animator: refactoring
renamed KeyAnimator to PropertyIter
This commit is contained in:
parent
8afb091f56
commit
0f8ca38e59
@ -219,7 +219,8 @@ typedef struct _PropObjectKey {
|
|||||||
gdouble progress;
|
gdouble progress;
|
||||||
} PropObjectKey;
|
} PropObjectKey;
|
||||||
|
|
||||||
typedef struct _KeyAnimator {
|
/* Iterator that walks the keys of a property*/
|
||||||
|
typedef struct _PropertyIter {
|
||||||
PropObjectKey *key;
|
PropObjectKey *key;
|
||||||
ClutterInterval *interval;
|
ClutterInterval *interval;
|
||||||
ClutterAlpha *alpha;
|
ClutterAlpha *alpha;
|
||||||
@ -231,7 +232,7 @@ typedef struct _KeyAnimator {
|
|||||||
ClutterInterpolation interpolation;
|
ClutterInterpolation interpolation;
|
||||||
|
|
||||||
guint ease_in : 1;
|
guint ease_in : 1;
|
||||||
} KeyAnimator;
|
} PropertyIter;
|
||||||
|
|
||||||
static PropObjectKey *
|
static PropObjectKey *
|
||||||
prop_actor_key_new (GObject *object,
|
prop_actor_key_new (GObject *object,
|
||||||
@ -253,25 +254,25 @@ prop_actor_key_free (gpointer key)
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
key_animator_free (gpointer key)
|
property_iter_free (gpointer key)
|
||||||
{
|
{
|
||||||
if (key != NULL)
|
if (key != NULL)
|
||||||
{
|
{
|
||||||
KeyAnimator *key_animator = key;
|
PropertyIter *property_iter = key;
|
||||||
|
|
||||||
g_object_unref (key_animator->interval);
|
g_object_unref (property_iter->interval);
|
||||||
g_object_unref (key_animator->alpha);
|
g_object_unref (property_iter->alpha);
|
||||||
|
|
||||||
g_slice_free (KeyAnimator, key_animator);
|
g_slice_free (PropertyIter, property_iter);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static KeyAnimator *
|
static PropertyIter *
|
||||||
key_animator_new (ClutterAnimator *animator,
|
property_iter_new (ClutterAnimator *animator,
|
||||||
PropObjectKey *key,
|
PropObjectKey *key,
|
||||||
GType type)
|
GType type)
|
||||||
{
|
{
|
||||||
KeyAnimator *key_animator = g_slice_new (KeyAnimator);
|
PropertyIter *property_iter = g_slice_new (PropertyIter);
|
||||||
ClutterInterval *interval = g_object_new (CLUTTER_TYPE_INTERVAL,
|
ClutterInterval *interval = g_object_new (CLUTTER_TYPE_INTERVAL,
|
||||||
"value-type", type,
|
"value-type", type,
|
||||||
NULL);
|
NULL);
|
||||||
@ -279,16 +280,16 @@ key_animator_new (ClutterAnimator *animator,
|
|||||||
/* we own this interval */
|
/* we own this interval */
|
||||||
g_object_ref_sink (interval);
|
g_object_ref_sink (interval);
|
||||||
|
|
||||||
key_animator->interval = interval;
|
property_iter->interval = interval;
|
||||||
key_animator->key = key;
|
property_iter->key = key;
|
||||||
key_animator->alpha = clutter_alpha_new ();
|
property_iter->alpha = clutter_alpha_new ();
|
||||||
clutter_alpha_set_timeline (key_animator->alpha,
|
clutter_alpha_set_timeline (property_iter->alpha,
|
||||||
animator->priv->slave_timeline);
|
animator->priv->slave_timeline);
|
||||||
|
|
||||||
/* as well as the alpha */
|
/* as well as the alpha */
|
||||||
g_object_ref_sink (key_animator->alpha);
|
g_object_ref_sink (property_iter->alpha);
|
||||||
|
|
||||||
return key_animator;
|
return property_iter;
|
||||||
}
|
}
|
||||||
|
|
||||||
static guint
|
static guint
|
||||||
@ -469,19 +470,19 @@ list_find_custom_reverse (GList *list,
|
|||||||
*/
|
*/
|
||||||
static void
|
static void
|
||||||
animation_animator_ensure_animator (ClutterAnimator *animator,
|
animation_animator_ensure_animator (ClutterAnimator *animator,
|
||||||
KeyAnimator *key_animator,
|
PropertyIter *property_iter,
|
||||||
PropObjectKey *key,
|
PropObjectKey *key,
|
||||||
gdouble progress)
|
