There can be only one compositor engine
Mutter is a Clutter-based compositing manager. So, remove the code for the XRender-based compositor, and make it mandatory to have XComposite, XRender and Clutter. Run-time support for non-composited operation is left for now. * src/compositor/mutter/: Move files from this subdirectory into the main compositor/ directory. * compositor/compositor-xrender.ccompositor/compositor-xrender.h: Remove * include/compositor-clutter.h: Remove this stray file, it had been replaced with compositor-mutter.h some time back. http://bugzilla.gnome.org/show_bug.cgi?id=581813
This commit is contained in:

committed by
Owen W. Taylor

parent
455486db7c
commit
0b8a57bcba
797
src/compositor/plugins/default.c
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797
src/compositor/plugins/default.c
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@@ -0,0 +1,797 @@
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (c) 2008 Intel Corp.
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*
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* Author: Tomas Frydrych <tf@linux.intel.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include "mutter-plugin.h"
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#include <libintl.h>
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#define _(x) dgettext (GETTEXT_PACKAGE, x)
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#define N_(x) x
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#include <clutter/clutter.h>
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#include <gmodule.h>
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#include <string.h>
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#define DESTROY_TIMEOUT 250
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#define MINIMIZE_TIMEOUT 250
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#define MAXIMIZE_TIMEOUT 250
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#define MAP_TIMEOUT 250
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#define SWITCH_TIMEOUT 500
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#define ACTOR_DATA_KEY "MCCP-Default-actor-data"
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#define MUTTER_TYPE_DEFAULT_PLUGIN (mutter_default_plugin_get_type ())
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#define MUTTER_DEFAULT_PLUGIN(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), MUTTER_TYPE_DEFAULT_PLUGIN, MutterDefaultPlugin))
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#define MUTTER_DEFAULT_PLUGIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), MUTTER_TYPE_DEFAULT_PLUGIN, MutterDefaultPluginClass))
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#define MUTTER_IS_DEFAULT_PLUGIN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), MUTTER_DEFAULT_PLUGIN_TYPE))
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#define MUTTER_IS_DEFAULT_PLUGIN_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), MUTTER_TYPE_DEFAULT_PLUGIN))
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#define MUTTER_DEFAULT_PLUGIN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), MUTTER_TYPE_DEFAULT_PLUGIN, MutterDefaultPluginClass))
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#define MUTTER_DEFAULT_PLUGIN_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), MUTTER_TYPE_DEFAULT_PLUGIN, MutterDefaultPluginPrivate))
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typedef struct _MutterDefaultPlugin MutterDefaultPlugin;
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typedef struct _MutterDefaultPluginClass MutterDefaultPluginClass;
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typedef struct _MutterDefaultPluginPrivate MutterDefaultPluginPrivate;
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struct _MutterDefaultPlugin
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{
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MutterPlugin parent;
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MutterDefaultPluginPrivate *priv;
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};
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struct _MutterDefaultPluginClass
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{
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MutterPluginClass parent_class;
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};
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static GQuark actor_data_quark = 0;
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static void minimize (MutterPlugin *plugin,
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MutterWindow *actor);
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static void map (MutterPlugin *plugin,
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MutterWindow *actor);
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static void destroy (MutterPlugin *plugin,
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MutterWindow *actor);
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static void maximize (MutterPlugin *plugin,
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MutterWindow *actor,
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gint x, gint y, gint width, gint height);
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static void unmaximize (MutterPlugin *plugin,
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MutterWindow *actor,
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gint x, gint y, gint width, gint height);
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static void switch_workspace (MutterPlugin *plugin,
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const GList **actors, gint from, gint to,
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MetaMotionDirection direction);
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static void kill_effect (MutterPlugin *plugin,
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MutterWindow *actor, gulong event);
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static const MutterPluginInfo * plugin_info (MutterPlugin *plugin);
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MUTTER_PLUGIN_DECLARE(MutterDefaultPlugin, mutter_default_plugin);
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/*
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* Plugin private data that we store in the .plugin_private member.
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*/
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struct _MutterDefaultPluginPrivate
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{
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/* Valid only when switch_workspace effect is in progress */
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ClutterTimeline *tml_switch_workspace1;
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ClutterTimeline *tml_switch_workspace2;
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GList **actors;
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ClutterActor *desktop1;
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ClutterActor *desktop2;
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MutterPluginInfo info;
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gboolean debug_mode : 1;
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};
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/*
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* Per actor private data we attach to each actor.
