Cleanup: split MetaSide from MetaDirection
The MetaDirection enumeration had META_SIDE_* values in it that were used in some places where an enum with only four directions was needed. Split this off into a separate enum called MetaSide and use that enum name where appropriate.
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@ -1149,12 +1149,12 @@ meta_rectangle_edge_aligns (const MetaRectangle *rect, const MetaEdge *edge)
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*/
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switch (edge->side_type)
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{
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case META_DIRECTION_LEFT:
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case META_DIRECTION_RIGHT:
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case META_SIDE_LEFT:
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case META_SIDE_RIGHT:
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return BOX_TOP (*rect) <= BOX_BOTTOM (edge->rect) &&
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BOX_TOP (edge->rect) <= BOX_BOTTOM (*rect);
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case META_DIRECTION_TOP:
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case META_DIRECTION_BOTTOM:
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case META_SIDE_TOP:
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case META_SIDE_BOTTOM:
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return BOX_LEFT (*rect) <= BOX_RIGHT (edge->rect) &&
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BOX_LEFT (edge->rect) <= BOX_RIGHT (*rect);
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default:
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@ -1339,8 +1339,8 @@ meta_rectangle_edge_cmp_ignore_type (gconstpointer a, gconstpointer b)
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a_compare = b_compare = 0; /* gcc-3.4.2 sucks at figuring initialized'ness */
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if (a_edge_rect->side_type == META_DIRECTION_LEFT ||
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a_edge_rect->side_type == META_DIRECTION_RIGHT)
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if (a_edge_rect->side_type == META_SIDE_LEFT ||
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a_edge_rect->side_type == META_SIDE_RIGHT)
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{
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a_compare = a_edge_rect->rect.x;
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b_compare = b_edge_rect->rect.x;
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@ -1350,8 +1350,8 @@ meta_rectangle_edge_cmp_ignore_type (gconstpointer a, gconstpointer b)
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b_compare = b_edge_rect->rect.y;
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}
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}
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else if (a_edge_rect->side_type == META_DIRECTION_TOP ||
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a_edge_rect->side_type == META_DIRECTION_BOTTOM)
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else if (a_edge_rect->side_type == META_SIDE_TOP ||
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a_edge_rect->side_type == META_SIDE_BOTTOM)
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{
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a_compare = a_edge_rect->rect.y;
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b_compare = b_edge_rect->rect.y;
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@ -1447,7 +1447,7 @@ rectangle_and_edge_intersection (const MetaRectangle *rect,
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*/
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switch (edge->side_type)
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{
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case META_DIRECTION_LEFT:
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case META_SIDE_LEFT:
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if (result->x == rect->x)
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*handle_type = 1;
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else if (result->x == BOX_RIGHT (*rect))
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@ -1455,7 +1455,7 @@ rectangle_and_edge_intersection (const MetaRectangle *rect,
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else
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*handle_type = 0;
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break;
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case META_DIRECTION_RIGHT:
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case META_SIDE_RIGHT:
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if (result->x == rect->x)
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*handle_type = -1;
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else if (result->x == BOX_RIGHT (*rect))
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@ -1463,7 +1463,7 @@ rectangle_and_edge_intersection (const MetaRectangle *rect,
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else
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*handle_type = 0;
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break;
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case META_DIRECTION_TOP:
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case META_SIDE_TOP:
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if (result->y == rect->y)
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*handle_type = 1;
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else if (result->y == BOX_BOTTOM (*rect))
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@ -1471,7 +1471,7 @@ rectangle_and_edge_intersection (const MetaRectangle *rect,
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else
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*handle_type = 0;
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break;
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case META_DIRECTION_BOTTOM:
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case META_SIDE_BOTTOM:
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if (result->y == rect->y)
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*handle_type = -1;
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else if (result->y == BOX_BOTTOM (*rect))
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@ -1506,23 +1506,23 @@ add_edges (GList *cur_edges,
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{
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case 0:
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temp_edge->side_type =
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rect_is_internal ? META_DIRECTION_LEFT : META_DIRECTION_RIGHT;
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rect_is_internal ? META_SIDE_LEFT : META_SIDE_RIGHT;
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temp_edge->rect.width = 0;
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break;
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case 1:
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temp_edge->side_type =
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rect_is_internal ? META_DIRECTION_RIGHT : META_DIRECTION_LEFT;
