diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c index 59e80df03..9320c7361 100644 --- a/clutter/clutter-actor.c +++ b/clutter/clutter-actor.c @@ -1166,6 +1166,11 @@ clutter_actor_realize (ClutterActor *self) return; } + CLUTTER_NOTE (ACTOR, "Realizing actor '%s' [%p]", + self->priv->name ? self->priv->name + : G_OBJECT_TYPE_NAME (self), + self); + CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_REALIZED); g_object_notify (G_OBJECT (self), "realized"); diff --git a/clutter/glx/clutter-stage-glx.c b/clutter/glx/clutter-stage-glx.c index 9616f9371..f8d2d4987 100644 --- a/clutter/glx/clutter-stage-glx.c +++ b/clutter/glx/clutter-stage-glx.c @@ -113,7 +113,9 @@ clutter_stage_glx_realize (ClutterActor *actor) ClutterBackendX11 *backend_x11; gboolean is_offscreen; - CLUTTER_NOTE (MISC, "Realizing main stage"); + CLUTTER_NOTE (ACTOR, "Realizing stage '%s' [%p]", + G_OBJECT_TYPE_NAME (actor), + actor); g_object_get (stage_x11->wrapper, "offscreen", &is_offscreen, NULL); diff --git a/clutter/x11/clutter-stage-x11.c b/clutter/x11/clutter-stage-x11.c index 9aff476a6..af2f87620 100644 --- a/clutter/x11/clutter-stage-x11.c +++ b/clutter/x11/clutter-stage-x11.c @@ -757,11 +757,12 @@ clutter_x11_set_stage_foreign (ClutterStage *stage, void clutter_stage_x11_map (ClutterStageX11 *stage_x11) { - /* set the mapped state on the wrapper */ - clutter_actor_map (CLUTTER_ACTOR (stage_x11->wrapper)); + CLUTTER_NOTE (BACKEND, "Mapping stage '%s' [%p]", + G_OBJECT_TYPE_NAME (stage_x11), + stage_x11); - /* and on the implementation second */ clutter_actor_map (CLUTTER_ACTOR (stage_x11)); + clutter_actor_map (CLUTTER_ACTOR (stage_x11->wrapper)); if (stage_x11->fullscreen_on_map) clutter_stage_fullscreen (CLUTTER_STAGE (stage_x11->wrapper)); @@ -774,9 +775,10 @@ clutter_stage_x11_map (ClutterStageX11 *stage_x11) void clutter_stage_x11_unmap (ClutterStageX11 *stage_x11) { - /* like above, unset the MAPPED stage on both the implementation and - * the wrapper, but unmap in reverse order from map - */ + CLUTTER_NOTE (BACKEND, "Unmapping stage '%s' [%p]", + G_OBJECT_TYPE_NAME (stage_x11), + stage_x11); + clutter_actor_unmap (CLUTTER_ACTOR (stage_x11)); clutter_actor_unmap (CLUTTER_ACTOR (stage_x11->wrapper)); }