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*/
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typedef struct _ActorPrivate
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{
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ClutterActor *orig_parent;
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ClutterTimeline *tml_minimize;
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ClutterTimeline *tml_maximize;
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ClutterTimeline *tml_destroy;
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ClutterTimeline *tml_map;
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gboolean is_minimized : 1;
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gboolean is_maximized : 1;
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} ActorPrivate;
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/* callback data for when animations complete */
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typedef struct
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{
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ClutterActor *actor;
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MutterPlugin *plugin;
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} EffectCompleteData;
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static void
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mutter_default_plugin_dispose (GObject *object)
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{
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/* MutterDefaultPluginPrivate *priv = MUTTER_DEFAULT_PLUGIN (object)->priv;
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*/
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G_OBJECT_CLASS (mutter_default_plugin_parent_class)->dispose (object);
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}
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static void
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mutter_default_plugin_finalize (GObject *object)
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{
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G_OBJECT_CLASS (mutter_default_plugin_parent_class)->finalize (object);
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}
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static void
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mutter_default_plugin_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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mutter_default_plugin_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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mutter_default_plugin_constructed (GObject *object)
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{
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MutterPlugin *plugin = MUTTER_PLUGIN (object);
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MutterDefaultPluginPrivate *priv = MUTTER_DEFAULT_PLUGIN (object)->priv;
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guint destroy_timeout = DESTROY_TIMEOUT;
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guint minimize_timeout = MINIMIZE_TIMEOUT;
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guint maximize_timeout = MAXIMIZE_TIMEOUT;
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guint map_timeout = MAP_TIMEOUT;
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guint switch_timeout = SWITCH_TIMEOUT;
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if (mutter_plugin_debug_mode (plugin))
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{
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g_debug ("Plugin %s: Entering debug mode.", priv->info.name);
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priv->debug_mode = TRUE;
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/*
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* Double the effect duration to make them easier to observe.
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*/
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destroy_timeout *= 2;
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minimize_timeout *= 2;
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maximize_timeout *= 2;
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map_timeout *= 2;
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switch_timeout *= 2;
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}
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}
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static void
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mutter_default_plugin_class_init (MutterDefaultPluginClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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MutterPluginClass *plugin_class = MUTTER_PLUGIN_CLASS (klass);
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gobject_class->finalize = mutter_default_plugin_finalize;
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gobject_class->dispose = mutter_default_plugin_dispose;
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gobject_class->constructed = mutter_default_plugin_constructed;
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gobject_class->set_property = mutter_default_plugin_set_property;
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gobject_class->get_property = mutter_default_plugin_get_property;
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plugin_class->map = map;
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plugin_class->minimize = minimize;
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plugin_class->maximize = maximize;
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plugin_class->unmaximize = unmaximize;
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plugin_class->destroy = destroy;
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plugin_class->switch_workspace = switch_workspace;
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plugin_class->kill_effect = kill_effect;
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plugin_class->plugin_info = plugin_info;
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g_type_class_add_private (gobject_class, sizeof (MutterDefaultPluginPrivate));
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}
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static void
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mutter_default_plugin_init (MutterDefaultPlugin *self)
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{
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MutterDefaultPluginPrivate *priv;
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self->priv = priv = MUTTER_DEFAULT_PLUGIN_GET_PRIVATE (self);
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priv->info.name = "Default Effects";
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priv->info.version = "0.1";
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priv->info.author = "Intel Corp.";
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priv->info.license = "GPL";
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priv->info.description = "This is an example of a plugin implementation.";
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}
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/*
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* Actor private data accessor
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*/
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static void
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free_actor_private (gpointer data)
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{
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if (G_LIKELY (data != NULL))
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g_slice_free (ActorPrivate, data);
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}
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static ActorPrivate *
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get_actor_private (MutterWindow *actor)
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{
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ActorPrivate *priv = g_object_get_qdata (G_OBJECT (actor), actor_data_quark);
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if (G_UNLIKELY (actor_data_quark == 0))
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actor_data_quark = g_quark_from_static_string (ACTOR_DATA_KEY);
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if (G_UNLIKELY (!priv))
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{
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priv = g_slice_new0 (ActorPrivate);
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g_object_set_qdata_full (G_OBJECT (actor),
