Add a cast in shaped-texture.c to prevent warnings about comparing

signed and unsigned integers.
This commit is contained in:
Neil Roberts 2008-09-24 21:40:10 +01:00
parent 99d3cc1b2b
commit 0bbe8b8004

View File

@ -258,8 +258,8 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
GL_TEXTURE_HEIGHT, GL_TEXTURE_HEIGHT,
&priv->mask_gl_height); &priv->mask_gl_height);
if (priv->mask_gl_width == tex_width if ((guint) priv->mask_gl_width == tex_width
&& priv->mask_gl_height == tex_height) && (guint) priv->mask_gl_height == tex_height)
meta_shaped_texture_set_coord_array (0.0f, 0.0f, 1.0f, 1.0f, meta_shaped_texture_set_coord_array (0.0f, 0.0f, 1.0f, 1.0f,
priv->mask_tex_coords); priv->mask_tex_coords);
else else
@ -375,7 +375,8 @@ meta_shaped_texture_paint (ClutterActor *actor)
- alloc.y1), - alloc.y1),
vertex_coords); vertex_coords);
if (paint_gl_width == tex_width && paint_gl_height == tex_height) if ((guint) paint_gl_width == tex_width
&& (guint) paint_gl_height == tex_height)
meta_shaped_texture_set_coord_array (0.0f, 0.0f, 1.0f, 1.0f, meta_shaped_texture_set_coord_array (0.0f, 0.0f, 1.0f, 1.0f,
paint_tex_coords); paint_tex_coords);
else else