wayland: Use a stage paint callback instead of a signal handler on "paint"
This is much more appropriate...
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@@ -637,6 +637,8 @@ after_stage_paint (ClutterStage *stage,
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for (l = info->windows; l; l = l->next)
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meta_window_actor_post_paint (l->data);
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meta_wayland_compositor_paint_finished (meta_wayland_compositor_get_default ());
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}
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static void
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