text: Clear up priv->text checks
The priv->text field cannot ever be NULL, so we don't need to check for that in a series of places. We also need to assert() that pre-condition in the couple of places where we set the contents of the ClutterText actor, namely in set_text_internal() and set_markup_internal(). Based on a patch by: Dan Winship <danw@gnome.org> http://bugzilla.clutter-project.org/show_bug.cgi?id=2629
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@ -337,10 +337,13 @@ clutter_text_get_display_text (ClutterText *self)
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{
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ClutterTextPrivate *priv = self->priv;
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if (priv->text == NULL)
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/* simple short-circuit to avoid going through GString
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* with an empty text and a password char set
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*/
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if (priv->text[0] == '\0')
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return g_strdup ("");
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if (G_LIKELY (priv->password_char == 0))
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if (priv->password_char == 0)
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return g_strndup (priv->text, priv->n_bytes);
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else
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{
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@ -546,7 +549,7 @@ clutter_text_set_font_description_internal (ClutterText *self,
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clutter_text_dirty_cache (self);
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if (priv->text && priv->text[0] != '\0')
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if (priv->text[0] != '\0')
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clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_FONT_DESCRIPTION]);
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@ -981,7 +984,7 @@ clutter_text_delete_selection (ClutterText *self)
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priv = self->priv;
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if (!priv->text)
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if (priv->text[0] == '\0')
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return TRUE;
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start_index = offset_real (priv->text, priv->position);
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@ -1050,8 +1053,16 @@ clutter_text_set_text_internal (ClutterText *self,
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{
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ClutterTextPrivate *priv = self->priv;
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g_assert (text != NULL);
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g_signal_emit (self, text_signals[DELETE_TEXT], 0, 0, -1);
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if (text != NULL && *text != '\0')
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/* emit ::insert-text only if we have text to insert; we need
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* to emit this before actually changing the contents of the
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* actor so that people connected to this signal will be able
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* to intercept it
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*/
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if (text[0] != '\0')
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{
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gint tmp_pos = 0;
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@ -1121,40 +1132,34 @@ clutter_text_set_markup_internal (ClutterText *self,
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PangoAttrList *attrs = NULL;
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gboolean res;
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g_assert (str != NULL);
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error = NULL;
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res = pango_parse_markup (str, -1, 0,
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&attrs,
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&text,
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NULL,
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&error);
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if (!res)
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{
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if (G_LIKELY (error))
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if (G_LIKELY (error != NULL))
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{
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g_warning ("Failed to set the markup of the actor of class '%s': %s",
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G_OBJECT_TYPE_NAME (self),
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g_warning ("Failed to set the markup of the actor '%s': %s",
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_clutter_actor_get_debug_name (CLUTTER_ACTOR (self)),
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error->message);
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g_error_free (error);
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}
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else
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g_warning ("Failed to set the markup of the actor of class '%s'",
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G_OBJECT_TYPE_NAME (self));
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g_warning ("Failed to set the markup of the actor '%s'",
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_clutter_actor_get_debug_name (CLUTTER_ACTOR (self)));
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return;
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}
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if (text)
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{
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gint tmp_pos = 0;
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clutter_text_set_text_internal (self, text ? text : "");
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g_signal_emit (self, text_signals[DELETE_TEXT], 0, 0, -1);
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g_signal_emit (self, text_signals[INSERT_TEXT], 0, text,
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strlen (text), &tmp_pos);
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clutter_text_set_text_internal (self, text);
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g_free (text);
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}
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g_free (text);
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/* Store the new markup attributes */
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if (priv->markup_attrs != NULL)
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@ -1659,10 +1664,9 @@ static gint
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clutter_text_move_word_backward (ClutterText *self,
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gint start)
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{
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ClutterTextPrivate *priv = self->priv;
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gint retval = start;
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if (priv->text && start > 0)
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if (start > 0)
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{
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PangoLayout *layout = clutter_text_get_layout (self);
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PangoLogAttr *log_attrs = NULL;
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@ -1687,7 +1691,7 @@ clutter_text_move_word_forward (ClutterText *self,
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ClutterTextPrivate *priv = self->priv;
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gint retval = start;
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if (priv->text && start < priv->n_chars)
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if (start < priv->n_chars)
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{
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PangoLayout *layout = clutter_text_get_layout (self);
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PangoLogAttr *log_attrs = NULL;
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@ -1824,7 +1828,7 @@ clutter_text_button_press (ClutterActor *actor,
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* set up the dragging of the selection since there's nothing
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* to select
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*/
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if (priv->text == NULL || priv->text[0] == '\0')
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if (priv->text[0] == '\0')
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{
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clutter_text_set_positions (self, -1, -1);
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@ -2000,14 +2004,17 @@ clutter_text_paint (ClutterActor *self)
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reflected in the get_paint_volume implementation which is tightly
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tied to the workings of this function */
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if (G_UNLIKELY (priv->font_desc == NULL || priv->text == NULL))
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if (G_UNLIKELY (priv->font_desc == NULL))
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{
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CLUTTER_NOTE (ACTOR, "desc: %p, text %p",
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priv->font_desc ? priv->font_desc : 0x0,
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priv->text ? priv->text : 0x0);
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CLUTTER_NOTE (ACTOR, "No font description for '%s'",
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_clutter_actor_get_debug_name (self));
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return;
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}
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/* don't bother painting an empty text actor */
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if (priv->text[0] == '\0')
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return;
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clutter_actor_get_allocation_box (self, &alloc);
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if (priv->editable && priv->single_line_mode)
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@ -4428,9 +4435,12 @@ out:
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*
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* Which will return a newly allocated string.
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*
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* Return value: the contents of the actor. The returned string
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* is owned by the #ClutterText actor and should never be
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* modified or freed
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* If the #ClutterText actor is empty, this function will return
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* an empty string, and not %NULL.
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*
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* Return value: (transfer none): the contents of the actor. The returned
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* string is owned by the #ClutterText actor and should never be modified
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* or freed
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*
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* Since: 1.0
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*/
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@ -5252,11 +5262,7 @@ clutter_text_insert_unichar (ClutterText *self,
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new = g_string_new (priv->text);
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if (priv->text)
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pos = offset_to_bytes (priv->text, priv->position);
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else
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pos = 0;
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pos = offset_to_bytes (priv->text, priv->position);
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new = g_string_insert_unichar (new, pos, wc);
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g_signal_emit (self, text_signals[INSERT_TEXT], 0, &wc, 1, &pos);
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@ -5350,7 +5356,7 @@ clutter_text_delete_text (ClutterText *self,
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priv = self->priv;
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if (!priv->text)
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if (priv->text[0] == '\0')
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return;
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if (start_pos == 0)
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@ -5397,7 +5403,7 @@ clutter_text_delete_chars (ClutterText *self,
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priv = self->priv;
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if (!priv->text)
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if (priv->text[0] == '\0')
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return;
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new = g_string_new (priv->text);
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