Update/clean and apply the async-texture patch from bug #1144
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@ -134,6 +134,26 @@ CoglHandle cogl_texture_new_from_foreign (GLuint gl_handle,
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GLuint y_pot_waste,
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CoglPixelFormat format);
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/**
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* cogl_texture_new_from_bitmap:
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* @handle: handle of the preloaded texture.
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* @max_waste: maximum extra horizontal and|or vertical margin pixels to make
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* texture fit GPU limitations.
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* @auto_mipmap: enable or disable automatic generation of mipmap pyramid
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* from the base level image whenever it is updated.
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* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
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* texture.
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*
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* Create a cogl texture from a #CoglBitmap.
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*
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* Returns: a #CoglHandle to the newly created texture or COGL_INVALID_HANDLE
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* if creating the texture failed.
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*/
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CoglHandle cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
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gint max_waste,
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gboolean auto_mipmap,
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CoglPixelFormat internal_format);
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/**
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* cogl_is_texture:
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* @handle: A CoglHandle
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@ -385,6 +405,28 @@ void cogl_texture_polygon (CoglHandle handle,
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CoglTextureVertex *vertices,
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gboolean use_color);
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/**
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* cogl_bitmap_new_from_file:
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* @filename: the file to load.
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* @error: a #GError or %NULL.
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*
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* Load an image file from disk. This function can be safely called from
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* within a thread.
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*
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* Returns: A #CoglBitmap to the new loaded image data, or %NULL if loading
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* the image failed.
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*/
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CoglBitmap * cogl_bitmap_new_from_file (const gchar *filename,
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GError **error);
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/**
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* cogl_bitmap_free:
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* @bmp: a #CoglBitmap.
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*
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* Frees a #CoglBitmap.
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*/
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void cogl_bitmap_free (CoglBitmap *bmp);
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G_END_DECLS
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#endif /* __COGL_TEXTURE_H__ */
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@ -28,6 +28,13 @@
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G_BEGIN_DECLS
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/**
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* CoglBitmap:
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*
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* Type used for storing image data.
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*/
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typedef struct _CoglBitmap CoglBitmap;
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/**
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* CoglHandle:
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*
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@ -148,3 +148,34 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
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dstdata += dst->rowstride;
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}
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}
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CoglBitmap *
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cogl_bitmap_new_from_file (const gchar *filename,
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GError **error)
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{
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CoglBitmap bmp;
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g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
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/* Try loading with imaging backend */
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if (!_cogl_bitmap_from_file (&bmp, filename, error))
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{
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/* Try fallback */
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if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
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return NULL;
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else if (error && *error)
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{
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g_error_free (*error);
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*error = NULL;
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}
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}
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return (CoglBitmap *) g_memdup (&bmp, sizeof (CoglBitmap));
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}
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void
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cogl_bitmap_free (CoglBitmap *bmp)
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{
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g_free (bmp->data);
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g_free (bmp);
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}
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@ -28,8 +28,6 @@
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#include <glib.h>
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typedef struct _CoglBitmap CoglBitmap;
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struct _CoglBitmap
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{
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guchar *data;
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@ -1323,30 +1323,13 @@ cogl_texture_new_from_data (guint width,
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}
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CoglHandle
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cogl_texture_new_from_file (const gchar *filename,
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gint max_waste,
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gboolean auto_mipmap,
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CoglPixelFormat internal_format,
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GError **error)
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cogl_texture_new_from_bitmap (CoglBitmap *bmp,
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gint max_waste,
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gboolean auto_mipmap,
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CoglPixelFormat internal_format)
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{
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CoglBitmap bmp;
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CoglTexture *tex;
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g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
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/* Try loading with imaging backend */
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if (!_cogl_bitmap_from_file (&bmp, filename, error))
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{
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/* Try fallback */
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if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
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return COGL_INVALID_HANDLE;
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else if (error && *error)
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{
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g_error_free (*error);
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*error = NULL;
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}
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}
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/* Create new texture and fill with loaded data */
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tex = (CoglTexture*) g_malloc ( sizeof (CoglTexture));
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@ -1356,8 +1339,9 @@ cogl_texture_new_from_file (const gchar *filename,
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tex->is_foreign = FALSE;
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tex->auto_mipmap = auto_mipmap;
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tex->bitmap = bmp;
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tex->bitmap = *bmp;
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tex->bitmap_owner = TRUE;
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bmp->data = NULL;
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tex->slice_x_spans = NULL;
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tex->slice_y_spans = NULL;
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@ -1398,6 +1382,30 @@ cogl_texture_new_from_file (const gchar *filename,
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return _cogl_texture_handle_new (tex);
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}
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CoglHandle
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cogl_texture_new_from_file (const gchar *filename,
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gint max_waste,
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gboolean auto_mipmap,
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CoglPixelFormat internal_format,
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GError **error)
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{
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CoglBitmap *bmp;
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CoglHandle handle;
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g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
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if (!(bmp = cogl_bitmap_new_from_file (filename, error)))
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return COGL_INVALID_HANDLE;
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handle = cogl_texture_new_from_bitmap (bmp,
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max_waste,
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auto_mipmap,
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internal_format);
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cogl_bitmap_free (bmp);
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return handle;
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}
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CoglHandle
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cogl_texture_new_from_foreign (GLuint gl_handle,
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GLenum gl_target,
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