make grid work

This commit is contained in:
Matthew Allum 2005-03-23 17:33:37 +00:00
parent 0809a5eb5c
commit 0e19d99457
4 changed files with 409 additions and 95 deletions

View File

@ -1,3 +1,15 @@
2005-03-23 mallum,,, <mallum@openedhand.com>
* cltr.c: (cltr_dispatch_x_event), (cltr_window_new),
(cltr_main_loop), (cltr_photo_grid_navigate),
(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
(cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main):
* cltr.h:
Lots, make the grid roughly work.
* fonts.c: (get_layout_bitmap), (font_draw):
remove debug printfs
2005-03-22 mallum,,, <mallum@openedhand.com>
* cltr.c: (x_event_prepare), (x_event_check), (x_event_dispatch),

381
cltr.c
View File

@ -1,41 +1,13 @@
#include "cltr.h"
float Zoom = 0.1;
#include <X11/keysym.h>
typedef struct ClutterMainContext ClutterMainContext;
/* temp temp temp */
struct ClutterMainContext
{
Display *xdpy;
Window xwin_root;
int xscreen;
GC xgc;
GLXContext gl_context;
};
typedef struct ClutterWindow ClutterWindow;
struct ClutterWindow
{
Window xwin;
int width;
int height;
};
ClutterMainContext CltrCntx;
/* Event Loop Integration */
typedef void (*CltrXEventFunc) (XEvent *xev, gpointer user_data);
typedef struct
{
GSource source;
Display *display;
GPollFD event_poll_fd;
}
CltrXEventSource;
float Zoom = 1.0;
ClutterPhotoGrid *Grid = NULL;
/* ************* */
static gboolean
x_event_prepare (GSource *source,
@ -90,11 +62,44 @@ static const GSourceFuncs x_event_funcs = {
NULL
};
void
cltr_dispatch_keypress(XKeyEvent *xkeyev)
{
KeySym kc;
kc = XKeycodeToKeysym(xkeyev->display, xkeyev->keycode, 0);
switch (kc)
{
case XK_Left:
case XK_KP_Left:
cltr_photo_grid_navigate(Grid, CLTR_WEST);
break;
case XK_Up:
case XK_KP_Up:
cltr_photo_grid_navigate(Grid, CLTR_NORTH);
break;
case XK_Right:
case XK_KP_Right:
cltr_photo_grid_navigate(Grid, CLTR_EAST);
break;
case XK_Down:
case XK_KP_Down:
cltr_photo_grid_navigate(Grid, CLTR_SOUTH);
break;
case XK_Return:
cltr_photo_grid_activate_cell(Grid);
break;
default:
CLTR_DBG("unhandled keysym");
}
}
static void
cltr_dispatch_x_event (XEvent *xevent,
gpointer data)
{
/* Should actually forward on to focussed widget */
switch (xevent->type)
{
@ -104,6 +109,10 @@ cltr_dispatch_x_event (XEvent *xevent,
case Expose:
CLTR_DBG("Expose");
break;
case KeyPress:
CLTR_DBG("KeyPress");
cltr_dispatch_keypress(&xevent->xkey);
break;
}
}
@ -200,8 +209,7 @@ cltr_window_new(int width, int height)
XSelectInput(CltrCntx.xdpy, win->xwin,
StructureNotifyMask|ExposureMask|
ButtonPressMask|ButtonReleaseMask|PointerMotionMask|
PropertyChangeMask);
KeyPressMask|PropertyChangeMask);
glXMakeCurrent(CltrCntx.xdpy, win->xwin, CltrCntx.gl_context);
@ -248,46 +256,6 @@ cltr_main_loop()
}
/* xxxxxxxxxxxxx */
typedef struct ClutterPhotoGrid ClutterPhotoGrid;
typedef struct ClutterPhotoGridCell ClutterPhotoGridCell;
typedef enum ClutterPhotoGridState
{
CLTR_PHOTO_GRID_STATE_BROWSE,
CLTR_PHOTO_GRID_STATE_ZOOM_IN,
CLTR_PHOTO_GRID_STATE_ZOOMED,
CLTR_PHOTO_GRID_STATE_ZOOM_OUT,
}
ClutterPhotoGridState;
struct ClutterPhotoGrid
{
/* XXX should be base widget stuff */
int x,y;
int width;
int height;
ClutterWindow *parent;
/* ****** */
int n_rows;
int n_cols;
int cell_width;
int cell_height;
GList *cells_tail;
int tex_w;
int tex_h;
int *tex_data;
GLuint *texs;
ClutterPhotoGridState state;
};
void
cltr_photo_grid_append_cell(ClutterPhotoGrid *grid,
@ -329,6 +297,106 @@ cltr_photo_grid_append_cell(ClutterPhotoGrid *grid,
CLTR_DBG ("loaded %s at %ix%i", filename, neww, newh);
}
static void
ctrl_photo_grid_cell_to_coords(ClutterPhotoGrid *grid,
GList *cell,
int *x,
int *y)
{
int idx;
idx = g_list_position(grid->cells_tail, cell);
