xwayland: Update regions on texture updates
For X11 clients running on Wayland, the actual texture is set by Xwayland. The shape, input and opaque regions, however are driven by X11 properties meaning that those may come at a different time than the actual update of the content. This results in black areas being visible at times on resize with Xwayland clients. To make sure we update all the regions at the same time the buffer is updated, update the shape, input and opaque regions when the texture is committed from when the Xwayland surface state is synchronized. That fixes the remaining black areas being sometimes visible when resizing client-side decorations windows on Xwayland. Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1007 https://gitlab.gnome.org/GNOME/mutter/merge_requests/1091
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@ -232,7 +232,13 @@ meta_xwayland_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
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META_WAYLAND_ACTOR_SURFACE_CLASS (meta_xwayland_surface_parent_class);
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if (xwayland_surface->window)
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{
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MetaWindowActor *window_actor =
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meta_window_actor_from_window (xwayland_surface->window);
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actor_surface_class->sync_actor_state (actor_surface);
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meta_window_actor_update_regions (window_actor);
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}
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}
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static void
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