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actor_data_quark, priv,
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free_actor_private);
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}
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return priv;
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}
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typedef struct SwitchWorkspaceData
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{
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MutterPlugin *plugin;
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const GList **actors;
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} SwitchWorkspaceData;
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static void
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on_switch_workspace_effect_complete (ClutterTimeline *timeline, gpointer data)
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{
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SwitchWorkspaceData *sw_data = data;
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MutterPlugin *plugin = sw_data->plugin;
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MutterDefaultPluginPrivate *priv = MUTTER_DEFAULT_PLUGIN (plugin)->priv;
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GList *l = *((GList**)sw_data->actors);
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MutterWindow *actor_for_cb = l->data;
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while (l)
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{
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ClutterActor *a = l->data;
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MutterWindow *mc_window = MUTTER_WINDOW (a);
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ActorPrivate *apriv = get_actor_private (mc_window);
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if (apriv->orig_parent)
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{
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clutter_actor_reparent (a, apriv->orig_parent);
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apriv->orig_parent = NULL;
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}
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l = l->next;
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}
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clutter_actor_destroy (priv->desktop1);
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clutter_actor_destroy (priv->desktop2);
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priv->actors = NULL;
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priv->tml_switch_workspace1 = NULL;
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priv->tml_switch_workspace2 = NULL;
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priv->desktop1 = NULL;
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priv->desktop2 = NULL;
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g_free (data);
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mutter_plugin_effect_completed (plugin, actor_for_cb,
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MUTTER_PLUGIN_SWITCH_WORKSPACE);
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}
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static void
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switch_workspace (MutterPlugin *plugin,
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const GList **actors, gint from, gint to,
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MetaMotionDirection direction)
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{
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MutterDefaultPluginPrivate *priv = MUTTER_DEFAULT_PLUGIN (plugin)->priv;
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GList *l;
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gint n_workspaces;
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ClutterActor *workspace0 = clutter_group_new ();
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ClutterActor *workspace1 = clutter_group_new ();
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ClutterActor *stage;
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int screen_width, screen_height;
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MetaScreen *screen = mutter_plugin_get_screen (plugin);
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SwitchWorkspaceData *sw_data = g_new (SwitchWorkspaceData, 1);
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ClutterAnimation *animation;
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sw_data->plugin = plugin;
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sw_data->actors = actors;
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stage = mutter_plugin_get_stage (plugin);
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mutter_plugin_query_screen_size (plugin,
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&screen_width,
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&screen_height);
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clutter_actor_set_anchor_point (workspace1,
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screen_width,
|
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screen_height);
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clutter_actor_set_position (workspace1,
|
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screen_width,
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screen_height);
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clutter_actor_set_scale (workspace1, 0.0, 0.0);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), workspace1);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), workspace0);
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if (from == to)
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{
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mutter_plugin_effect_completed (plugin, NULL,
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MUTTER_PLUGIN_SWITCH_WORKSPACE);
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return;
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}
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n_workspaces = meta_screen_get_n_workspaces (screen);
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l = g_list_last (*((GList**) actors));
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|
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while (l)
|
||||
{
|
||||
MutterWindow *mc_window = l->data;
|
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ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
ClutterActor *window = CLUTTER_ACTOR (mc_window);
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gint win_workspace;
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|
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win_workspace = mutter_window_get_workspace (mc_window);
|
||||
|
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if (win_workspace == to || win_workspace == from)
|
||||
{
|
||||
apriv->orig_parent = clutter_actor_get_parent (window);
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clutter_actor_reparent (window,
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win_workspace == to ? workspace1 : workspace0);
|
||||
clutter_actor_show_all (window);
|
||||
clutter_actor_raise_top (window);
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}
|
||||
else if (win_workspace < 0)
|
||||
{
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||||
/* Sticky window */
|
||||
apriv->orig_parent = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Window on some other desktop */
|
||||
clutter_actor_hide (window);
|
||||
apriv->orig_parent = NULL;
|
||||
}
|
||||
|
||||
l = l->prev;
|
||||
}
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||||
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||||
priv->actors = (GList **)actors;
|
||||
priv->desktop1 = workspace0;
|
||||
priv->desktop2 = workspace1;
|
||||
|
||||
animation = clutter_actor_animate (workspace0, CLUTTER_EASE_IN_SINE,
|
||||
SWITCH_TIMEOUT,
|
||||
"scale-x", 1.0,
|
||||
"scale-y", 1.0,
|
||||
NULL);
|
||||
priv->tml_switch_workspace1 = clutter_animation_get_timeline (animation);
|
||||
g_signal_connect (priv->tml_switch_workspace1,
|
||||
"completed",
|
||||
G_CALLBACK (on_switch_workspace_effect_complete),
|
||||
sw_data);
|
||||
|
||||
animation = clutter_actor_animate (workspace1, CLUTTER_EASE_IN_SINE,
|
||||
SWITCH_TIMEOUT,
|
||||
"scale-x", 0.0,
|
||||
"scale-y", 0.0,
|
||||
NULL);
|
||||
priv->tml_switch_workspace2 = clutter_animation_get_timeline (animation);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Minimize effect completion callback; this function restores actor state, and
|
||||
* calls the manager callback function.
