cogl-texture-2d: Regenerate the mipmaps when the texture is modified

When the texture is modified by cogl_texture_set_region, it wasn't
setting mipmaps_dirty so it would never update the mipmaps.
This commit is contained in:
Neil Roberts 2010-05-28 18:12:53 +01:00
parent 4c1a12d824
commit 0f32fb4acd

View File

@ -485,6 +485,8 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
if (tmp_bmp_owner)
g_free (tmp_bmp.data);
tex_2d->mipmaps_dirty = TRUE;
return TRUE;
}