animator: refactoring

renamed KeyAnimator to PropertyIter
This commit is contained in:
Øyvind Kolås 2010-05-05 13:48:34 +01:00
parent 8afb091f56
commit 0f8ca38e59

View File

@ -219,7 +219,8 @@ typedef struct _PropObjectKey {
gdouble progress;
} PropObjectKey;
typedef struct _KeyAnimator {
/* Iterator that walks the keys of a property*/
typedef struct _PropertyIter {
PropObjectKey *key;
ClutterInterval *interval;
ClutterAlpha *alpha;
@ -231,7 +232,7 @@ typedef struct _KeyAnimator {
ClutterInterpolation interpolation;
guint ease_in : 1;
} KeyAnimator;
} PropertyIter;
static PropObjectKey *
prop_actor_key_new (GObject *object,
@ -253,25 +254,25 @@ prop_actor_key_free (gpointer key)
}
static void
key_animator_free (gpointer key)
property_iter_free (gpointer key)
{
if (key != NULL)
{
KeyAnimator *key_animator = key;
PropertyIter *property_iter = key;
g_object_unref (key_animator->interval);
g_object_unref (key_animator->alpha);
g_object_unref (property_iter->interval);
g_object_unref (property_iter->alpha);
g_slice_free (KeyAnimator, key_animator);
g_slice_free (PropertyIter, property_iter);
}
}
static KeyAnimator *
key_animator_new (ClutterAnimator *animator,
static PropertyIter *
property_iter_new (ClutterAnimator *animator,
PropObjectKey *key,
GType type)
{
KeyAnimator *key_animator = g_slice_new (KeyAnimator);
PropertyIter *property_iter = g_slice_new (PropertyIter);
ClutterInterval *interval = g_object_new (CLUTTER_TYPE_INTERVAL,
"value-type", type,
NULL);
@ -279,16 +280,16 @@ key_animator_new (ClutterAnimator *animator,
/* we own this interval */
g_object_ref_sink (interval);
key_animator->interval = interval;
key_animator->key = key;
key_animator->alpha = clutter_alpha_new ();
clutter_alpha_set_timeline (key_animator->alpha,
property_iter->interval = interval;
property_iter->key = key;
property_iter->alpha = clutter_alpha_new ();
clutter_alpha_set_timeline (property_iter->alpha,
animator->priv->slave_timeline);
/* as well as the alpha */
g_object_ref_sink (key_animator->alpha);
g_object_ref_sink (property_iter->alpha);
return key_animator;
return property_iter;
}
static guint
@ -469,19 +470,19 @@ list_find_custom_reverse (GList *list,
*/
static void
animation_animator_ensure_animator (ClutterAnimator *animator,
KeyAnimator *key_animator,
PropertyIter *property_iter,
PropObjectKey *key,
gdouble progress)
{
if (progress > key_animator->end)
if (progress > property_iter->end)
{
while (progress > key_animator->end)
while (progress > property_iter->end)
{
ClutterAnimatorKey *initial_key, *next_key;
GList *initial, *next;
initial = g_list_find_custom (key_animator->current->next,
initial = g_list_find_custom (property_iter->current->next,
key,
sort_actor_prop_func);
@ -489,10 +490,10 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
{
initial_key = initial->data;
clutter_interval_set_initial_value (key_animator->interval,
clutter_interval_set_initial_value (property_iter->interval,
&initial_key->value);
key_animator->current = initial;
key_animator->start = initial_key->progress;
property_iter->current = initial;
property_iter->start = initial_key->progress;
next = g_list_find_custom (initial->next,
key,
@ -501,41 +502,41 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
{
next_key = next->data;
key_animator->end = next_key->progress;
property_iter->end = next_key->progress;
}
else
{
next_key = initial_key;
key_animator->end = 1.0;
property_iter->end = 1.0;
}
clutter_interval_set_final_value (key_animator->interval,
clutter_interval_set_final_value (property_iter->interval,
&next_key->value);
if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
}
else /* no relevant interval */
{
ClutterAnimatorKey *current_key = key_animator->current->data;
clutter_interval_set_initial_value (key_animator->interval,