gdouble progress)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (progress > key_animator->end)
|
if (progress > property_iter->end)
|
||||||
{
|
{
|
||||||
while (progress > key_animator->end)
|
while (progress > property_iter->end)
|
||||||
{
|
{
|
||||||
ClutterAnimatorKey *initial_key, *next_key;
|
ClutterAnimatorKey *initial_key, *next_key;
|
||||||
GList *initial, *next;
|
GList *initial, *next;
|
||||||
|
|
||||||
initial = g_list_find_custom (key_animator->current->next,
|
initial = g_list_find_custom (property_iter->current->next,
|
||||||
key,
|
key,
|
||||||
sort_actor_prop_func);
|
sort_actor_prop_func);
|
||||||
|
|
||||||
@ -489,10 +490,10 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
|
|||||||
{
|
{
|
||||||
initial_key = initial->data;
|
initial_key = initial->data;
|
||||||
|
|
||||||
clutter_interval_set_initial_value (key_animator->interval,
|
clutter_interval_set_initial_value (property_iter->interval,
|
||||||
&initial_key->value);
|
&initial_key->value);
|
||||||
key_animator->current = initial;
|
property_iter->current = initial;
|
||||||
key_animator->start = initial_key->progress;
|
property_iter->start = initial_key->progress;
|
||||||
|
|
||||||
next = g_list_find_custom (initial->next,
|
next = g_list_find_custom (initial->next,
|
||||||
key,
|
key,
|
||||||
@ -501,41 +502,41 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
|
|||||||
{
|
{
|
||||||
next_key = next->data;
|
next_key = next->data;
|
||||||
|
|
||||||
key_animator->end = next_key->progress;
|
property_iter->end = next_key->progress;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
next_key = initial_key;
|
next_key = initial_key;
|
||||||
|
|
||||||
key_animator->end = 1.0;
|
property_iter->end = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
clutter_interval_set_final_value (key_animator->interval,
|
clutter_interval_set_final_value (property_iter->interval,
|
||||||
&next_key->value);
|
&next_key->value);
|
||||||
|
|
||||||
if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
|
if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
|
||||||
clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
|
clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
|
||||||
}
|
}
|
||||||
else /* no relevant interval */
|
else /* no relevant interval */
|
||||||
{
|
{
|
||||||
ClutterAnimatorKey *current_key = key_animator->current->data;
|
ClutterAnimatorKey *current_key = property_iter->current->data;
|
||||||
clutter_interval_set_initial_value (key_animator->interval,
|
clutter_interval_set_initial_value (property_iter->interval,
|
||||||
¤t_key->value);
|
¤t_key->value);
|
||||||
clutter_interval_set_final_value (key_animator->interval,
|
clutter_interval_set_final_value (property_iter->interval,
|
||||||
¤t_key->value);
|
¤t_key->value);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (progress < key_animator->start)
|
else if (progress < property_iter->start)
|
||||||
{
|
{
|
||||||
while (progress < key_animator->start)
|
while (progress < property_iter->start)
|
||||||
{
|
{
|
||||||
ClutterAnimatorKey *initial_key, *next_key;
|
ClutterAnimatorKey *initial_key, *next_key;
|
||||||
GList *initial;
|
GList *initial;
|
||||||
GList *old = key_animator->current;
|
GList *old = property_iter->current;
|
||||||
|
|
||||||
initial = list_find_custom_reverse (key_animator->current->prev,
|
initial = list_find_custom_reverse (property_iter->current->prev,
|
||||||
key,
|
key,
|
||||||
sort_actor_prop_func);
|
sort_actor_prop_func);
|
||||||
|
|
||||||
@ -543,29 +544,29 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
|
|||||||
{
|
{
|
||||||
initial_key = initial->data;
|
initial_key = initial->data;
