Remove conditional wrappers for property installation/notification
For the time being, just keep the #define's.
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@ -469,10 +469,6 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
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g_type_class_add_private (klass, sizeof (ClutterDragActionPrivate));
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gobject_class->set_property = clutter_drag_action_set_property;
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gobject_class->get_property = clutter_drag_action_get_property;
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gobject_class->dispose = clutter_drag_action_dispose;
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meta_class->set_actor = clutter_drag_action_set_actor;
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klass->drag_motion = clutter_drag_action_real_drag_motion;
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@ -553,7 +549,12 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
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CLUTTER_DRAG_AXIS_NONE,
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CLUTTER_PARAM_READWRITE);
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_clutter_object_class_install_properties (klass, PROP_LAST, drag_props);
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gobject_class->set_property = clutter_drag_action_set_property;
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gobject_class->get_property = clutter_drag_action_get_property;
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gobject_class->dispose = clutter_drag_action_dispose;
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_clutter_object_class_install_properties (gobject_class,
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PROP_LAST,
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drag_props);
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/**
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* ClutterDragAction::drag-begin:
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@ -537,34 +537,11 @@ void _clutter_event_set_platform_data (ClutterEvent *event,
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gpointer data);
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gpointer _clutter_event_get_platform_data (const ClutterEvent *event);
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#if GLIB_CHECK_VERSION (2, 25, 9)
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#define _clutter_notify_by_pspec(obj, pspec) \
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g_object_notify_by_pspec ((obj), (pspec))
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#else
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#define _clutter_notify_by_pspec(obj, pspec) \
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g_object_notify ((obj), (pspec)->name)
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#endif
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/* wrapper for g_object_class_install_properties() */
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static inline void
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_clutter_object_class_install_properties (gpointer oclass,
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guint n_pspecs,
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GParamSpec **pspecs)
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{
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#if GLIB_CHECK_VERSION (2, 26, 0)
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g_object_class_install_properties (oclass, n_pspecs, pspecs);
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#else
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int i;
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/* XXX - we start at 1 because 0 is a reserved property id */
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for (i = 1; i < n_pspecs; i++)
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g_object_class_install_property (oclass, i, pspecs[i]);
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#endif
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}
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#define _clutter_object_class_install_properties(oclass, n_pspecs, pspecs) \
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g_object_class_install_properties ((oclass), (n_pspecs), (pspecs))
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void _clutter_paint_volume_init_static (ClutterActor *actor,
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ClutterPaintVolume *pv);
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