|
||||
*/
|
||||
static void
|
||||
on_minimize_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
|
||||
{
|
||||
/*
|
||||
* Must reverse the effect of the effect; must hide it first to ensure
|
||||
* that the restoration will not be visible.
|
||||
*/
|
||||
MutterPlugin *plugin = data->plugin;
|
||||
ActorPrivate *apriv;
|
||||
MutterWindow *mc_window = MUTTER_WINDOW (data->actor);
|
||||
|
||||
apriv = get_actor_private (MUTTER_WINDOW (data->actor));
|
||||
apriv->tml_minimize = NULL;
|
||||
|
||||
clutter_actor_hide (data->actor);
|
||||
|
||||
/* FIXME - we shouldn't assume the original scale, it should be saved
|
||||
* at the start of the effect */
|
||||
clutter_actor_set_scale (data->actor, 1.0, 1.0);
|
||||
clutter_actor_move_anchor_point_from_gravity (data->actor,
|
||||
CLUTTER_GRAVITY_NORTH_WEST);
|
||||
|
||||
/* Now notify the manager that we are done with this effect */
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_MINIMIZE);
|
||||
|
||||
g_free (data);
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple minimize handler: it applies a scale effect (which must be reversed on
|
||||
* completion).
|
||||
*/
|
||||
static void
|
||||
minimize (MutterPlugin *plugin, MutterWindow *mc_window)
|
||||
{
|
||||
MetaCompWindowType type;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
|
||||
|
||||
type = mutter_window_get_window_type (mc_window);
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
apriv->is_minimized = TRUE;
|
||||
|
||||
clutter_actor_move_anchor_point_from_gravity (actor,
|
||||
CLUTTER_GRAVITY_CENTER);
|
||||
|
||||
animation = clutter_actor_animate (actor,
|
||||
CLUTTER_EASE_IN_SINE,
|
||||
MINIMIZE_TIMEOUT,
|
||||
"scale-x", 0.0,
|
||||
"scale-y", 0.0,
|
||||
NULL);
|
||||
apriv->tml_minimize = clutter_animation_get_timeline (animation);
|
||||
data->plugin = plugin;
|
||||
data->actor = actor;
|
||||
g_signal_connect (apriv->tml_minimize, "completed",
|
||||
G_CALLBACK (on_minimize_effect_complete),
|
||||
data);
|
||||
|
||||
}
|
||||
else
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_MINIMIZE);
|
||||
}
|
||||
|
||||
/*
|
||||
* Minimize effect completion callback; this function restores actor state, and
|
||||
* calls the manager callback function.
|
||||
*/
|
||||
static void
|
||||
on_maximize_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
|
||||
{
|
||||
/*
|
||||
* Must reverse the effect of the effect.
|
||||
*/
|
||||
MutterPlugin * plugin = data->plugin;
|
||||
MutterWindow *mc_window = MUTTER_WINDOW (data->actor);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
apriv->tml_maximize = NULL;
|
||||
|
||||
/* FIXME - don't assume the original scale was 1.0 */
|
||||
clutter_actor_set_scale (data->actor, 1.0, 1.0);
|
||||
clutter_actor_move_anchor_point_from_gravity (data->actor,
|
||||
CLUTTER_GRAVITY_NORTH_WEST);
|
||||
|
||||
/* Now notify the manager that we are done with this effect */
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_MAXIMIZE);
|
||||
|
||||
g_free (data);
|
||||
}
|
||||
|
||||
/*
|
||||
* The Nature of Maximize operation is such that it is difficult to do a visual
|
||||
* effect that would work well. Scaling, the obvious effect, does not work that
|
||||
* well, because at the end of the effect we end up with window content bigger
|
||||
* and differently laid out than in the real window; this is a proof concept.
|
||||
*
|
||||
* (Something like a sound would be more appropriate.)