*y = idx / grid->n_cols;
*x = idx % grid->n_cols;
CLTR_DBG("idx: %i x: %i, y: %i", idx, *x , *y);
}
static void
ctrl_photo_grid_get_trans_coords(ClutterPhotoGrid *grid,
int x,
int y,
float *tx,
float *ty)
{
int max_x = grid->n_cols-1;
/* XXX figure out what magic 2.0 value comes from */
*tx = (float)( (max_x-x) - 1.0 ) * 2.0;
*ty = (float)( y - 1.0 ) * 2.0;
}
void
cltr_photo_grid_navigate(ClutterPhotoGrid *grid,
CltrDirection direction)
{
GList *cell_orig = grid->cell_active;
switch (direction)
{
case CLTR_SOUTH:
if (g_list_nth(grid->cell_active, grid->n_cols))
grid->cell_active = g_list_nth(grid->cell_active, grid->n_cols);
break;
case CLTR_NORTH:
if (g_list_nth_prev(grid->cell_active, grid->n_cols))
grid->cell_active = g_list_nth_prev(grid->cell_active, grid->n_cols);
break;
case CLTR_EAST:
if (g_list_next(grid->cell_active))
grid->cell_active = g_list_next(grid->cell_active);
break;
case CLTR_WEST:
if (g_list_previous(grid->cell_active))
grid->cell_active = g_list_previous(grid->cell_active);
break;
}
if (cell_orig != grid->cell_active) /* we've moved */
{
int x, y;
if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOMED)
{
grid->state = CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE;
grid->view_min_x = grid->view_max_x;
grid->view_min_y = grid->view_max_y ;
}
ctrl_photo_grid_cell_to_coords(grid, grid->cell_active, &x, &y);
ctrl_photo_grid_get_trans_coords(grid, x, y,
&grid->view_max_x,
&grid->view_max_y);
CLTR_DBG("x: %f, y: %f", grid->view_max_x , grid->view_max_y);
}
}
void /* bleh badly named */
cltr_photo_grid_activate_cell(ClutterPhotoGrid *grid)
{
if (grid->state == CLTR_PHOTO_GRID_STATE_BROWSE)
{
grid->state = CLTR_PHOTO_GRID_STATE_ZOOM_IN;
}
else if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOMED)
{
grid->state = CLTR_PHOTO_GRID_STATE_ZOOM_OUT;
/* reset - zoomed moving will have reset */
grid->view_min_x = 0.0;
grid->view_min_y = 0.0;
}
/* que a draw ? */
}
void
cltr_photo_grid_populate(ClutterPhotoGrid *grid,
const char *imgs_path)
@ -339,6 +407,9 @@ cltr_photo_grid_populate(ClutterPhotoGrid *grid,
gchar *fullpath = NULL;
int n_pixb = 0, i =0;
GList *cell;
ClutterFont *font = NULL;
font = font_new("Sans Bold 96");
if ((dir = g_dir_open (imgs_path, 0, &error)) == NULL)
{
@ -356,7 +427,13 @@ cltr_photo_grid_populate(ClutterPhotoGrid *grid,
if (pixb)
{
gchar buf[24];
g_snprintf(&buf[0], 24, "%i", n_pixb);
font_draw(font, pixb, buf, 10, 10);
cltr_photo_grid_append_cell(grid, pixb, entry);
n_pixb++;
}
@ -365,6 +442,8 @@ cltr_photo_grid_populate(ClutterPhotoGrid *grid,
g_dir_close (dir);
grid->cell_active = g_list_first(grid->cells_tail);
/* Set up textures */
grid->texs = util_malloc0(sizeof(GLuint)*n_pixb);
@ -412,6 +491,9 @@ cltr_photo_grid_redraw(ClutterPhotoGrid *grid)
{
int x = 0, y = 0, rows = grid->n_rows, cols = 0, i =0;
GList *cell;
float zoom, trans_x, trans_y;
glLoadIdentity (); /* XXX pushmatrix */
glClearColor( 0.0, 0.0, 0.0, 1.0);
glClear (GL_COLOR_BUFFER_BIT);
@ -421,13 +503,90 @@ cltr_photo_grid_redraw(ClutterPhotoGrid *grid)
glTranslatef( 0.0, 0.0, 0.1);
*/
glLoadIdentity ();
// glTranslatef( -2.5, 2.0, 0.0);
glScalef( Zoom, Zoom, Zoom);
/* Assume zoomed out */
zoom = grid->zoom_min;
trans_x = grid->view_min_x;
trans_y = grid->view_min_y;
Zoom += 0.01;
if (grid->state != CLTR_PHOTO_GRID_STATE_BROWSE)
{
/* Assume zoomed in */
zoom = grid->zoom_max;
trans_x = grid->view_max_x;
trans_y = grid->view_max_y;
if (Zoom > 4.0) Zoom = 0.0;
if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOM_IN)
{
grid->anim_step++;
/* Are we zoomed all the way in > */
if (grid->anim_step >= grid->anim_n_steps)
{
grid->state = CLTR_PHOTO_GRID_STATE_ZOOMED;
grid->anim_step = 0;