ClutterAnimatorKey *current_key = property_iter->current->data;
clutter_interval_set_initial_value (property_iter->interval,
&current_key->value);
clutter_interval_set_final_value (key_animator->interval,
clutter_interval_set_final_value (property_iter->interval,
&current_key->value);
break;
}
}
}
else if (progress < key_animator->start)
else if (progress < property_iter->start)
{
while (progress < key_animator->start)
while (progress < property_iter->start)
{
ClutterAnimatorKey *initial_key, *next_key;
GList *initial;
GList *old = key_animator->current;
GList *old = property_iter->current;
initial = list_find_custom_reverse (key_animator->current->prev,
initial = list_find_custom_reverse (property_iter->current->prev,
key,
sort_actor_prop_func);
@ -543,29 +544,29 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
{
initial_key = initial->data;
clutter_interval_set_initial_value (key_animator->interval,
clutter_interval_set_initial_value (property_iter->interval,
&initial_key->value);
key_animator->current = initial;
key_animator->end = key_animator->start;
key_animator->start = initial_key->progress;
property_iter->current = initial;
property_iter->end = property_iter->start;
property_iter->start = initial_key->progress;
if (old)
{
next_key = old->data;
key_animator->end = next_key->progress;
property_iter->end = next_key->progress;
}
else
{
next_key = initial_key;
key_animator->end = 1.0;
property_iter->end = 1.0;
}
clutter_interval_set_final_value (key_animator->interval,
clutter_interval_set_final_value (property_iter->interval,
&next_key->value);
if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
}
else
break;
@ -648,17 +649,17 @@ animation_animator_new_frame (ClutterTimeline *timeline,
while (g_hash_table_iter_next (&iter, &key, &value))
{
PropObjectKey *prop_actor_key = key;
KeyAnimator *key_animator = value;
PropertyIter *property_iter = value;
ClutterAnimatorKey *start_key;
gdouble sub_progress;
animation_animator_ensure_animator (animator, key_animator,
animation_animator_ensure_animator (animator, property_iter,
key,
progress);
start_key = key_animator->current->data;
start_key = property_iter->current->data;
sub_progress = (progress - key_animator->start)
/ (key_animator->end - key_animator->start);
sub_progress = (progress - property_iter->start)
/ (property_iter->end - property_iter->start);
/* do not change values if we're not active yet (delay) */
if (sub_progress >= 0.0 && sub_progress <= 1.0)
@ -671,41 +672,41 @@ animation_animator_new_frame (ClutterTimeline *timeline,
clutter_timeline_advance (animator->priv->slave_timeline,
sub_progress * 10000);
sub_progress = clutter_alpha_get_alpha (key_animator->alpha);
int_type = clutter_interval_get_value_type (key_animator->interval);
sub_progress = clutter_alpha_get_alpha (property_iter->alpha);
int_type = clutter_interval_get_value_type (property_iter->interval);
if (key_animator->interpolation == CLUTTER_INTERPOLATION_CUBIC &&
if (property_iter->interpolation == CLUTTER_INTERPOLATION_CUBIC &&
int_type == G_TYPE_FLOAT)
{
gdouble prev, current, next, nextnext;
gdouble res;
if ((key_animator->ease_in == FALSE ||
(key_animator->ease_in &&
list_find_custom_reverse (key_animator->current->prev,
key_animator->current->data,
if ((property_iter->ease_in == FALSE ||
(property_iter->ease_in &&
list_find_custom_reverse (property_iter->current->prev,
property_iter->current->data,
sort_actor_prop_func))))
{
current = g_value_get_float (&start_key->value);
prev = list_try_get_rel (key_animator->current, -1);
prev = list_try_get_rel (property_iter->current, -1);
}
else
{
/* interpolated and easing in */
clutter_interval_get_initial_value (key_animator->interval,
clutter_interval_get_initial_value (property_iter->interval,
