|
||||
pixbuf = gdk_pixbuf_new_from_file (filename, error);
|
||||
if (pixbuf == NULL) return FALSE;
|
||||
if (pixbuf == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Get pixbuf properties */
|
||||
has_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
|
||||
@ -278,6 +307,20 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
|
||||
#include "stb_image.c"
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
if (width)
|
||||
*width = 0;
|
||||
|
||||
if (height)
|
||||
*height = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
const gchar *filename,
|
||||
@ -290,11 +333,15 @@ _cogl_bitmap_from_file (CoglBitmap *bmp,
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
||||
|
||||
if (bmp == NULL) return FALSE;
|
||||
if (bmp == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Load from file using stb */
|
||||
pixels = stbi_load (filename, &width, &height, &stb_pixel_format, STBI_rgb_alpha);
|
||||
if (pixels == NULL) return FALSE;
|
||||
pixels = stbi_load (filename,
|
||||
&width, &height, &stb_pixel_format,
|
||||
STBI_rgb_alpha);
|
||||
if (pixels == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Store bitmap info */
|
||||
bmp->data = g_memdup (pixels, height * width * 4);
|
||||
|
@ -148,3 +148,42 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
dstdata += dst->rowstride;
|
||||
}
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height)
|
||||
{
|
||||
return _cogl_bitmap_get_size_from_file (filename, width, height);
|
||||
}
|
||||
|
||||
CoglBitmap *
|
||||
cogl_bitmap_new_from_file (const gchar *filename,
|
||||
GError **error)
|
||||
{
|
||||
CoglBitmap bmp;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
|
||||
|
||||
/* Try loading with imaging backend */
|
||||
if (!_cogl_bitmap_from_file (&bmp, filename, error))
|
||||
{
|
||||
/* Try fallback */
|
||||
if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
|
||||
return NULL;
|
||||
else if (error && *error)
|
||||
{
|
||||
g_error_free (*error);
|
||||
*error = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return (CoglBitmap *) g_memdup (&bmp, sizeof (CoglBitmap));
|
||||
}
|
||||
|
||||
void
|
||||
cogl_bitmap_free (CoglBitmap *bmp)
|
||||
{
|
||||
g_free (bmp->data);
|
||||
g_free (bmp);
|
||||
}
|
||||
|
@ -28,8 +28,6 @@
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
typedef struct _CoglBitmap CoglBitmap;
|
||||
|
||||
struct _CoglBitmap
|
||||
{
|
||||
guchar *data;
|
||||
@ -92,4 +90,9 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
gboolean
|
||||
_cogl_bitmap_get_size_from_file (const gchar *filename,
|
||||
gint *width,
|
||||
gint *height);
|
||||
|
||||
#endif /* __COGL_BITMAP_H */
|
||||
|
@ -1323,30 +1323,13 @@ cogl_texture_new_from_data (guint width,
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_new_from_file (const gchar *filename,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format,
|
||||
GError **error)
|
||||
cogl_texture_new_from_bitmap (CoglBitmap *bmp,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format)
|
||||
{
|
||||
CoglBitmap bmp;
|
||||
CoglTexture *tex;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
|
||||
|
||||
/* Try loading with imaging backend */
|
||||
if (!_cogl_bitmap_from_file (&bmp, filename, error))
|
||||
{
|
||||
/* Try fallback */
|
||||
if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
|
||||
return COGL_INVALID_HANDLE;
|
||||
else if (error && *error)
|
||||
{
|
||||
g_error_free (*error);
|
||||
*error = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Create new texture and fill with loaded data */
|
||||
tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
|
||||
|
||||
@ -1356,8 +1339,9 @@ cogl_texture_new_from_file (const gchar *filename,
|
||||
tex->is_foreign = FALSE;
|
||||
tex->auto_mipmap = auto_mipmap;
|
||||
|
||||
tex->bitmap = bmp;
|
||||
tex->bitmap = *bmp;
|
||||
tex->bitmap_owner = TRUE;
|
||||
bmp->data = NULL;
|
||||
|
||||
tex->slice_x_spans = NULL;
|
||||
tex->slice_y_spans = NULL;
|
||||
@ -1398,6 +1382,30 @@ cogl_texture_new_from_file (const gchar *filename,
|
||||
return _cogl_texture_handle_new (tex);
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_new_from_file (const gchar *filename,
|
||||
gint max_waste,
|
||||
gboolean auto_mipmap,
|
||||
CoglPixelFormat internal_format,
|
||||
GError **error)
|
||||
{
|
||||
CoglBitmap *bmp;
|
||||
CoglHandle handle;
|
||||
|
||||
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
|
||||
|
||||
if (!(bmp = cogl_bitmap_new_from_file (filename, error)))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
handle = cogl_texture_new_from_bitmap (bmp,
|
||||
max_waste,
|
||||
auto_mipmap,
|
||||
internal_format);
|
||||
cogl_bitmap_free (bmp);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
CoglHandle
|
||||
cogl_texture_new_from_foreign (GLuint gl_handle,
|
||||
GLenum gl_target,
|
||||
|
Loading…
Reference in New Issue
Block a user