/* zoom = grid->zoom_max; set above */
}
else
{
float f = (float)grid->anim_step/grid->anim_n_steps;
zoom = grid->zoom_min + ((grid->zoom_max - grid->zoom_min) * f);
trans_x = (grid->view_max_x - grid->view_min_x) * f;
trans_y = (grid->view_max_y - grid->view_min_y) * f;
}
}
else if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOM_OUT)
{
grid->anim_step++;
if (grid->anim_step >= grid->anim_n_steps)
{
zoom = grid->zoom_min;
grid->anim_step = 0;
grid->state = CLTR_PHOTO_GRID_STATE_BROWSE;
}
else
{
float f = (float)(grid->anim_n_steps - grid->anim_step )
/ grid->anim_n_steps;
zoom = grid->zoom_min + (grid->zoom_max - grid->zoom_min) * f;
trans_x = (grid->view_max_x - grid->view_min_x) * f;
trans_y = (grid->view_max_y - grid->view_min_y) * f;
#if 0
zoom = grid->zoom_min
+ (( (grid->zoom_max - grid->zoom_min) / grid->anim_n_steps )
* (grid->anim_n_steps - grid->anim_step) );
#endif
}
}
else if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE)
{
grid->anim_step++;
if (grid->anim_step >= grid->anim_n_steps)
{
grid->state = CLTR_PHOTO_GRID_STATE_ZOOMED;
grid->anim_step = 0;
}
else
{
float f = (float)grid->anim_step/grid->anim_n_steps;
trans_x = (grid->view_max_x - grid->view_min_x) * f;
trans_y = (grid->view_max_y - grid->view_min_y) * f;
}
}
glTranslatef( trans_x, trans_y, 0.0);
glScalef( zoom, zoom, zoom);
}
cell = g_list_first(grid->cells_tail);
@ -471,6 +630,26 @@ cltr_photo_grid_redraw(ClutterPhotoGrid *grid)
glTexCoord2f (tx, 0); glVertex2i (x2, y1);
glEnd ();
if (cell == grid->cell_active
&& grid->state == CLTR_PHOTO_GRID_STATE_BROWSE)
{
glBegin (GL_QUADS);
glTexCoord2f (tx, ty); glVertex2i (x2+5, y2+5);
glTexCoord2f (0, ty); glVertex2i (x1-5, y2+5);
glTexCoord2f (0, 0); glVertex2i (x1-5, y1-5);
glTexCoord2f (tx, 0); glVertex2i (x2+5, y1-5);
glEnd ();
}
else
{
glBegin (GL_QUADS);
glTexCoord2f (tx, ty); glVertex2i (x2, y2);
glTexCoord2f (0, ty); glVertex2i (x1, y2);
glTexCoord2f (0, 0); glVertex2i (x1, y1);
glTexCoord2f (tx, 0); glVertex2i (x2, y1);
glEnd ();
}
cell = g_list_next(cell);
if (!cell)
@ -494,6 +673,7 @@ cltr_photo_grid_new(ClutterWindow *win,
const char *imgs_path)
{
ClutterPhotoGrid *grid = NULL;
int x,y;
grid = util_malloc0(sizeof(ClutterPhotoGrid));
@ -506,22 +686,42 @@ cltr_photo_grid_new(ClutterWindow *win,
grid->cell_width = grid->width / n_cols;
grid->cell_height = grid->height / n_rows;
/* Below needs to go else where */
grid->state = CLTR_PHOTO_GRID_STATE_BROWSE;
grid->anim_n_steps = 40; /* value needs to be calced dep on rows */
grid->anim_step = 0;
/*
grid->zoom_step = 0.05;
grid->zoom = 1.0;
*/
grid->zoom_min = 1.0;
grid->view_min_x = 0.0;
grid->view_min_y = 0.0;
/* Assmes cols == rows */
grid->zoom_max = /* 1.0 + */ (float) (n_rows * 1.0);
/* Below needs to go else where - some kind of texture manager/helper */
grid->tex_w = 1024;
grid->tex_h = 512;
grid->tex_data = malloc (grid->tex_w * grid->tex_h * 4);
/*
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
grid->tex_w, grid->tex_h,
0, GL_RGBA, GL_UNSIGNED_BYTE, grid->tex_data);
*/
/* Load */
cltr_photo_grid_populate(grid, imgs_path);
grid->cell_active = g_list_first(grid->cells_tail);
ctrl_photo_grid_cell_to_coords(grid, grid->cell_active, &x, &y);
ctrl_photo_grid_get_trans_coords(grid,
x, y,
&grid->view_max_x,
&grid->view_max_y);
cltr_photo_grid_redraw(grid);
return grid;
@ -543,12 +743,13 @@ main(int argc, char **argv)
ClutterPhotoGrid *grid = NULL;
ClutterWindow *win = NULL;
cltr_init(&argc, &argv);
win = cltr_window_new(640, 480);
grid = cltr_photo_grid_new(win, 4, 4, argv[1]);
grid = cltr_photo_grid_new(win, 3, 3, argv[1]);
Grid = grid; /* laaaaaazy globals */
cltr_photo_grid_redraw(grid);