|
||||||
|
|
||||||
clutter_interval_set_initial_value (key_animator->interval,
|
clutter_interval_set_initial_value (property_iter->interval,
|
||||||
&initial_key->value);
|
&initial_key->value);
|
||||||
key_animator->current = initial;
|
property_iter->current = initial;
|
||||||
key_animator->end = key_animator->start;
|
property_iter->end = property_iter->start;
|
||||||
key_animator->start = initial_key->progress;
|
property_iter->start = initial_key->progress;
|
||||||
|
|
||||||
if (old)
|
if (old)
|
||||||
{
|
{
|
||||||
next_key = old->data;
|
next_key = old->data;
|
||||||
|
|
||||||
key_animator->end = next_key->progress;
|
property_iter->end = next_key->progress;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
next_key = initial_key;
|
next_key = initial_key;
|
||||||
|
|
||||||
key_animator->end = 1.0;
|
property_iter->end = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
clutter_interval_set_final_value (key_animator->interval,
|
clutter_interval_set_final_value (property_iter->interval,
|
||||||
&next_key->value);
|
&next_key->value);
|
||||||
if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
|
if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
|
||||||
clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
|
clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
break;
|
break;
|
||||||
@ -648,17 +649,17 @@ animation_animator_new_frame (ClutterTimeline *timeline,
|
|||||||
while (g_hash_table_iter_next (&iter, &key, &value))
|
while (g_hash_table_iter_next (&iter, &key, &value))
|
||||||
{
|
{
|
||||||
PropObjectKey *prop_actor_key = key;
|
PropObjectKey *prop_actor_key = key;
|
||||||
KeyAnimator *key_animator = value;
|
PropertyIter *property_iter = value;
|
||||||
ClutterAnimatorKey *start_key;
|
ClutterAnimatorKey *start_key;
|
||||||
gdouble sub_progress;
|
gdouble sub_progress;
|
||||||
|
|
||||||
animation_animator_ensure_animator (animator, key_animator,
|
animation_animator_ensure_animator (animator, property_iter,
|
||||||
key,
|
key,
|
||||||
progress);
|
progress);
|
||||||
start_key = key_animator->current->data;
|
start_key = property_iter->current->data;
|
||||||
|
|
||||||
sub_progress = (progress - key_animator->start)
|
sub_progress = (progress - property_iter->start)
|
||||||
/ (key_animator->end - key_animator->start);
|
/ (property_iter->end - property_iter->start);
|
||||||
|
|
||||||
/* do not change values if we're not active yet (delay) */
|
/* do not change values if we're not active yet (delay) */
|
||||||
if (sub_progress >= 0.0 && sub_progress <= 1.0)
|
if (sub_progress >= 0.0 && sub_progress <= 1.0)
|
||||||
@ -671,41 +672,41 @@ animation_animator_new_frame (ClutterTimeline *timeline,
|
|||||||
clutter_timeline_advance (animator->priv->slave_timeline,
|
clutter_timeline_advance (animator->priv->slave_timeline,
|
||||||
sub_progress * 10000);
|
sub_progress * 10000);
|
||||||
|
|
||||||
sub_progress = clutter_alpha_get_alpha (key_animator->alpha);
|
sub_progress = clutter_alpha_get_alpha (property_iter->alpha);
|
||||||
int_type = clutter_interval_get_value_type (key_animator->interval);
|
int_type = clutter_interval_get_value_type (property_iter->interval);
|
||||||
|
|
||||||
if (key_animator->interpolation == CLUTTER_INTERPOLATION_CUBIC &&
|
if (property_iter->interpolation == CLUTTER_INTERPOLATION_CUBIC &&
|
||||||
int_type == G_TYPE_FLOAT)
|
int_type == G_TYPE_FLOAT)
|
||||||
{
|
{
|
||||||
gdouble prev, current, next, nextnext;
|
gdouble prev, current, next, nextnext;
|
||||||
gdouble res;
|
gdouble res;
|
||||||
|
|
||||||
if ((key_animator->ease_in == FALSE ||
|
if ((property_iter->ease_in == FALSE ||