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rect_is_internal ? META_SIDE_RIGHT : META_SIDE_LEFT;
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temp_edge->rect.x += temp_edge->rect.width;
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temp_edge->rect.width = 0;
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break;
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case 2:
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temp_edge->side_type =
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rect_is_internal ? META_DIRECTION_TOP : META_DIRECTION_BOTTOM;
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rect_is_internal ? META_SIDE_TOP : META_SIDE_BOTTOM;
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temp_edge->rect.height = 0;
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break;
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case 3:
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temp_edge->side_type =
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rect_is_internal ? META_DIRECTION_BOTTOM : META_DIRECTION_TOP;
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rect_is_internal ? META_SIDE_BOTTOM : META_SIDE_TOP;
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temp_edge->rect.y += temp_edge->rect.height;
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temp_edge->rect.height = 0;
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break;
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@ -1545,8 +1545,8 @@ split_edge (GList *cur_list,
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MetaEdge *temp_edge;
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switch (old_edge->side_type)
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{
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case META_DIRECTION_LEFT:
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case META_DIRECTION_RIGHT:
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case META_SIDE_LEFT:
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case META_SIDE_RIGHT:
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g_assert (meta_rectangle_vert_overlap (&old_edge->rect, &remove->rect));
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if (BOX_TOP (old_edge->rect) < BOX_TOP (remove->rect))
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{
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@ -1566,8 +1566,8 @@ split_edge (GList *cur_list,
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cur_list = g_list_prepend (cur_list, temp_edge);
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}
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break;
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case META_DIRECTION_TOP:
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case META_DIRECTION_BOTTOM:
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case META_SIDE_TOP:
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case META_SIDE_BOTTOM:
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g_assert (meta_rectangle_horiz_overlap (&old_edge->rect, &remove->rect));
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if (BOX_LEFT (old_edge->rect) < BOX_LEFT (remove->rect))
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{
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@ -1823,7 +1823,7 @@ meta_rectangle_find_nonintersected_xinerama_edges (
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/* Check if cur might be horizontally adjacent to compare */
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if (meta_rectangle_vert_overlap(cur_rect, compare_rect))
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{
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MetaDirection side_type;
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MetaSide side_type;
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int y = MAX (cur_rect->y, compare_rect->y);
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int height = MIN (BOX_BOTTOM (*cur_rect) - y,
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BOX_BOTTOM (*compare_rect) - y);
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@ -1834,13 +1834,13 @@ meta_rectangle_find_nonintersected_xinerama_edges (
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{
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/* compare_rect is to the left of cur_rect */
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x = BOX_LEFT (*cur_rect);
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side_type = META_DIRECTION_LEFT;
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side_type = META_SIDE_LEFT;
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}
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else if (BOX_RIGHT (*cur_rect) == BOX_LEFT (*compare_rect))
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{
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/* compare_rect is to the right of cur_rect */
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x = BOX_RIGHT (*cur_rect);
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side_type = META_DIRECTION_RIGHT;
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side_type = META_SIDE_RIGHT;
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}
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else
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/* These rectangles aren't adjacent after all */
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@ -1866,7 +1866,7 @@ meta_rectangle_find_nonintersected_xinerama_edges (
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/* Check if cur might be vertically adjacent to compare */
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if (meta_rectangle_horiz_overlap(cur_rect, compare_rect))
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{
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MetaDirection side_type;
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MetaSide side_type;
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int x = MAX (cur_rect->x, compare_rect->x);
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int width = MIN (BOX_RIGHT (*cur_rect) - x,
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BOX_RIGHT (*compare_rect) - x);
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@ -1877,13 +1877,13 @@ meta_rectangle_find_nonintersected_xinerama_edges (
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{
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/* compare_rect is to the top of cur_rect */
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y = BOX_TOP (*cur_rect);
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side_type = META_DIRECTION_TOP;
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side_type = META_SIDE_TOP;
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}
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else if (BOX_BOTTOM (*cur_rect) == BOX_TOP (*compare_rect))
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{
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/* compare_rect is to the bottom of cur_rect */
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y = BOX_BOTTOM (*cur_rect);
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side_type = META_DIRECTION_BOTTOM;
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side_type = META_SIDE_BOTTOM;
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}