&tmp_value);
prev = current = g_value_get_float (&tmp_value);
}
next = list_try_get_rel (key_animator->current, 1);
nextnext = list_try_get_rel (key_animator->current, 2);
next = list_try_get_rel (property_iter->current, 1);
nextnext = list_try_get_rel (property_iter->current, 2);
res = cubic_interpolation (sub_progress, prev, current, next,
nextnext);
g_value_set_float (&tmp_value, res);
}
else
clutter_interval_compute_value (key_animator->interval,
clutter_interval_compute_value (property_iter->interval,
sub_progress,
&tmp_value);
@ -728,13 +729,13 @@ animation_animator_started (ClutterTimeline *timeline,
for (k = animator->priv->score; k != NULL; k = k->next)
{
ClutterAnimatorKey *key = k->data;
KeyAnimator *key_animator;
PropertyIter *property_iter;
PropObjectKey *prop_actor_key;
prop_actor_key = prop_actor_key_new (key->object, key->property_name);
key_animator = g_hash_table_lookup (animator->priv->properties,
property_iter = g_hash_table_lookup (animator->priv->properties,
prop_actor_key);
if (key_animator)
if (property_iter)
{
prop_actor_key_free (prop_actor_key);
}
@ -745,11 +746,11 @@ animation_animator_started (ClutterTimeline *timeline,
pspec = g_object_class_find_property (klass, key->property_name);
key_animator = key_animator_new (animator, prop_actor_key,
property_iter = property_iter_new (animator, prop_actor_key,
G_PARAM_SPEC_VALUE_TYPE (pspec));
g_hash_table_insert (animator->priv->properties,
prop_actor_key,
key_animator);
property_iter);
}
}
@ -761,7 +762,7 @@ animation_animator_started (ClutterTimeline *timeline,
g_hash_table_iter_init (&iter, animator->priv->properties);
while (g_hash_table_iter_next (&iter, &key, &value))
{
KeyAnimator *key_animator = value;
PropertyIter *property_iter = value;
ClutterAnimatorKey *initial_key, *next_key;
GList *initial;
GList *next;
@ -771,27 +772,27 @@ animation_animator_started (ClutterTimeline *timeline,
sort_actor_prop_func);
g_assert (initial != NULL);
initial_key = initial->data;
clutter_interval_set_initial_value (key_animator->interval,
clutter_interval_set_initial_value (property_iter->interval,
&initial_key->value);
key_animator->current = initial;
key_animator->start = initial_key->progress;
key_animator->ease_in = initial_key->ease_in;
key_animator->interpolation = initial_key->interpolation;
property_iter->current = initial;
property_iter->start = initial_key->progress;
property_iter->ease_in = initial_key->ease_in;
property_iter->interpolation = initial_key->interpolation;
if (key_animator->ease_in)
if (property_iter->ease_in)
{
GValue tmp_value = { 0, };
GType int_type;
int_type = clutter_interval_get_value_type (key_animator->interval);
int_type = clutter_interval_get_value_type (property_iter->interval);
g_value_init (&tmp_value, int_type);
g_object_get_property (initial_key->object,
initial_key->property_name,
&tmp_value);
clutter_interval_set_initial_value (key_animator->interval,
clutter_interval_set_initial_value (property_iter->interval,
&tmp_value);
g_value_unset (&tmp_value);
@ -801,18 +802,18 @@ animation_animator_started (ClutterTimeline *timeline,
if (next)
{
next_key = next->data;
key_animator->end = next_key->progress;
property_iter->end = next_key->progress;
}
else
{
next_key = initial_key;
key_animator->end = 1.0;
property_iter->end = 1.0;
}
clutter_interval_set_final_value (key_animator->interval,
clutter_interval_set_final_value (property_iter->interval,
&next_key->value);
if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
}
}
}
@ -1793,7 +1794,7 @@ clutter_animator_init (ClutterAnimator *animator)
priv->properties = g_hash_table_new_full (prop_actor_hash,
prop_actor_equal,
prop_actor_key_free,
key_animator_free);
property_iter_free);
clutter_animator_set_timeline (animator, clutter_timeline_new (2000));