|
||||
*/
|
||||
static void
|
||||
maximize (MutterPlugin *plugin,
|
||||
MutterWindow *mc_window,
|
||||
gint end_x, gint end_y, gint end_width, gint end_height)
|
||||
{
|
||||
MetaCompWindowType type;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
|
||||
|
||||
gdouble scale_x = 1.0;
|
||||
gdouble scale_y = 1.0;
|
||||
gfloat anchor_x = 0;
|
||||
gfloat anchor_y = 0;
|
||||
|
||||
type = mutter_window_get_window_type (mc_window);
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
gfloat width, height;
|
||||
gfloat x, y;
|
||||
|
||||
apriv->is_maximized = TRUE;
|
||||
|
||||
clutter_actor_get_size (actor, &width, &height);
|
||||
clutter_actor_get_position (actor, &x, &y);
|
||||
|
||||
/*
|
||||
* Work out the scale and anchor point so that the window is expanding
|
||||
* smoothly into the target size.
|
||||
*/
|
||||
scale_x = (gdouble)end_width / (gdouble) width;
|
||||
scale_y = (gdouble)end_height / (gdouble) height;
|
||||
|
||||
anchor_x = (gdouble)(x - end_x)*(gdouble)width /
|
||||
((gdouble)(end_width - width));
|
||||
anchor_y = (gdouble)(y - end_y)*(gdouble)height /
|
||||
((gdouble)(end_height - height));
|
||||
|
||||
clutter_actor_move_anchor_point (actor, anchor_x, anchor_y);
|
||||
|
||||
animation = clutter_actor_animate (actor,
|
||||
CLUTTER_EASE_IN_SINE,
|
||||
MAXIMIZE_TIMEOUT,
|
||||
"scale-x", scale_x,
|
||||
"scale-y", scale_y,
|
||||
NULL);
|
||||
apriv->tml_maximize = clutter_animation_get_timeline (animation);
|
||||
data->plugin = plugin;
|
||||
data->actor = actor;
|
||||
g_signal_connect (apriv->tml_maximize, "completed",
|
||||
G_CALLBACK (on_maximize_effect_complete),
|
||||
data);
|
||||
return;
|
||||
}
|
||||
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_MAXIMIZE);
|
||||
}
|
||||
|
||||
/*
|
||||
* See comments on the maximize() function.
|
||||
*
|
||||
* (Just a skeleton code.)
|
||||
*/
|
||||
static void
|
||||
unmaximize (MutterPlugin *plugin,
|
||||
MutterWindow *mc_window,
|
||||
gint end_x, gint end_y, gint end_width, gint end_height)
|
||||
{
|
||||
MetaCompWindowType type = mutter_window_get_window_type (mc_window);
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
apriv->is_maximized = FALSE;
|
||||
}
|
||||
|
||||
/* Do this conditionally, if the effect requires completion callback. */
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_UNMAXIMIZE);
|
||||
}
|
||||
|
||||
static void
|
||||
on_map_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
|
||||
{
|
||||
/*
|
||||
* Must reverse the effect of the effect.
|
||||
*/
|
||||
MutterPlugin *plugin = data->plugin;
|
||||
MutterWindow *mc_window = MUTTER_WINDOW (data->actor);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
apriv->tml_map = NULL;
|
||||
|
||||
clutter_actor_move_anchor_point_from_gravity (data->actor,
|
||||
CLUTTER_GRAVITY_NORTH_WEST);
|
||||
|
||||
/* Now notify the manager that we are done with this effect */
|
||||
mutter_plugin_effect_completed (plugin, mc_window, MUTTER_PLUGIN_MAP);
|
||||
|
||||
g_free (data);
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple map handler: it applies a scale effect which must be reversed on
|
||||
* completion).
|
||||
*/
|
||||
static void
|
||||
map (MutterPlugin *plugin, MutterWindow *mc_window)
|
||||
{
|
||||
MetaCompWindowType type;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
|
||||
|
||||
type = mutter_window_get_window_type (mc_window);
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
clutter_actor_move_anchor_point_from_gravity (actor,
|
||||
CLUTTER_GRAVITY_CENTER);
|
||||
|
||||
clutter_actor_set_scale (actor, 0.0, 0.0);
|
||||
clutter_actor_show (actor);
|
||||
|
||||
animation = clutter_actor_animate (actor,
|
||||
CLUTTER_EASE_IN_SINE,
|
||||
MAP_TIMEOUT,
|
||||
"scale-x", 1.0,
|
||||
"scale-y", 1.0,
|
||||
NULL);
|
||||
apriv->tml_map = clutter_animation_get_timeline (animation);
|
||||
data->actor = actor;
|
||||
data->plugin = plugin;
|
||||
g_signal_connect (apriv->tml_map, "completed",
|
||||
G_CALLBACK (on_map_effect_complete),
|
||||
data);
|
||||
|
||||
apriv->is_minimized = FALSE;
|
||||
|
||||
}
|
||||
else
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_MAP);
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroy effect completion callback; this is a simple effect that requires no
|
||||
* further action than notifying the manager that the effect is completed.