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else
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/* These rectangles aren't adjacent after all */
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@ -294,15 +294,15 @@ find_nearest_position (const GArray *edges,
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}
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static gboolean
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movement_towards_edge (MetaDirection side, int increment)
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movement_towards_edge (MetaSide side, int increment)
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{
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switch (side)
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{
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case META_DIRECTION_LEFT:
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case META_DIRECTION_TOP:
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case META_SIDE_LEFT:
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case META_SIDE_TOP:
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return increment < 0;
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case META_DIRECTION_RIGHT:
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case META_DIRECTION_BOTTOM:
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case META_SIDE_RIGHT:
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case META_SIDE_BOTTOM:
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return increment > 0;
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default:
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g_assert_not_reached ();
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@ -679,24 +679,24 @@ meta_display_cleanup_edges (MetaDisplay *display)
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for (i = 0; i < 4; i++)
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{
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GArray *tmp = NULL;
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MetaDirection dir;
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MetaSide side;
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switch (i)
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{
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case 0:
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tmp = edge_data->left_edges;
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dir = META_DIRECTION_LEFT;
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side = META_SIDE_LEFT;
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break;
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case 1:
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tmp = edge_data->right_edges;
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dir = META_DIRECTION_RIGHT;
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side = META_SIDE_RIGHT;
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break;
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case 2:
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tmp = edge_data->top_edges;
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dir = META_DIRECTION_TOP;
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side = META_SIDE_TOP;
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break;
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case 3:
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tmp = edge_data->bottom_edges;
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dir = META_DIRECTION_BOTTOM;
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side = META_SIDE_BOTTOM;
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break;
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default:
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g_assert_not_reached ();
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@ -706,7 +706,7 @@ meta_display_cleanup_edges (MetaDisplay *display)
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{
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MetaEdge *edge = g_array_index (tmp, MetaEdge*, j);
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if (edge->edge_type == META_EDGE_WINDOW &&
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edge->side_type == dir)
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edge->side_type == side)
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{
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/* The same edge will appear in two arrays, and we can't free
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* it yet we still need to compare edge->side_type for the other
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@ -821,16 +821,16 @@ cache_edges (MetaDisplay *display,
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MetaEdge *edge = tmp->data;
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switch (edge->side_type)
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{
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case META_DIRECTION_LEFT:
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case META_SIDE_LEFT:
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num_left++;
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break;
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case META_DIRECTION_RIGHT:
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case META_SIDE_RIGHT:
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num_right++;
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break;
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case META_DIRECTION_TOP:
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case META_SIDE_TOP:
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num_top++;
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break;
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case META_DIRECTION_BOTTOM:
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case META_SIDE_BOTTOM:
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num_bottom++;
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break;
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default:
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@ -889,13 +889,13 @@ cache_edges (MetaDisplay *display,
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MetaEdge *edge = tmp->data;
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switch (edge->side_type)
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{
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case META_DIRECTION_LEFT:
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case META_DIRECTION_RIGHT:
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case META_SIDE_LEFT:
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case META_SIDE_RIGHT:
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g_array_append_val (edge_data->left_edges, edge);
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g_array_append_val (edge_data->right_edges, edge);
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break;
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case META_DIRECTION_TOP:
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case META_DIRECTION_BOTTOM:
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case META_SIDE_TOP:
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case META_SIDE_BOTTOM:
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g_array_append_val (edge_data->top_edges, edge);
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g_array_append_val (edge_data->bottom_edges, edge);
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break;
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@ -1029,7 +1029,7 @@ meta_display_compute_resistance_and_snapping_edges (MetaDisplay *display)
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new_edge = g_new (MetaEdge, 1);
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new_edge->rect = reduced;
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new_edge->rect.width = 0;
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new_edge->side_type = META_DIRECTION_RIGHT;
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new_edge->side_type = META_SIDE_RIGHT;
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new_edge->edge_type = META_EDGE_WINDOW;
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new_edges = g_list_prepend (new_edges, new_edge);
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@ -1040,7 +1040,7 @@ meta_display_compute_resistance_and_snapping_edges (MetaDisplay *display)
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new_edge->rect = reduced;
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new_edge->rect.x += new_edge->rect.width;
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new_edge->rect.width = 0;
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new_edge->side_type = META_DIRECTION_LEFT;
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new_edge->side_type = META_SIDE_LEFT;
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new_edge->edge_type = META_EDGE_WINDOW;
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new_edges = g_list_prepend (new_edges, new_edge);
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@ -1050,7 +1050,7 @@ meta_display_compute_resistance_and_snapping_edges (MetaDisplay *display)
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new_edge = g_new (MetaEdge, 1);
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new_edge->rect = reduced;
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new_edge->rect.height = 0;
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new_edge->side_type = META_DIRECTION_BOTTOM;
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new_edge->side_type = META_SIDE_BOTTOM;
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new_edge->edge_type = META_EDGE_WINDOW;
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new_edges = g_list_prepend (new_edges, new_edge);
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@ -1061,7 +1061,7 @@ meta_display_compute_resistance_and_snapping_edges (MetaDisplay *display)
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new_edge->rect = reduced;
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new_edge->rect.y += new_edge->rect.height;
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new_edge->rect.height = 0;
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new_edge->side_type = META_DIRECTION_TOP;
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new_edge->side_type = META_SIDE_TOP;
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new_edge->edge_type = META_EDGE_WINDOW;
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new_edges = g_list_prepend (new_edges, new_edge);
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@ -5884,7 +5884,7 @@ meta_window_update_struts (MetaWindow *window)
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strut_end = struts[4+(i*2)+1];
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temp = g_new (MetaStrut, 1);
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temp->side = 1 << i; /* See MetaDirection def. Matches nicely, eh? */
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temp->side = 1 << i; /* See MetaSide def. Matches nicely, eh? */
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temp->rect = window->screen->rect;
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switch (temp->side)
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{
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@ -40,7 +40,7 @@ typedef struct _MetaStrut MetaStrut;
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struct _MetaStrut
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{
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MetaRectangle rect;
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MetaDirection side;
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MetaSide side;
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};
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#define BOX_LEFT(box) ((box).x) /* Leftmost pixel of rect */
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@ -66,7 +66,7 @@ typedef struct _MetaEdge MetaEdge;
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struct _MetaEdge
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{
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MetaRectangle rect; /* width or height should be 1 */
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MetaDirection side_type; /* should only have 1 of the 4 directions set */
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MetaSide side_type;
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MetaEdgeType edge_type;
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};
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@ -231,13 +231,20 @@ typedef enum
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/* A few more definitions using aliases */
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META_DIRECTION_HORIZONTAL = META_DIRECTION_LEFT | META_DIRECTION_RIGHT,
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META_DIRECTION_VERTICAL = META_DIRECTION_UP | META_DIRECTION_DOWN,
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} MetaDirection;
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/* And a few more aliases */
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/* Sometimes we want to talk about sides instead of directions; note
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* that the values must be as follows or meta_window_update_struts()
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* won't work. Using these values also is a safety blanket since
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* MetaDirection used to be used as a side.
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*/
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typedef enum
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{
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META_SIDE_LEFT = META_DIRECTION_LEFT,
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META_SIDE_RIGHT = META_DIRECTION_RIGHT,
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META_SIDE_TOP = META_DIRECTION_TOP,
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META_SIDE_BOTTOM = META_DIRECTION_BOTTOM
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} MetaDirection;
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} MetaSide;
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/* Function a window button can have. Note, you can't add stuff here
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* without extending the theme format to draw a new function and
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