105
cltr.h
View File

@ -44,4 +44,109 @@
#define CLTR_MARK() CLTR_DBG("mark")
typedef struct ClutterMainContext ClutterMainContext;
struct ClutterMainContext
{
Display *xdpy;
Window xwin_root;
int xscreen;
GC xgc;
GLXContext gl_context;
};
typedef enum CltrDirection
{
CLTR_NORTH,
CLTR_SOUTH,
CLTR_EAST,
CLTR_WEST
}
CltrDirection;
typedef struct ClutterWindow ClutterWindow;
struct ClutterWindow
{
Window xwin;
int width;
int height;
};
ClutterMainContext CltrCntx;
/* Event Loop Integration */
typedef void (*CltrXEventFunc) (XEvent *xev, gpointer user_data);
typedef struct
{
GSource source;
Display *display;
GPollFD event_poll_fd;
}
CltrXEventSource;
/* xxxxxxxxxxxxxPHOTO GRIDxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx */
typedef struct ClutterPhotoGrid ClutterPhotoGrid;
typedef struct ClutterPhotoGridCell ClutterPhotoGridCell;
typedef enum ClutterPhotoGridState
{
CLTR_PHOTO_GRID_STATE_BROWSE ,
CLTR_PHOTO_GRID_STATE_ZOOM_IN ,
CLTR_PHOTO_GRID_STATE_ZOOMED ,
CLTR_PHOTO_GRID_STATE_ZOOM_OUT ,
CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE ,
}
ClutterPhotoGridState;
struct ClutterPhotoGrid
{
/* XXX should be base widget stuff */
int x,y;
int width;
int height;
ClutterWindow *parent;
/* ****** */
int n_rows;
int n_cols;
int cell_width;
int cell_height;
GList *cells_tail;
GList *cell_active;
/* animation stuff */
int anim_n_steps, anim_step;
float zoom_min, zoom_max, zoom_step;
/* below needs better naming */
float view_min_x, view_max_x, view_min_y, view_max_y;
int tex_w;
int tex_h;
int *tex_data;
GLuint *texs;
ClutterPhotoGridState state;
};
void
cltr_photo_grid_navigate(ClutterPhotoGrid *grid,
CltrDirection direction) ;
void /* bleh badly named */
cltr_photo_grid_activate_cell(ClutterPhotoGrid *grid);
#endif

View File

@ -72,8 +72,6 @@ get_layout_bitmap (PangoLayout *layout,
bitmap->num_grays = 256;
bitmap->pixel_mode = FT_PIXEL_MODE_GRAY;
printf("FT_Bitmap is %ix%i\n", bitmap->width, bitmap->rows);
memset (bitmap->buffer, 0, bitmap->pitch * bitmap->rows);
pango_ft2_render_layout (bitmap, layout, - ink->x, - ink->y);
@ -152,7 +150,7 @@ font_draw(ClutterFont *font,
{
int layout_width, layout_height;
PangoLayout *layout;
PixbufPixel p = { 0xff,0,0,0x80 };
PixbufPixel p = { 0xff,0xff,0xff,0x80 };
layout = pango_layout_new (font->context);
@ -161,8 +159,6 @@ font_draw(ClutterFont *font,
pango_layout_get_pixel_size (layout,
&layout_width, &layout_height);
printf("%s() %ix%i\n", __func__, layout_width, layout_height);
/* cant rely on just clip - need to set layout width too */
draw_layout_on_pixbuf (layout, pixb, &p, x, y,