Revert "cogl-pango-display-list: Don't use VBOs if the texture can't handle it"
This reverts commit 32c91793e4
.
This commit is no longer needed since the display list will now only
have primitive textures in it.
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9cb45144a8
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0c755f6909
@ -27,7 +27,6 @@
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#include <glib.h>
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#include <cogl/cogl.h>
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#include <cogl/cogl-texture-private.h>
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#include <string.h>
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#include "cogl-pango-display-list.h"
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@ -326,10 +325,7 @@ _cogl_pango_display_list_render_texture (CoglMaterial *material,
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* with other geometry. */
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/* FIXME: 100 is a number I plucked out of thin air; it would be good
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* to determine this empirically! */
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if (node->d.texture.verts->len < 100 ||
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/* We can't use a VBO if the texture can't be hardware repeated
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because Cogl will reject it */
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!_cogl_texture_can_hardware_repeat (node->d.texture.texture))
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if (node->d.texture.verts->len < 100)
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emit_rectangles_through_journal (node);
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else
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emit_vertex_buffer_geometry (node);
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