|
||||
*/
|
||||
static void
|
||||
on_destroy_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
|
||||
{
|
||||
MutterPlugin *plugin = data->plugin;
|
||||
MutterWindow *mc_window = MUTTER_WINDOW (data->actor);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
apriv->tml_destroy = NULL;
|
||||
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_DESTROY);
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple TV-out like effect.
|
||||
*/
|
||||
static void
|
||||
destroy (MutterPlugin *plugin, MutterWindow *mc_window)
|
||||
{
|
||||
MetaCompWindowType type;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (mc_window);
|
||||
|
||||
type = mutter_window_get_window_type (mc_window);
|
||||
|
||||
if (type == META_COMP_WINDOW_NORMAL)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
|
||||
ActorPrivate *apriv = get_actor_private (mc_window);
|
||||
|
||||
clutter_actor_move_anchor_point_from_gravity (actor,
|
||||
CLUTTER_GRAVITY_CENTER);
|
||||
|
||||
animation = clutter_actor_animate (actor,
|
||||
CLUTTER_EASE_IN_SINE,
|
||||
DESTROY_TIMEOUT,
|
||||
"scale-x", 0.0,
|
||||
"scale-y", 1.0,
|
||||
NULL);
|
||||
apriv->tml_destroy = clutter_animation_get_timeline (animation);
|
||||
data->plugin = plugin;
|
||||
data->actor = actor;
|
||||
g_signal_connect (apriv->tml_destroy, "completed",
|
||||
G_CALLBACK (on_destroy_effect_complete),
|
||||
data);
|
||||
}
|
||||
else
|
||||
mutter_plugin_effect_completed (plugin, mc_window,
|
||||
MUTTER_PLUGIN_DESTROY);
|
||||
}
|
||||
|
||||
static void
|
||||
kill_effect (MutterPlugin *plugin, MutterWindow *mc_window, gulong event)
|
||||
{
|
||||
ActorPrivate *apriv;
|
||||
|
||||
if (event & MUTTER_PLUGIN_SWITCH_WORKSPACE)
|
||||
{
|
||||
MutterDefaultPluginPrivate *priv = MUTTER_DEFAULT_PLUGIN (plugin)->priv;
|
||||
|
||||
if (priv->tml_switch_workspace1)
|
||||
{
|
||||
clutter_timeline_stop (priv->tml_switch_workspace1);
|
||||
clutter_timeline_stop (priv->tml_switch_workspace2);
|
||||
g_signal_emit_by_name (priv->tml_switch_workspace1, "completed", NULL);
|
||||
}
|
||||
|
||||
if (!(event & ~MUTTER_PLUGIN_SWITCH_WORKSPACE))
|
||||
{
|
||||
/* Workspace switch only, nothing more to do */
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
apriv = get_actor_private (mc_window);
|
||||
|
||||
if ((event & MUTTER_PLUGIN_MINIMIZE) && apriv->tml_minimize)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_minimize);
|
||||
g_signal_emit_by_name (apriv->tml_minimize, "completed", NULL);
|
||||
}
|
||||
|
||||
if ((event & MUTTER_PLUGIN_MAXIMIZE) && apriv->tml_maximize)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_maximize);
|
||||
g_signal_emit_by_name (apriv->tml_maximize, "completed", NULL);
|
||||
}
|
||||
|
||||
if ((event & MUTTER_PLUGIN_MAP) && apriv->tml_map)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_map);
|
||||
g_signal_emit_by_name (apriv->tml_map, "completed", NULL);
|
||||
}
|
||||
|
||||
if ((event & MUTTER_PLUGIN_DESTROY) && apriv->tml_destroy)
|
||||
{
|
||||
clutter_timeline_stop (apriv->tml_destroy);
|
||||
g_signal_emit_by_name (apriv->tml_destroy, "completed", NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static const MutterPluginInfo *
|
||||
plugin_info (MutterPlugin *plugin)
|
||||
{
|
||||
MutterDefaultPluginPrivate *priv = MUTTER_DEFAULT_PLUGIN (plugin)->priv;
|
||||
|
||||
return &priv->info;
|
||||
}
|
Reference in New Issue
Block a user