|
||||||
(key_animator->ease_in &&
|
(property_iter->ease_in &&
|
||||||
list_find_custom_reverse (key_animator->current->prev,
|
list_find_custom_reverse (property_iter->current->prev,
|
||||||
key_animator->current->data,
|
property_iter->current->data,
|
||||||
sort_actor_prop_func))))
|
sort_actor_prop_func))))
|
||||||
{
|
{
|
||||||
current = g_value_get_float (&start_key->value);
|
current = g_value_get_float (&start_key->value);
|
||||||
prev = list_try_get_rel (key_animator->current, -1);
|
prev = list_try_get_rel (property_iter->current, -1);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
/* interpolated and easing in */
|
/* interpolated and easing in */
|
||||||
clutter_interval_get_initial_value (key_animator->interval,
|
clutter_interval_get_initial_value (property_iter->interval,
|
||||||
&tmp_value);
|
&tmp_value);
|
||||||
prev = current = g_value_get_float (&tmp_value);
|
prev = current = g_value_get_float (&tmp_value);
|
||||||
}
|
}
|
||||||
|
|
||||||
next = list_try_get_rel (key_animator->current, 1);
|
next = list_try_get_rel (property_iter->current, 1);
|
||||||
nextnext = list_try_get_rel (key_animator->current, 2);
|
nextnext = list_try_get_rel (property_iter->current, 2);
|
||||||
res = cubic_interpolation (sub_progress, prev, current, next,
|
res = cubic_interpolation (sub_progress, prev, current, next,
|
||||||
nextnext);
|
nextnext);
|
||||||
|
|
||||||
g_value_set_float (&tmp_value, res);
|
g_value_set_float (&tmp_value, res);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
clutter_interval_compute_value (key_animator->interval,
|
clutter_interval_compute_value (property_iter->interval,
|
||||||
sub_progress,
|
sub_progress,
|
||||||
&tmp_value);
|
&tmp_value);
|
||||||
|
|
||||||
@ -728,13 +729,13 @@ animation_animator_started (ClutterTimeline *timeline,
|
|||||||
for (k = animator->priv->score; k != NULL; k = k->next)
|
for (k = animator->priv->score; k != NULL; k = k->next)
|
||||||
{
|
{
|
||||||
ClutterAnimatorKey *key = k->data;
|
ClutterAnimatorKey *key = k->data;
|
||||||
KeyAnimator *key_animator;
|
PropertyIter *property_iter;
|
||||||
PropObjectKey *prop_actor_key;
|
PropObjectKey *prop_actor_key;
|
||||||
|
|
||||||
prop_actor_key = prop_actor_key_new (key->object, key->property_name);
|
prop_actor_key = prop_actor_key_new (key->object, key->property_name);
|
||||||
key_animator = g_hash_table_lookup (animator->priv->properties,
|
property_iter = g_hash_table_lookup (animator->priv->properties,
|
||||||
prop_actor_key);
|
prop_actor_key);
|
||||||
if (key_animator)
|
if (property_iter)
|
||||||
{
|
{
|
||||||
prop_actor_key_free (prop_actor_key);
|
prop_actor_key_free (prop_actor_key);
|
||||||
}
|
}
|
||||||
@ -745,11 +746,11 @@ animation_animator_started (ClutterTimeline *timeline,
|
|||||||
|
|
||||||
pspec = g_object_class_find_property (klass, key->property_name);
|
pspec = g_object_class_find_property (klass, key->property_name);
|
||||||
|
|
||||||
key_animator = key_animator_new (animator, prop_actor_key,
|
property_iter = property_iter_new (animator, prop_actor_key,
|
||||||
G_PARAM_SPEC_VALUE_TYPE (pspec));
|
G_PARAM_SPEC_VALUE_TYPE (pspec));
|
||||||
g_hash_table_insert (animator->priv->properties,
|
g_hash_table_insert (animator->priv->properties,
|
||||||
prop_actor_key,
|
prop_actor_key,
|
||||||
key_animator);
|
property_iter);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -761,7 +762,7 @@ animation_animator_started (ClutterTimeline *timeline,
|
|||||||
g_hash_table_iter_init (&iter, animator->priv->properties);
|
g_hash_table_iter_init (&iter, animator->priv->properties);
|
||||||
