actor: Use ClutterSize for minimum and natural fixed sizes
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@ -169,10 +169,8 @@ struct _ClutterLayoutInfo
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guint x_align : 4;
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guint y_align : 4;
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float min_width;
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float min_height;
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float natural_width;
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float natural_height;
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ClutterSize minimum;
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ClutterSize natural;
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};
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const ClutterLayoutInfo * _clutter_actor_get_layout_info_or_defaults (ClutterActor *self);
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@ -4648,7 +4648,7 @@ clutter_actor_get_property (GObject *object,
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const ClutterLayoutInfo *info;
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info = _clutter_actor_get_layout_info_or_defaults (actor);
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g_value_set_float (value, info->min_width);
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g_value_set_float (value, info->minimum.width);
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}
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break;
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@ -4657,7 +4657,7 @@ clutter_actor_get_property (GObject *object,
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const ClutterLayoutInfo *info;
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info = _clutter_actor_get_layout_info_or_defaults (actor);
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g_value_set_float (value, info->min_height);
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g_value_set_float (value, info->minimum.height);
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}
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break;
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@ -4666,7 +4666,7 @@ clutter_actor_get_property (GObject *object,
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const ClutterLayoutInfo *info;
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info = _clutter_actor_get_layout_info_or_defaults (actor);
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g_value_set_float (value, info->natural_width);
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g_value_set_float (value, info->natural.width);
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}
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break;
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@ -4675,7 +4675,7 @@ clutter_actor_get_property (GObject *object,
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const ClutterLayoutInfo *info;
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info = _clutter_actor_get_layout_info_or_defaults (actor);
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g_value_set_float (value, info->natural_height);
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g_value_set_float (value, info->natural.height);
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}
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break;
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@ -7949,10 +7949,10 @@ clutter_actor_get_preferred_width (ClutterActor *self,
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if (priv->min_width_set && priv->natural_width_set)
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{
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if (min_width_p != NULL)
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*min_width_p = info->min_width + (info->margin.left + info->margin.right);
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*min_width_p = info->minimum.width + (info->margin.left + info->margin.right);
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if (natural_width_p != NULL)
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*natural_width_p = info->natural_width + (info->margin.left + info->margin.right);
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*natural_width_p = info->natural.width + (info->margin.left + info->margin.right);
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return;
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}
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@ -8025,12 +8025,12 @@ clutter_actor_get_preferred_width (ClutterActor *self,
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if (!priv->min_width_set)
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request_min_width = cached_size_request->min_size;
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else
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request_min_width = info->min_width;
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request_min_width = info->minimum.width;
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if (!priv->natural_width_set)
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request_natural_width = cached_size_request->natural_size;
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else
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request_natural_width = info->natural_width;
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request_natural_width = info->natural.width;
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if (min_width_p)
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*min_width_p = request_min_width;
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@ -8082,10 +8082,10 @@ clutter_actor_get_preferred_height (ClutterActor *self,
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if (priv->min_height_set && priv->natural_height_set)
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{
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if (min_height_p != NULL)
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*min_height_p = info->min_height + (info->margin.top + info->margin.bottom);
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*min_height_p = info->minimum.height + (info->margin.top + info->margin.bottom);
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if (natural_height_p != NULL)
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*natural_height_p = info->natural_height + (info->margin.top + info->margin.bottom);
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*natural_height_p = info->natural.height + (info->margin.top + info->margin.bottom);
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return;
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}
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@ -8157,12 +8157,12 @@ clutter_actor_get_preferred_height (ClutterActor *self,
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if (!priv->min_height_set)
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request_min_height = cached_size_request->min_size;
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else
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request_min_height = info->min_height;
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request_min_height = info->minimum.height;
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if (!priv->natural_height_set)
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request_natural_height = cached_size_request->natural_size;
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else
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request_natural_height = info->natural_height;
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request_natural_height = info->natural.height;
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if (min_height_p)
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*min_height_p = request_min_height;
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@ -8821,14 +8821,14 @@ clutter_actor_set_min_width (ClutterActor *self,
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info = _clutter_actor_get_layout_info (self);
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if (priv->min_width_set && min_width == info->min_width)
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if (priv->min_width_set && min_width == info->minimum.width)
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return;
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g_object_freeze_notify (G_OBJECT (self));
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clutter_actor_store_old_geometry (self, &old);
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info->min_width = min_width;
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info->minimum.width = min_width;
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_MIN_WIDTH]);
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clutter_actor_set_min_width_set (self, TRUE);
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@ -8859,14 +8859,14 @@ clutter_actor_set_min_height (ClutterActor *self,
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info = _clutter_actor_get_layout_info (self);
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if (priv->min_height_set && min_height == info->min_height)
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if (priv->min_height_set && min_height == info->minimum.height)
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return;
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g_object_freeze_notify (G_OBJECT (self));
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clutter_actor_store_old_geometry (self, &old);
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info->min_height = min_height;
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info->minimum.height = min_height;
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_MIN_HEIGHT]);
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clutter_actor_set_min_height_set (self, TRUE);
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@ -8896,14 +8896,14 @@ clutter_actor_set_natural_width (ClutterActor *self,
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info = _clutter_actor_get_layout_info (self);
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if (priv->natural_width_set && natural_width == info->natural_width)
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if (priv->natural_width_set && natural_width == info->natural.width)
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return;
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g_object_freeze_notify (G_OBJECT (self));
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clutter_actor_store_old_geometry (self, &old);
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info->natural_width = natural_width;
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info->natural.width = natural_width;
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_NATURAL_WIDTH]);
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clutter_actor_set_natural_width_set (self, TRUE);
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@ -8933,14 +8933,14 @@ clutter_actor_set_natural_height (ClutterActor *self,
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info = _clutter_actor_get_layout_info (self);
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if (priv->natural_height_set && natural_height == info->natural_height)
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if (priv->natural_height_set && natural_height == info->natural.height)
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return;
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g_object_freeze_notify (G_OBJECT (self));
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clutter_actor_store_old_geometry (self, &old);
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info->natural_height = natural_height;
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info->natural.height = natural_height;
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_NATURAL_HEIGHT]);
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clutter_actor_set_natural_height_set (self, TRUE);
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@ -15821,8 +15821,8 @@ static const ClutterLayoutInfo default_layout_info = {
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{ 0, 0, 0, 0 }, /* margin */
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CLUTTER_ACTOR_ALIGN_FILL, /* x-align */
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CLUTTER_ACTOR_ALIGN_FILL, /* y-align */
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0.f, 0.f, /* min_width, natural_width */
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0.f, 0.f, /* natual_width, natural_height */
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CLUTTER_SIZE_INIT_ZERO, /* minimum */
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CLUTTER_SIZE_INIT_ZERO, /* natural */
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};
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static void
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