while (g_hash_table_iter_next (&iter, &key, &value))
|
while (g_hash_table_iter_next (&iter, &key, &value))
|
||||||
{
|
{
|
||||||
KeyAnimator *key_animator = value;
|
PropertyIter *property_iter = value;
|
||||||
ClutterAnimatorKey *initial_key, *next_key;
|
ClutterAnimatorKey *initial_key, *next_key;
|
||||||
GList *initial;
|
GList *initial;
|
||||||
GList *next;
|
GList *next;
|
||||||
@ -771,27 +772,27 @@ animation_animator_started (ClutterTimeline *timeline,
|
|||||||
sort_actor_prop_func);
|
sort_actor_prop_func);
|
||||||
g_assert (initial != NULL);
|
g_assert (initial != NULL);
|
||||||
initial_key = initial->data;
|
initial_key = initial->data;
|
||||||
clutter_interval_set_initial_value (key_animator->interval,
|
clutter_interval_set_initial_value (property_iter->interval,
|
||||||
&initial_key->value);
|
&initial_key->value);
|
||||||
|
|
||||||
key_animator->current = initial;
|
property_iter->current = initial;
|
||||||
key_animator->start = initial_key->progress;
|
property_iter->start = initial_key->progress;
|
||||||
key_animator->ease_in = initial_key->ease_in;
|
property_iter->ease_in = initial_key->ease_in;
|
||||||
key_animator->interpolation = initial_key->interpolation;
|
property_iter->interpolation = initial_key->interpolation;
|
||||||
|
|
||||||
if (key_animator->ease_in)
|
if (property_iter->ease_in)
|
||||||
{
|
{
|
||||||
GValue tmp_value = { 0, };
|
GValue tmp_value = { 0, };
|
||||||
GType int_type;
|
GType int_type;
|
||||||
|
|
||||||
int_type = clutter_interval_get_value_type (key_animator->interval);
|
int_type = clutter_interval_get_value_type (property_iter->interval);
|
||||||
g_value_init (&tmp_value, int_type);
|
g_value_init (&tmp_value, int_type);
|
||||||
|
|
||||||
g_object_get_property (initial_key->object,
|
g_object_get_property (initial_key->object,
|
||||||
initial_key->property_name,
|
initial_key->property_name,
|
||||||
&tmp_value);
|
&tmp_value);
|
||||||
|
|
||||||
clutter_interval_set_initial_value (key_animator->interval,
|
clutter_interval_set_initial_value (property_iter->interval,
|
||||||
&tmp_value);
|
&tmp_value);
|
||||||
|
|
||||||
g_value_unset (&tmp_value);
|
g_value_unset (&tmp_value);
|
||||||
@ -801,18 +802,18 @@ animation_animator_started (ClutterTimeline *timeline,
|
|||||||
if (next)
|
if (next)
|
||||||
{
|
{
|
||||||
next_key = next->data;
|
next_key = next->data;
|
||||||
key_animator->end = next_key->progress;
|
property_iter->end = next_key->progress;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
next_key = initial_key;
|
next_key = initial_key;
|
||||||
key_animator->end = 1.0;
|
property_iter->end = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
clutter_interval_set_final_value (key_animator->interval,
|
clutter_interval_set_final_value (property_iter->interval,
|
||||||
&next_key->value);
|
&next_key->value);
|
||||||
if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
|
if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
|
||||||
clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
|
clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1793,7 +1794,7 @@ clutter_animator_init (ClutterAnimator *animator)
|
|||||||
priv->properties = g_hash_table_new_full (prop_actor_hash,
|
priv->properties = g_hash_table_new_full (prop_actor_hash,
|
||||||
prop_actor_equal,
|
prop_actor_equal,
|
||||||
prop_actor_key_free,
|
prop_actor_key_free,
|
||||||
key_animator_free);
|
property_iter_free);
|
||||||
|
|
||||||
clutter_animator_set_timeline (animator, clutter_timeline_new (2000));
|
clutter_animator_set_timeline (animator, clutter_timeline_new (2000));
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user